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Apothecary Za'ki
Biomass Positive
25
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Posted - 2014.06.05 16:53:00 -
[1] - Quote
just had a match where 2 tanks managed to dominate the map and the anti vehicle weaponry did sweet FA to them so buff the AV weaponry.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 17:29:00 -
[2] - Quote
They need to fix vehicles and AV, not break it even further. Also, at this point you have 4 AV weapons you can use and still do well with them. If you can't use those 4 weapons to kill a single HAV, you are sad.
click me
Blup Blub Bloop. Translation: Die -_-
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Apothecary Za'ki
Biomass Positive
26
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Posted - 2014.06.05 18:51:00 -
[3] - Quote
Forgegun. Land + air seemingly best option but then your gimped vs players unless you want to face R**e a camper(sniper) in the face only reap drawback is the charge-up time. moderately hard to hit if they are moving.
plasma cannon. land + air still sucks vs swarms tho it works vs inf if your good at aiming. only viable on dedicated AV load-outs or commando. still needs bugs worked out. very hard to hit if they are moving.
swarm launcher land + air short lock range and again nerfs your offensive capabilities vs infantry. only viable on Commando or dedicated AV load-out. can be avoided by ducking behind cover.
mines. Land only requires equip slot usually blown up by inf can be avoided by being shot.
remote explosives Land only. requires equip slot gotta get close to lay them on the tank. good for putting on cap points or used offensively to instakill every one in its blast radius(even some proto sentinels) can be avoided by just driving away.
AV grenade land (and air if you cook and throw at low altitude dropships) quite useless in terms of Dmg vs vehicles, needs improved Dmg to be considered for a load-out
Flux grenade land (and air if you cook and throw at low altitude dropships) useful against shields for both vehicles and infantry. useful to use till you get ADV nades for anti infantry or helping to melt Sentinels (especially caldari sentinel)
all the above options usually need some level of support with nanite hives
so unless you have skilled high meta forgeguns. run dedicated AV with nanite hive equipped in equip slot or/and are a commando with at least 1 AV weapon but there's multiple commandos with similar load-outs its just too much of a waste to use the AV weapons. just better off calling a tank... oh.. Wait.. itll just get Bombarded as its in the middle of being called.. ANYWHERE ON THE MAP... so yeah.. vehicles are just a mess.. and AV weaponry is just sad.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
477
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Posted - 2014.06.05 18:55:00 -
[4] - Quote
boost rail installation range > than rail tanks.
Support Balancing scouts
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Apothecary Za'ki
Biomass Positive
26
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Posted - 2014.06.05 18:59:00 -
[5] - Quote
Spartan MK420 wrote:boost rail installation range > than rail tanks.
you tried useing the static rails on tanks from spawn? they dont cut it as the tanks can just find a place with some cover and get back to killing.. or they have already sued rail turret to snipe our turrets while other turrets in the middle of the map are already blown up usually.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Apothecary Za'ki
Biomass Positive
26
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Posted - 2014.06.05 19:01:00 -
[6] - Quote
PS... if they did buff AV weaponry where it mattered we might see the re-introduction of Advanced vehicles meaning even juicer kills for dedicated AV specialists :P
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Godin Thekiller
shadows of 514
2532
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Posted - 2014.06.05 19:05:00 -
[7] - Quote
You sound like you're a scrub bitching because you can't kill HAV's, and therefore want to make them useless. Denied.
Also, adv. vehicles have never existed.
click me
Blup Blub Bloop. Translation: Die -_-
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Nothing Certain
Bioshock Rejects
792
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Posted - 2014.06.05 19:35:00 -
[8] - Quote
Godin Thekiller wrote:They need to fix vehicles and AV, not break it even further. Also, at this point you have 4 AV weapons you can use and still do well with them. If you can't use those 4 weapons to kill a single HAV, you are sad.
I think both need to be fixed together but if you can kill tanks so easily lets go find Duna in Ambush and I'll watch while you destroy him over and over.
Because, that's why.
