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TechMechMeds
Inner.Hell
3612
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Posted - 2014.06.18 12:39:00 -
[1] - Quote
No subjective rubbish please.
Why should the heavy be nerfed?.
I think its fine personally and believe people are just doing it wrong and iv seen nothing valid for nerfing it other than whining.
So, why should the heavy be nerfed?.
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TechMechMeds
Inner.Hell
3612
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Posted - 2014.06.18 12:56:00 -
[2] - Quote
Reserved.
Pip pip.
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Rynoceros
Rise Of Old Dudes
3954
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Posted - 2014.06.18 13:03:00 -
[3] - Quote
Because there's a lot of them. Seriously. It's the one constant in every thread, "Heavies are everywhere....waaahhhh."
Well, from a Heavy's standpoint, Scouts are everywhere. But, you can't ***** about Scouts because they're soft.
Neither one of us, Heavies and Scouts, are getting owned by Assaults on a regular basis. The Assault Bonuses were uninspiring ****, so nobody uses them. Everybody went with super specialized fittings. The is no population of Assault players to make up the vast discrepancies between Light and Heavy HP pools and DPS. Until Assaults are fixed, an appropriate respec is given (because those Assault Bonuses were so bad that NOBODY uses them) to allow ScoutAssaults and FotM Heavies to push a role more fitting to their true play style everything else will seem out of order.
Buff Assaults, Respec, then decide. Knee jerk reactions and skewed analysis got us every **** patch in Uprising. (Thanks again, you sniveling little chodetards.)
PSN: The_Rynoceros
Destiny beta SoonGäó
Console Master Race
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TechMechMeds
Inner.Hell
3612
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Posted - 2014.06.18 13:27:00 -
[4] - Quote
Rynoceros wrote:Because there's a lot of them. Seriously. It's the one constant in every thread, "Heavies are everywhere....waaahhhh."
Well, from a Heavy's standpoint, Scouts are everywhere. But, you can't ***** about Scouts because they're soft.
Neither one of us, Heavies and Scouts, are getting owned by Assaults on a regular basis. The Assault Bonuses were uninspiring ****, so nobody uses them. Everybody went with super specialized fittings. The is no population of Assault players to make up the vast discrepancies between Light and Heavy HP pools and DPS. Until Assaults are fixed, an appropriate respec is given (because those Assault Bonuses were so bad that NOBODY uses them) to allow ScoutAssaults and FotM Heavies to push a role more fitting to their true play style everything else will seem out of order.
Buff Assaults, Respec, then decide. Knee jerk reactions and skewed analysis got us every **** patch in Uprising. (Thanks again, you sniveling little chodetards.)
The only real fix might be a limit on x amount of suits etc per match then.
I don't know, I really don't see a problem though.
What I think is just as subjective as someone who thinks otherwise.
Agreed, buff assaults.
And as we all know, lots of anything is op.
I can't see the problem at all.
I have nothing I can really say on the matter either because I think the problem doesn't exist beyond spam but that goes for anything. Anything spammed is op.
This brings me back to 'limiting x suits or vehicle types but fk that lol.
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xSivartx
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
85
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Posted - 2014.06.18 14:35:00 -
[5] - Quote
Raise the cost of heavy gear.
Proto heavy in old days - 400k Proto now - 175k
Costs used to justify only 3 deaths. |
TechMechMeds
Inner.Hell
3615
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Posted - 2014.06.18 14:40:00 -
[6] - Quote
xSivartx wrote:Raise the cost of heavy gear.
Proto heavy in old days - 400k Proto now - 175k
Costs used to justify only 3 deaths.
Interesting.
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