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TechMechMeds
Inner.Hell
3589
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Posted - 2014.06.15 12:23:00 -
[1] - Quote
We should get bonuses to using race specific gear so it encourages decent fights and it might add an immersive feel.
Make fw for people who appreciate the lore, not for people farming lp so they can proto stomp almost for free in pubs.
Please do this or something like this.
I know its pretty much the same in eve but legion isn't eve and the smaller details matter when things are constantly around 10 metres away rather than 50km away. I for one would like to shoot amarrians when I join fw rather than other minmatar and caldari. It'd still happen but a lot less I believe.
Like I stated, you should get some extra reward for this but not make it so people HAVE to wear race specific gear. The reward should greatly encourage it though.
Or you could keep it the same as it is now and by that logic, you may as well keep planetary conquest as it is eh?.
Give us that immersion please.
The struggle is real
Confirmed by my toilet
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Godin Thekiller
The Corporate Raiders
2613
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Posted - 2014.06.15 19:25:00 -
[2] - Quote
1: Seeing as though many fights are within 30km (because you're either rich as hell and don't care about burning BC's and above, or you're a fool thinking that Flying a BC and higher will net you more loot.), I call bullshit.
2: This makes 0 sense. Why would an employer pay me for using X equipment? Why would they care? As long as I get the job done, they pay X LP, and I can buy Y things from their store.
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10631
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Posted - 2014.06.15 22:13:00 -
[3] - Quote
I think its fair to say I am one of those how appreciate the lore of New Eden.....but lets not make arbitrary limitations on who and what can fight for any one faction beyond the traditional standing modifiers.
I feel that what should be done with gear in Legion is that all suits, weapons, and module combinations should be able to work at 100% of their efficiency with the correct supporting skills, however with correctly accepted modules and weapons on suits with corresponding role bonuses suits should start to work at 110% efficiency, encouraging correct fitting and application of suits to specific roles without limiting how suits are fitted.
Similarly in Legion you should not limit players from using any specific types of equipment. Half the time in the Amarr Warzone I am dodging Caldari or Gallentean ships. I feel players should be able to use whatever hulls and dropsuits they feel are applicable to their play styles.
Immersion is a wonderful thing and can be achieved but attempting to force a sense of immersion on someone only breaks that very suspension of disbelief. Incentivising something is preferable to forcing through heavy bonuses or penalties on other things.
I'd certainly like to see LP gear have unique bonuses and colour schemes to reinforce the established militaries roles.
For example the Imperial Specialist Amarr Scout could parallel an Imperial Navy Slicer and be one of the fastest Scouts in terms of movement speed in the game, or the Federation Specialist Assault could get bonuses to Rep Rate increases to reduce brick tanking and increase armour rep tanking.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Godin Thekiller
The Corporate Raiders
2614
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Posted - 2014.06.15 22:37:00 -
[4] - Quote
True Adamance wrote:I think its fair to say I am one of those how appreciate the lore of New Eden.....but lets not make arbitrary limitations on who and what can fight for any one faction beyond the traditional standing modifiers.
I feel that what should be done with gear in Legion is that all suits, weapons, and module combinations should be able to work at 100% of their efficiency with the correct supporting skills, however with correctly accepted modules and weapons on suits with corresponding role bonuses suits should start to work at 110% efficiency, encouraging correct fitting and application of suits to specific roles without limiting how suits are fitted.
Similarly in Legion you should not limit players from using any specific types of equipment. Half the time in the Amarr Warzone I am dodging Caldari or Gallentean ships. I feel players should be able to use whatever hulls and dropsuits they feel are applicable to their play styles.
Immersion is a wonderful thing and can be achieved but attempting to force a sense of immersion on someone only breaks that very suspension of disbelief. Incentivising something is preferable to forcing through heavy bonuses or penalties on other things.
I'd certainly like to see LP gear have unique bonuses and colour schemes to reinforce the established militaries roles.
For example the Imperial Specialist Amarr Scout could parallel an Imperial Navy Slicer and be one of the fastest Scouts in terms of movement speed in the game, or the Federation Specialist Assault could get bonuses to Rep Rate increases to reduce brick tanking and increase armour rep tanking.
