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Cody Sietz
Sver true blood Dirt Nap Squad.
3395
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Posted - 2014.06.22 03:06:00 -
[1] - Quote
They nerfed GalScout's eWar abilities and basically made it useless for scouting.
Lock the suit so it can't use plates, you punished real scouts to get rid of FoTM chasers.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Sver true blood Dirt Nap Squad.
3397
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Posted - 2014.06.22 14:36:00 -
[2] - Quote
Up!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Sver true blood Dirt Nap Squad.
3399
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Posted - 2014.06.22 15:46:00 -
[3] - Quote
ResistanceGTA wrote:I don't think they can just lock out plates...
I still think they need to % out the HP of Plates. Or make it so the speed reduction becomes greater the smaller the suit. I'd be fine with that, as long as they restore some of our eWar aspects.
@Kallas, it's sad out the 87/162 scouts got nerfed because of 600+ehp scouts.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Sver true blood Dirt Nap Squad.
3400
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Posted - 2014.06.22 17:46:00 -
[4] - Quote
JP Acuna wrote:Yes please. Bring back dampening as it was, leave range as is if you want. Otherwise nerf precision for Caldari Scouts. If be fine with either one tbh, it was gimped into the ground.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
Sver true blood Dirt Nap Squad.
3401
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Posted - 2014.06.22 21:04:00 -
[5] - Quote
One Eyed King wrote:I agree with the number of other scouts that think the bonus should be to the module and not an innate bonus to the suit. This way you can still get your dampening, but only if you are actually equipping the modules.
It helps to fix both the dampening issue and the tanking issue. Yes, this. Actually, this is a good idea for all scout suits.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3403
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Posted - 2014.06.23 13:41:00 -
[6] - Quote
Up
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3407
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Posted - 2014.06.23 22:52:00 -
[7] - Quote
OZAROW wrote:I think they should have it back but at the same time, what does brick tanking even matter really? Who cares I mean really, guys like roner general have been rocking fully tanked gal scouts since uprising, high slot fits suck, shields suck, damage mods suck and giving a suit respect, a scout buff and a cloak all at the same time is the problem not scouts or plates.
My amar scout is bricked only because it has no ewar skills at all. My gal is my fast ewar fit and cal is my city open fit and I also use my amar for open fghting even sometimes with a scout repping me as a bricked assault which is what work well with amar, that or fast with knives.
Thereal problem was suit respec It's mostly because of how it outdid the assault in every way, I think a simple boost to ehp and CPU/PG adjustments for the assault suit would have brought it in live with the scout suit.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3412
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Posted - 2014.06.24 16:20:00 -
[8] - Quote
True Adamance wrote:Cody Sietz wrote:They nerfed GalScout's eWar abilities and basically made it useless for scouting.
Lock the suit so it can't use plates, you punished real scouts to get rid of FoTM chasers. OH BOO ******* WHO CODY! Now you know how the Amarr Scout feels...except your Gallente Scouts are still better! At least you have the best Assault/Heavy/Logi.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3413
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Posted - 2014.06.24 20:47:00 -
[9] - Quote
Uppppp?
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3413
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Posted - 2014.06.24 23:08:00 -
[10] - Quote
Ghost Kaisar wrote:Cody Sietz wrote:They nerfed GalScout's eWar abilities and basically made it useless for scouting.
Lock the suit so it can't use plates, you punished real scouts to get rid of FoTM chasers. They don't need to get rid of plates. They just need Small, Medium, and Large versions of them (Like in EVE) Scale CPU/PG of suits to fit the size of modules they should fit. Get rid of Basic, ADV and PRO, just have T1 and T2. I didn't think this was a great idea until I started playing EVE. It does just make so much more sense. You can tank out a smaller ship, but you lose soo much fitting potential to do so, since it costs so much more CPU/PG I agree, but I doubt we will see any changes on this scale in dust.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Cody Sietz
SVER True Blood Dirt Nap Squad.
3415
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Posted - 2014.06.25 11:34:00 -
[11] - Quote
Uppppp.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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