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Thread Statistics | Show CCP posts - 0 post(s) |
Clone D
463
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Posted - 2014.06.24 18:17:00 -
[1] - Quote
Mercs, please add any bugs in order to remind CCP that we are still very aware of their annoyance, but patiently overlook them in order to try and enjoy the game.
1. RDV Hanging Prior To Drop: RDV prepares to drop vehicle and then suspends in midair for up to a minute. Drop animation is often repeated.
2. Redline countdown: Mercs often die in the red zone before the countdown reaches zero.
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CommanderBolt
ACME SPECIAL FORCES RISE of LEGION
1171
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Posted - 2014.06.24 18:21:00 -
[2] - Quote
Clone D wrote:Mercs, please add any bugs in order to remind CCP that we are still very aware of their annoyance, but patiently overlook them in order to try and enjoy the game.
1. RDV Hanging Prior To Drop: RDV prepares to drop vehicle and then suspends in midair for up to a minute. Drop animation is often repeated.
2. Redline countdown: Mercs often die in the red zone before the countdown reaches zero.
Im back on zee forums!
Right let me first off say that RDV issues should be a priority for the devs. They have done some amazing things and have fixed a lot of stuff.
That being said, RDV`s still like to hang around unnecessarily , they also seem to glitch out or just plain 'fail' and dump their cargo into the ground at full speed.
Investigate 9/11
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SteelDark Knight
Ancient Exiles. General Tso's Alliance
471
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Posted - 2014.06.24 18:21:00 -
[3] - Quote
The unlimited range of Missile Installations. If you have LOS you can shoot from red-line to red-line. Should be a simple correction that continues to be overlooked. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3549
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Posted - 2014.06.24 18:24:00 -
[4] - Quote
Literally everything about the nanite injector.
(The godfather of tactical logistics)
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ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1362
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Posted - 2014.06.24 18:25:00 -
[5] - Quote
SteelDark Knight wrote:The unlimited range of Missile Installations. If you have LOS you can shoot from red-line to red-line. Should be a simple correction that continues to be overlooked.
I. HATE. THOSE. THINGS.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Sigourney Reever
Nova Corps Marines Ishuk-Raata Enforcement Directive
43
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Posted - 2014.06.24 18:30:00 -
[6] - Quote
Audio bugs in the Merc Quarters.
After Battle, upon loading the merc qtrs, isk/wp 'count up' noise will swell in the background to full volume until a new menu overlay is selected, happens upon returning from battle approx 1:10 of the time. has been common since 1.8 |
ResistanceGTA
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
1362
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Posted - 2014.06.24 18:37:00 -
[7] - Quote
Sigourney Reever wrote:Audio bugs in the Merc Quarters.
After Battle, upon loading the merc qtrs, isk/wp 'count up' noise will swell in the background to full volume until a new menu overlay is selected, happens upon returning from battle approx 1:10 of the time. has been common since 1.8
Add to that the muffled sound from being cloaked at the end of a match.
If you're in a vehicle in the redline at the end of the match, you blow up (you don't lose the vehicle) and it gives you a red death screen and respawn options while in the scoreboard. Its more annoying than anything.
If you find an issue and I stumble upon your thread, I will do my darnedest to get the issue known.
Also, Raptors...
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Iron Wolf Saber
Den of Swords
15601
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Posted - 2014.06.24 18:53:00 -
[8] - Quote
Do you mean 1.9? if that was a thing. Remember we're restricted to server side updates for the time being.
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Gallente Logistics =// Unlocked
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SteelDark Knight
Ancient Exiles. General Tso's Alliance
471
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Posted - 2014.06.24 19:19:00 -
[9] - Quote
IWS - you raise a valid point but regrettably we are getting little to no feedback on what is or isn't possible to correct via server side/streaming hot fixes. Lots of bug reports, along with lots of archived bug reports and no feedback.
Perhaps if we use this post to build a list of some of the more annoying bugs perhaps we could get SOMETHING official that will let us know if they can be fixed via the limits in place now?