Well, bonuses themselves would make them work at 110% efficiency. 125mm rails loaded with void ammo is a bad idea on a Algos compared to a Cata. Why? They won't track well enough to always hit for perfect (or even close to it tbh), so you're going to be doing lower than normal DS. It's simply a waste of time. You can still do it, but there's another ship that does it much better.
click me
Blup Blub Bloop. Translation: Die -_-
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10631
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Posted - 2014.06.15 22:53:00 -
[5] - Quote
Godin Thekiller wrote:True Adamance wrote:I think its fair to say I am one of those how appreciate the lore of New Eden.....but lets not make arbitrary limitations on who and what can fight for any one faction beyond the traditional standing modifiers.
I feel that what should be done with gear in Legion is that all suits, weapons, and module combinations should be able to work at 100% of their efficiency with the correct supporting skills, however with correctly accepted modules and weapons on suits with corresponding role bonuses suits should start to work at 110% efficiency, encouraging correct fitting and application of suits to specific roles without limiting how suits are fitted.
Similarly in Legion you should not limit players from using any specific types of equipment. Half the time in the Amarr Warzone I am dodging Caldari or Gallentean ships. I feel players should be able to use whatever hulls and dropsuits they feel are applicable to their play styles.
Immersion is a wonderful thing and can be achieved but attempting to force a sense of immersion on someone only breaks that very suspension of disbelief. Incentivising something is preferable to forcing through heavy bonuses or penalties on other things.
I'd certainly like to see LP gear have unique bonuses and colour schemes to reinforce the established militaries roles.
For example the Imperial Specialist Amarr Scout could parallel an Imperial Navy Slicer and be one of the fastest Scouts in terms of movement speed in the game, or the Federation Specialist Assault could get bonuses to Rep Rate increases to reduce brick tanking and increase armour rep tanking.
Well, bonuses themselves would make them work at 110% efficiency. 125mm rails loaded with void ammo is a bad idea on a Algos compared to a Cata. Why? They won't track well enough to always hit for perfect (or even close to it tbh), so you're going to be doing lower than normal DS. It's simply a waste of time. You can still do it, but there's another ship that does it much better.
My point, you don't limit the effectiveness of a fit but you incentivise another by making it more suited for the role.
I mean I can fit shield and a Combat rifle on an Amarr Assault..... but it would be more efficient to run the Scrambler and Armour modules.
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Godin Thekiller
The Corporate Raiders
2615
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Posted - 2014.06.15 23:15:00 -
[6] - Quote
True Adamance wrote:Godin Thekiller wrote:True Adamance wrote:I think its fair to say I am one of those how appreciate the lore of New Eden.....but lets not make arbitrary limitations on who and what can fight for any one faction beyond the traditional standing modifiers.
I feel that what should be done with gear in Legion is that all suits, weapons, and module combinations should be able to work at 100% of their efficiency with the correct supporting skills, however with correctly accepted modules and weapons on suits with corresponding role bonuses suits should start to work at 110% efficiency, encouraging correct fitting and application of suits to specific roles without limiting how suits are fitted.
Similarly in Legion you should not limit players from using any specific types of equipment. Half the time in the Amarr Warzone I am dodging Caldari or Gallentean ships. I feel players should be able to use whatever hulls and dropsuits they feel are applicable to their play styles.
Immersion is a wonderful thing and can be achieved but attempting to force a sense of immersion on someone only breaks that very suspension of disbelief. Incentivising something is preferable to forcing through heavy bonuses or penalties on other things.
I'd certainly like to see LP gear have unique bonuses and colour schemes to reinforce the established militaries roles.
For example the Imperial Specialist Amarr Scout could parallel an Imperial Navy Slicer and be one of the fastest Scouts in terms of movement speed in the game, or the Federation Specialist Assault could get bonuses to Rep Rate increases to reduce brick tanking and increase armour rep tanking.
Well, bonuses themselves would make them work at 110% efficiency. 125mm rails loaded with void ammo is a bad idea on a Algos compared to a Cata. Why? They won't track well enough to always hit for perfect (or even close to it tbh), so you're going to be doing lower than normal DS. It's simply a waste of time. You can still do it, but there's another ship that does it much better. My point, you don't limit the effectiveness of a fit but you incentivise another by making it more suited for the role. I mean I can fit shield and a Combat rifle on an Amarr Assault..... but it would be more efficient to run the Scrambler and Armour modules.
