J4yne C0bb
Molon Labe. General Tso's Alliance
366
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Posted - 2014.06.07 01:55:00 -
[1] - Quote
Arkena Wyrnspire wrote:It's a little frustrating when you come up against nigh-invincible triple rep Madrugars but being able to instasplat infantry is hilarious.
Due to the massive range, its become my go-to weapon for a lot of the really open maps. It can take on anything - heavies are prime targets for the instablap, mediums die horribly to it (although this is probably the trickier target), you can kill scouts on splash damage, and you actually have a defence against vehicles.
Exploding someone out the driving seat of an LAV is priceless, as is killing the gunner out of a dropship.
Using the forge is a really empowering feeling - its one of the weapons which actually feels fun to use, IMHO. I've become a huge heavy fan now.
Does anyone else find the forge gun this much fun?
God, yes, and welcome to the club. Back when the HMG had the dispersion of a freaking lazer rifle -- before the hotfix a number of months back -- Forge/SMG was a great alternative to HMG. It takes getting used to, but once you get the hang of it, It's the only way to play the big open maps as a heavy, since HMG is useless on those.
Forging sniping is the freaking best. When I play logi and get sniped, I run for cover. When I play heavy and get sniped, I go looking for the little bastard so I can blap 'em. You do it for long enough, you begin to get a feel for their little hidey-holes and can find them immediately. I think my longest forge shot was something like 206 meters? Fun as hell.
The forge gun is also underestimated as a close-range weapon, and is good in an emergency. The M209 or Ish is powerful, but no match for a Boundless even if you get the drop on the other heavy. If you know he's coming and you got 4 seconds to charge, you can blap the other guy as he's turning the corner. You can play close range, but it's all about foresight and timing, and the right area. Long hallway-like structures are great for forge-gunning at close range, also the bridge map, on the outside lanes everybody likes to take instead of walking down the middle.
And the twofers! Don't EVEN get me started on the twofers! You ever get two kills with one shot? Usually happens when two snipers are kneeling too close together, and you hit one and the splash damage kills the other. Amazeballs. Like freaking Christmas.
The pinnacle of anti-infantry forge-gunning achievements, IMHO, are mid-air kills -- meaning, when the enemy is falling with their inertia dampers on. I got only one, after a couple weeks of seriously trying -- some DS put uplinks up high on the bridge map on their side, and mercs were jumping down from that tall thin tower. I was able to blap one merc about 2/3 of the way down -- perfect timing. He went ragdoll in mid-air and bounced off the ground, my squadmates said. I get teary just thinking about it.
But yeah, I <3 my Kaalakiota.
Dust 514... another leaf on the wind.
PSN ID: B16D4mnHer0
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