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Godin Thekiller
shadows of 514
2534
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Posted - 2014.06.05 19:52:00 -
[9] - Quote
Nothing Certain wrote:Godin Thekiller wrote:They need to fix vehicles and AV, not break it even further. Also, at this point you have 4 AV weapons you can use and still do well with them. If you can't use those 4 weapons to kill a single HAV, you are sad. I think both need to be fixed together but if you can kill tanks so easily lets go find Duna in Ambush and I'll watch while you destroy him over and over.
I have destroyed duna over and over. Also, I doubt they'll be doing that much seeing as though they got robbed :D
click me
Blup Blub Bloop. Translation: Die -_-
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Nothing Certain
Bioshock Rejects
793
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Posted - 2014.06.05 19:56:00 -
[10] - Quote
Godin Thekiller wrote:Nothing Certain wrote:Godin Thekiller wrote:They need to fix vehicles and AV, not break it even further. Also, at this point you have 4 AV weapons you can use and still do well with them. If you can't use those 4 weapons to kill a single HAV, you are sad. I think both need to be fixed together but if you can kill tanks so easily lets go find Duna in Ambush and I'll watch while you destroy him over and over. I have destroyed duna over and over. Also, I doubt they'll be doing that much seeing as though they got robbed :D
Then invite me along next time, I'd love to watch. Maybe you should do it more often as his kdr is over 100. Duna got robbed? Who, how, when?
Because, that's why.
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Apothecary Za'ki
Biomass Positive
26
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Posted - 2014.06.05 21:37:00 -
[11] - Quote
Duna2002? and Duna corp? seen those around regular in GMT morning and afternoon and sometimes evening most of this week in nothing but goddamn tanks usually
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Nothing Certain
Bioshock Rejects
793
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Posted - 2014.06.05 23:05:00 -
[12] - Quote
Yes, always in a tank and still wearing either proto Heavy or lately proto Calscout.
Because, that's why.
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Cross Atu
OSG Planetary Operations Covert Intervention
2249
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Posted - 2014.06.05 23:07:00 -
[13] - Quote
Apothecary Za'ki wrote:just had a match where 2 tanks managed to dominate the map and the anti vehicle weaponry did sweet FA to them so buff the AV weaponry. Alternate third option, buff AV and restore Marauder HAVs (with their commensurate SP requirements).
Cross Atu for CPM1- An emergent candidate
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Godin Thekiller
shadows of 514
2538
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Posted - 2014.06.06 23:55:00 -
[14] - Quote
Cross Atu wrote:Apothecary Za'ki wrote:just had a match where 2 tanks managed to dominate the map and the anti vehicle weaponry did sweet FA to them so buff the AV weaponry. Alternate third option, buff AV and restore Marauder HAVs (with their commensurate SP requirements).
Or a 4th option (the best one tbh), go back to 1.6, fix Cal HAV's, and nerf AV.
click me
Blup Blub Bloop. Translation: Die -_-
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Harpyja
Molon Labe. General Tso's Alliance
1830
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Posted - 2014.06.07 02:32:00 -
[15] - Quote
Spartan MK420 wrote:boost rail installation range > than rail tanks. Nah, just use the missile installations. Good aim is greatly rewarded. You may not be able to bring down a dropship, but you'll constantly rock them about denying airspace whilst getting plenty of +75s
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Apothecary Za'ki
Biomass Positive
29
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Posted - 2014.06.07 12:16:00 -
[16] - Quote
id like to see the large turret installations get a big hp buff on par with clone bays and supply place so they can be used or destroyed strategically insted of just destroyed while they are still neutral for a quick +50 points by only 3 or 4 rail shots.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Velociraptor antirrhopus
Kang Lo Directorate Gallente Federation
148
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Posted - 2014.06.07 12:23:00 -
[17] - Quote
does cooking AV nades even do anything
My thoughts on Hotfix Alpha: First I noticed a scout running from my AR. Then a heavy. Then a COMBAT RIFLE USER. CCP +1
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Apothecary Za'ki
Biomass Positive
30
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Posted - 2014.06.08 12:30:00 -
[18] - Quote
Velociraptor antirrhopus wrote:does cooking AV nades even do anything
not as such except gives less time befor they pop which can be useful against roadrage LAVs
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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