Ah okay, must've read it wrong.
click me
Blup Blub Bloop. Translation: Die -_-
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Scheneighnay McBob
The Last of DusT. General Tso's Alliance
5284
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Posted - 2014.06.15 23:17:00 -
[7] - Quote
Godin Thekiller wrote:1: Seeing as though many fights are within 30km (because you're either rich as hell and don't care about burning BC's and above, or you're a fool thinking that Flying a BC and higher will net you more loot.), I call bullshit.
2: This makes 0 sense. Why would an employer pay me for using X equipment? Why would they care? As long as I get the job done, they pay X LP, and I can buy Y things from their store.
EDIT: You're quite literally asking for that even though the situation might call for a different race's gear (the whole reason why this doesn't exist now), you're hard pressed to not do so, because more LP if you don't. Ask for a better done FW with the ability to roam areas with your squad, then only invite people that uses whatever race you use. Don't force it upon others. You're implying that we're still mercenaries in Legion. While a mercenary contract might not care what we use, what if I wanted to enlist?
Although the whole incentive thing is kindof pointless, come to think of it. If I got a huge pile of LP from minmatar FW, why am I not using minmatar FW gear? Am I shoving my LP up my ass?
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
10633
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Posted - 2014.06.15 23:31:00 -
[8] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:1: Seeing as though many fights are within 30km (because you're either rich as hell and don't care about burning BC's and above, or you're a fool thinking that Flying a BC and higher will net you more loot.), I call bullshit.
2: This makes 0 sense. Why would an employer pay me for using X equipment? Why would they care? As long as I get the job done, they pay X LP, and I can buy Y things from their store.
EDIT: You're quite literally asking for that even though the situation might call for a different race's gear (the whole reason why this doesn't exist now), you're hard pressed to not do so, because more LP if you don't. Ask for a better done FW with the ability to roam areas with your squad, then only invite people that uses whatever race you use. Don't force it upon others. You're implying that we're still mercenaries in Legion. While a mercenary contract might not care what we use, what if I wanted to enlist? Although the whole incentive thing is kindof pointless, come to think of it. If I got a huge pile of LP from minmatar FW, why am I not using minmatar FW gear? Am I shoving my LP up my ass?
Yeah I have a good 80K LP for the Amarr....probably more since I haven't checked recently... all was to go into Imperial Specialist HAV.......
CCP: Hey True we have news about that Amarr HAV you wanted, also some other less important stuff.
True Adamance: OH sweet what is it?
CCP: Well Dust is cancelled, no HAV for you, you may or may not lose all of your character progress and assets.....
"You are weak Ouryon....weakness serves not the Empire. I shall teach you strength."
-Yurius of the Brutor to Ouryon
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Godin Thekiller
The Corporate Raiders
2616
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Posted - 2014.06.15 23:40:00 -
[9] - Quote
Scheneighnay McBob wrote:Godin Thekiller wrote:1: Seeing as though many fights are within 30km (because you're either rich as hell and don't care about burning BC's and above, or you're a fool thinking that Flying a BC and higher will net you more loot.), I call bullshit.
2: This makes 0 sense. Why would an employer pay me for using X equipment? Why would they care? As long as I get the job done, they pay X LP, and I can buy Y things from their store.
EDIT: You're quite literally asking for that even though the situation might call for a different race's gear (the whole reason why this doesn't exist now), you're hard pressed to not do so, because more LP if you don't. Ask for a better done FW with the ability to roam areas with your squad, then only invite people that uses whatever race you use. Don't force it upon others. You're implying that we're still mercenaries in Legion. While a mercenary contract might not care what we use, what if I wanted to enlist? Although the whole incentive thing is kindof pointless, come to think of it. If I got a huge pile of LP from minmatar FW, why am I not using minmatar FW gear? Am I shoving my LP up my ass?
I said nothing about us being mercenaries. The same applies for Caps.
click me
Blup Blub Bloop. Translation: Die -_-
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Malkai Inos
Any Given Day
1363
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Posted - 2014.06.16 00:09:00 -
[10] - Quote
I'd argue that this is already the case by nature of the loyalty stores.
