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Apothecary Za'ki
Biomass Positive
24
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Posted - 2014.06.04 18:00:00 -
[1] - Quote
at the end of a round i would love to see a box with both isk lost and isk killed and possably a name and shame of who was the most expencive kill you got
could be a 4th tab at the end of the round half of it is left half could be like battle report but for isk lossed/killed and right half could be the name of the guy worth the most isk that you killed and it can show the dropsuit/weapon they used too.
mainly want it for selfish reasons after trolling some AWFUL proto sniper with my Sniper [STARTER FIT]
troll-counter-sniper
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Apothecary Za'ki
Biomass Positive
25
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Posted - 2014.06.05 10:49:00 -
[2] - Quote
wow not even one comment or flame or troll?
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Luke Trollwalker
VelCom Industries
0
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Posted - 2014.06.08 19:20:00 -
[3] - Quote
Cool idea. It would be fun to say "I just cost this Proto Stomper seven million ISK!", or something.
This is not a signature.
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Spartan MK420
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
494
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Posted - 2014.06.08 19:37:00 -
[4] - Quote
Seems like a fun idea, except for the part that tells their fitting. A weapon/dropsuit used+total amount of isk used for the fit, would be enough.
You want to know my complete fitting, orbital me with eve support via pc.
Support Assault changes
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Apothecary Za'ki
Biomass Positive
32
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Posted - 2014.06.09 08:47:00 -
[5] - Quote
i didnt mean showing the fitting just showing a visual of their dropsuit and them holding their main weapon of choise
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Malkai Inos
Any Given Day
1355
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Posted - 2014.06.09 08:55:00 -
[6] - Quote
I think ISK destroyed/lost should just replace k/d as the primary benchmark for combat roles
Slayers can still compare their ISK destruction while logis focus on WP gained (since ISK preserved seems too hard to assess properly).
It might also contribute to lessen pubstomping since killing even 20 MLT/STD fits will not get you a favourable ISK d/l ratio if you die just once in a 250k suit.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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Apothecary Za'ki
Biomass Positive
35
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Posted - 2014.06.09 15:50:00 -
[7] - Quote
Malkai Inos wrote:I think ISK destroyed/lost should just replace k/d as the primary benchmark for combat roles
Slayers can still compare their ISK destruction while logis focus on WP gained (since ISK preserved seems too hard to assess properly).
It might also contribute to lessen pubstomping since killing even 20 MLT/STD fits will not get you a favourable ISK d/l ratio if you die just once in a 250k suit.
that is a brilliant reason.. i know iv killed a few protos while just rocking a cheap 30-50k suit compaired to their proto at like 400-500k probably up to 700ish if they are logi (dem equipment costs)
and would give people a massive boner for killing vehicles too as a bonus incentive for more isk destroyed.
i come from EVE where Isk Destroyed means more then K/d so this could be a more beneficial change and also help the Newberrys feel like they are accomplishing something.
maybe even lower ISK gain by 50% but then give us 50% of the isk we destroy on other players, this way they are workign harder for their isk and proto-nubs are just fat Isk pinata's so less incentive to run proto unless you are 360MLGnoscopePRO or run with a squad with logi.
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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TunRa
The Last of DusT. General Tso's Alliance
628
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Posted - 2014.06.09 15:54:00 -
[8] - Quote
Apothecary Za'ki wrote:Malkai Inos wrote:I think ISK destroyed/lost should just replace k/d as the primary benchmark for combat roles
Slayers can still compare their ISK destruction while logis focus on WP gained (since ISK preserved seems too hard to assess properly).
It might also contribute to lessen pubstomping since killing even 20 MLT/STD fits will not get you a favourable ISK d/l ratio if you die just once in a 250k suit. that is a brilliant reason.. i know iv killed a few protos while just rocking a cheap 30-50k suit compaired to their proto at like 400-500k probably up to 700ish if they are logi (dem equipment costs) and would give people a massive boner for killing vehicles too as a bonus incentive for more isk destroyed. i come from EVE where Isk Destroyed means more then K/d so this could be a more beneficial change and also help the Newberrys feel like they are accomplishing something. maybe even lower ISK gain by 50% but then give us 50% of the isk we destroy on other players, this way they are workign harder for their isk and proto-nubs are just fat Isk pinata's so less incentive to run proto unless you are 360MLGnoscopePRO or run with a squad with logi. I don't know where people always get these crazy ISK prices for proto grear, my suits on my logi and heavy go from 135k - 250k not 700k
You took my gif, back to FoxFour
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Iskandar Zul Karnain
Hellstorm Inc League of Infamy
2672
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Posted - 2014.06.09 16:12:00 -
[9] - Quote
What are the chances we could get this snaked into hotfix beta? |
Malkai Inos
Any Given Day
1356
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Posted - 2014.06.09 16:13:00 -
[10] - Quote
Iskandar Zul Karnain wrote:What are the chances we could get this snaked into hotfix beta? Considering it would most likely need back-end changes and a client patch. Slim to none.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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PLAYSTTION
GamersForChrist
166
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Posted - 2014.06.09 23:04:00 -
[11] - Quote
Malkai Inos wrote:I think ISK destroyed/lost should just replace k/d as the primary benchmark for combat roles
Slayers can still compare their ISK destruction while logis focus on WP gained (since ISK preserved seems too hard to assess properly).
It might also contribute to lessen pubstomping since killing even 20 MLT/STD fits will not get you a favourable ISK d/l ratio if you die just once in a 250k suit. I think K/D should be removed also. There should be no calculated kd shown anywhere, just # of kills and deaths. and the isk gain/loss is how to judge a good game, not kd
44/4 in a BPO Scout (1.8) 40/5 in a Proto Assault (1.7)
Open Beta Vet 23mil sp
R.I.P Dust 514
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Apothecary Za'ki
Biomass Positive
35
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Posted - 2014.06.09 23:14:00 -
[12] - Quote
showing your kills and deaths comes under K/d but i think i get your jist remove the K/d from the team lists and just have it as WP/isk destroyed or something
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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Apothecary Za'ki
Biomass Positive
35
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Posted - 2014.06.09 23:15:00 -
[13] - Quote
Iskandar Zul Karnain wrote:What are the chances we could get this snaked into hotfix beta?
perhaps 0.00000000000000000000000000000000000000000000000000000000000001% chance to absolute 0% it might be in Legion though
Nanite Injectors! Nanite Injectors Everywhere!
Minmatar Logibro in training. Rusty needles anyone?
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