In addition, as for the Missile Installation issue I see no reason that cannot be fixed since we have recently seen range modifications in HF - B. |
Alena Ventrallis
The Neutral Zone Psychotic Alliance
1392
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Posted - 2014.06.24 19:53:00 -
[10] - Quote
Turret proficiencies aren't applying.
Can't fit a top turret without a front one.
Calmanndo user with nova knives: Because someone has to do it.
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calvin b
Sinq Laison Gendarmes Gallente Federation
1661
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Posted - 2014.06.24 20:24:00 -
[11] - Quote
Clone D wrote:Mercs, please add any bugs in order to remind CCP that we are still very aware of their annoyance, but patiently overlook them in order to try and enjoy the game.
1. RDV Hanging Prior To Drop: RDV prepares to drop vehicle and then suspends in midair for up to a minute. Drop animation is often repeated.
2. Redline countdown: Mercs often die in the red zone before the countdown reaches zero.
1. Yes the yo-yo effect I cant stand it. It prevents your team from calling any vehicles until its finished
2. Yes the countdown is glitched
3. Cal scout hit detection
4. failing through the map if you open the map while in a vehicle
Closed Beta Vet and Heavy, so no I am not FOTM I am an Antique
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Man of Spade
Nos Nothi
304
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Posted - 2014.06.24 20:26:00 -
[12] - Quote
Rail Rifle and Magsec fire after death bug.
Totally not Spademan.
That guy is a real jackass.
Official Time Lord of the Scout Community
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Sigourney Reever
Nova Corps Marines Ishuk-Raata Enforcement Directive
44
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Posted - 2014.06.24 20:45:00 -
[13] - Quote
The map table is broken in the warbarge... |
Seymour KrelbornX
Holdfast Syndicate Amarr Empire
175
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Posted - 2014.06.24 21:55:00 -
[14] - Quote
has anyone mentioned the run bug, where you cant sprint until you kneel?
also the same bug seems to effect equipment deployment. cant drop equipment or sprint, have to change whats in your hand and kneel.
also the bug where if I change a fit at a depot but its the same suit it doesn't show all equipment slots, and changing to quick at a depot can make all the sound get muffled for the rest of the match |
Clone D
481
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Posted - 2014.07.11 14:15:00 -
[15] - Quote
CCP, please make bug fixes a priority in Charlie.
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Foo Fighting
THE HANDS OF DEATH
101
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Posted - 2014.07.11 14:37:00 -
[16] - Quote
If you die cloaked the sound is not cancelled until you respawn, cloak and de-cloak again. The same happens if the game ends and you are cloaked, the next game you start with the cloaked sound until you cloak and de-cloak manually again which isn't possible if you don't spawn in a fit with a cloak. The same also happens if you get in a vehicle while cloaked. In fact it is only de-cloaking with R1 or selecting a weapon that cancels the sound. |
IVIaster LUKE
Shadow Company HQ Lokun Listamenn
607
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Posted - 2014.07.11 15:15:00 -
[17] - Quote
1. Dat stuck effect over (supposedly) smooth surfaces, wether it be walls or ground.
Scouts, Heavies and CR's...Oh My!
At least you can't use a modded controller with the RR. LOL
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Everything Dies
BIKINI BOTTOM BRIGADE
808
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Posted - 2014.07.11 19:51:00 -
[18] - Quote
Twice now I've lost tanks to "suicide"...even though I was driving around and not actively engaged with any enemies. One second everything's going fine and I've got my scanner going to look for enemies, next second Boom! followed by "Everything Dies committed suicide." WTH?
Oh, and the bug wherein tanks will fall through the ground if you bring up the map while parking next to a supply depot...
Mike Patton is the greatest singer in music. Proof:
Listen
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Cenex Langly
Dude.Man.Bro
773
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Posted - 2014.07.11 19:54:00 -
[19] - Quote
SteelDark Knight wrote:The unlimited range of Missile Installations. If you have LOS you can shoot from red-line to red-line. Should be a simple correction that continues to be overlooked.
Just the range in general is amazing. Why can't my swarms fire like these missile launchers. They are incredibly fast and accurate. I wish Swarm Launchers were JUST LIKE THIS (minus the range of course).
Newb
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