Faction gear can be fit with reduced skill investment and is much more affordable once you are in good standing with a faction.You will get ISK from selling excess LP unlike Dust, where the case could be made for small ISK payouts in FW.
Both aspects indirectly incentivize the use of faction themed fits over mixed ones and that's as far as this should go. Directly penalizing or boosting certain combinations, both of which amount to the same thing btw, dilute CCP's "full freedom of choice" mantra and don't quite fit into New Eden lore itself (see what I did there? )
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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TechMechMeds
Inner.Hell
3602
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Posted - 2014.06.16 00:40:00 -
[11] - Quote
Fair points but I'm not interested in limiting anyone to anything.
Iv just realised that faction aurum bpos for each class at proto and needing the level 5 skill to use it might help.
That would be delicious.
It would also make a lot of money for sure.
The struggle is real
Confirmed by my toilet
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TechMechMeds
Inner.Hell
3602
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Posted - 2014.06.16 01:10:00 -
[12] - Quote
Edited op, I want shinys now.
The struggle is real
Confirmed by my toilet
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Malkai Inos
Any Given Day
1363
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Posted - 2014.06.16 02:09:00 -
[13] - Quote
Are you aware that:
A: CCP Z's current plan is to remove AUR Gear entirely from the revenue stream. B: CCP Z's current plan is to make Frames BPOs by default and part of character progression rather than a tradeable commodity.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Godin Thekiller
The Corporate Raiders
2616
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Posted - 2014.06.16 02:21:00 -
[14] - Quote
Malkai Inos wrote:Are you aware that:
A: CCP Z's current plan is to remove AUR Gear entirely from the revenue stream. B: CCP Z's current plan is to make Frames BPOs by default and part of character progression rather than a tradeable commodity.
And nobody agrees with either idea..............
click me
Blup Blub Bloop. Translation: Die -_-
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Malkai Inos
Any Given Day
1363
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Posted - 2014.06.16 02:34:00 -
[15] - Quote
Godin Thekiller wrote:Malkai Inos wrote:Are you aware that:
A: CCP Z's current plan is to remove AUR Gear entirely from the revenue stream. B: CCP Z's current plan is to make Frames BPOs by default and part of character progression rather than a tradeable commodity. And nobody agrees with either idea.............. I actually love his commitment on "ethical MTX", as long as he can actually follow through with it.
The progression thing? Well... Let's say I've voiced my opinion in the sticky among other places.
I just mentioned these things because that's the current state of play and all we have to work with right now.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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TechMechMeds
Inner.Hell
3603
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Posted - 2014.06.16 03:07:00 -
[16] - Quote
Malkai Inos wrote:Are you aware that:
A: CCP Z's current plan is to remove AUR Gear entirely from the revenue stream. B: CCP Z's current plan is to make Frames BPOs by default and part of character progression rather than a tradeable commodity.
Yes and that would suck.
I can't see it actually happening because its basically turning down an opportunity to make some decent cash.
The struggle is real
Confirmed by my toilet
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Malkai Inos
Any Given Day
1364
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Posted - 2014.06.16 03:32:00 -
[17] - Quote
TechMechMeds wrote:Malkai Inos wrote:Are you aware that:
A: CCP Z's current plan is to remove AUR Gear entirely from the revenue stream. B: CCP Z's current plan is to make Frames BPOs by default and part of character progression rather than a tradeable commodity. Yes and that would suck. I can't see it actually happening because its basically turning down an opportunity to make some decent cash. Re A: League of Legends, DotA 2, Team Fortress 2 and Path of Exile are good examples of games that have completely abandoned any p2w ambitions and make a pretty penny not despite but because of it I'd say.
I would even go as far and say that EVE and Dust/Legion are prime candidates for vanity monetization due to their very (anti-)social nature. Seeing as ship custom. is shaping up to be thing in EVE it seemd CCP has finally caught onto it.
Re B: Yeah, I don't think it's really needed/helpful either.
Be that as it may. We have to see what he ends up doing. I just mentioned these because that's the extent of what we know and we'll have to assume that that's what's happening until further notice. Result would be that your updated idea would amount to a fancy faction skin that you can sell (even for AUR as far as I understood CCP Zs concept)
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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