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knight guard fury
Carbon 7 Iron Oxide.
1061
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Posted - 2014.06.25 01:37:00 -
[1] - Quote
you guys have the basic introduction for new players but that's not enough, but what you guys also need to do is tell them about the "instructions" in the 'help" tab on the neocom. its very important that they know the basic of knowing what to do (from suits to vehicles and skilling) off battle and in battle. it actually tells you what you need to know and is highly neglected by you guys since you dont tell anyone of this.
also it would be better if you change the starter game mode to skirmish and raise the cap to 3500 since experienced players will leave in 2-3 battles and the newer ones will stay longer
In Rust We Trust
Vherokior Warrior
My Honor is for the Republic
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Pvt Numnutz
Watchdoge Explosives
1547
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Posted - 2014.06.25 01:48:00 -
[2] - Quote
The mark of a player that will do well in this game is their being able to find the help button on their own and then being able to read the info. |
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knight guard fury
Carbon 7 Iron Oxide.
1063
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Posted - 2014.06.25 01:55:00 -
[3] - Quote
Pvt Numnutz wrote:The mark of a player that will do well in this game is their being able to find the help button on their own and then being able to read the info. about 99% of players will still not know of it and wont even think of checking the neocom, and besides even a little "if you still need help, go to your neocom and look at the instructions in the help section" would be better than nothing.
In Rust We Trust
Vherokior Warrior
My Honor is for the Republic
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Atiim
NoGameNoLife
9806
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Posted - 2014.06.25 02:28:00 -
[4] - Quote
Honestly, I think the old tutorial was better where they had the AI give you a basic rundown of things in the MQ, and then would ask "would you like to know more".
Then it'd give you a more detailed tutorial and description of how things work in the game.
I want SLAVs, not SLAVEs.
"Many things in life are subjective, morality is one of them..."
-HAND
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Insufficient Data
WarRavens Final Resolution.
74
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Posted - 2014.06.25 02:53:00 -
[5] - Quote
Atiim wrote:Honestly, I think the old tutorial was better where they had the AI give you a basic rundown of things in the MQ, and then would ask "would you like to know more".
Then it'd give you a more detailed tutorial and description of how things work in the game.
I always got the awesome starship trooper vibe when we had the old tutorial section.
CCP Can't Complete Projects
Suck On This Null-Sac t(^_^t)
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Pvt Numnutz
Watchdoge Explosives
1548
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Posted - 2014.06.25 02:59:00 -
[6] - Quote
knight guard fury wrote:Pvt Numnutz wrote:The mark of a player that will do well in this game is their being able to find the help button on their own and then being able to read the info. about 99% of players will still not know of it and wont even think of checking the neocom, and besides even a little "if you still need help, go to your neocom and look at the instructions in the help section" would be better than nothing. Well its a good thing 146.5% of statistics are made up. Sure a little pop up would be handy, still sad that they can't find it, its not very hard. Hell I found it when I was new in all of 10 seconds as I was scrolling through the neocom. Do people just not examine anything anymore? We just have to be told? |
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Onesimus Tarsus
NoGameNoLife
2154
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Posted - 2014.06.25 03:27:00 -
[7] - Quote
Pvt Numnutz wrote:knight guard fury wrote:Pvt Numnutz wrote:The mark of a player that will do well in this game is their being able to find the help button on their own and then being able to read the info. about 99% of players will still not know of it and wont even think of checking the neocom, and besides even a little "if you still need help, go to your neocom and look at the instructions in the help section" would be better than nothing. Well its a good thing 146.5% of statistics are made up. Sure a little pop up would be handy, still sad that they can't find it, its not very hard. Hell I found it when I was new in all of 10 seconds as I was scrolling through the neocom. Do people just not examine anything anymore? We just have to be told? So, before someone dares pay this game, this hallowed game, they had very well taken on the presupposition that this game, this hallowed game is the kind of fps that requires deep reading of poorly worded instructions about a game where the main ingredient is pointless bottle necking of players into unnecessarily restrictive play styles?
K/D(r) WP/D(r) matchmaking fixes the whole game. Period.
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