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          Vasim Vrx 
          DUST University Ivy League
  2
  
          
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        Posted - 2014.05.24 17:27:00 -
          [1] - Quote 
          
           
          Description of the forge gun says it propels charges at 7km/s. On the battlefield, its charges fly at real speed around 200 m/s, that makes hard to hit any moving vehicle (silly, human targets are easier to kill with forge gun than tanks). Could be this fixed? | 
      
      
      
          
          THUNDERGROOVE 
          The Last of DusT. General Tso's Alliance
  831
  
          
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        Posted - 2014.05.24 18:08:00 -
          [2] - Quote 
          
           
          Vasim Vrx wrote:Description of the forge gun says it propels charges at 7km/s. On the battlefield, its charges fly at real speed around 200 m/s, that makes hard to hit any moving vehicle (silly, human targets are easier to kill with forge gun than tanks). Could be this fixed?   mFireMode0.instantHitMomentum = 1000
 TDBS  
Fight heavy spam with plasma cannons! 
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          Velociraptor antirrhopus 
          Kang Lo Directorate Gallente Federation
  103
  
          
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        Posted - 2014.05.24 22:37:00 -
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          They're not gonna do this. The flash of the forge blast would be so quick that no one would see it, which would cause all the vehicle users to QQ.
 GûéGûäGûà /Gûî /Gûî /Gûî Gûî GûêGûêGûàGûâGûé 
IGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûêGûê] 
GùÑGèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGû¦GèÖGùñn++ 
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          Cyzad4 
          Blackfish Corp.
  349
  
          
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        Posted - 2014.05.24 23:48:00 -
          [4] - Quote 
          
           
          Vasim Vrx wrote:Description of the forge gun says it propels charges at 7km/s. On the battlefield, its charges fly at real speed around 200 m/s, that makes hard to hit any moving vehicle (silly, human targets are easier to kill with forge gun than tanks). Could be this fixed?   Could be? yes Will be? no
 Look on my works, ye mighty, and despair. 
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          Kain Spero 
           3585
  
          
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        Posted - 2014.05.24 23:58:00 -
          [5] - Quote 
          
           
          The fact that you have to use skill to hit moving targets at range is a good thing and part of what makes the forge balanced. This is especially true when you take into account it's relationship to infantry.
 Owner of Spero Escrow Services 
Follow @KainSpero for Dust and CPM news 
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          Zatara Rought 
          General Tso's Alliance
  3250
  
          
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        Posted - 2014.05.25 00:00:00 -
          [6] - Quote 
          
           
          I know the answer.
  Fix the description?  
 CEO of FA, Candidate for CPM1 
Follow me on twitter Skype Zatara.Rought 
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          The-Errorist 
          SVER True Blood
  723
  
          
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        Posted - 2014.05.25 01:21:00 -
          [7] - Quote 
          
           
          THUNDERGROOVE wrote:Vasim Vrx wrote:Description of the forge gun says it propels charges at 7km/s. On the battlefield, its charges fly at real speed around 200 m/s, that makes hard to hit any moving vehicle (silly, human targets are easier to kill with forge gun than tanks). Could be this fixed?  mFireMode0.instantHitMomentum = 1000   Hit momentum is the knock-back force, the values for intial speed is 50000 and for acceleration it's 10000 and those are in unreal units so it really starts at 500m/s and accelarates at 100m/s.
 MAG + Dust cb vet, an alt of Velvet Overkill & Agent Overkill. Scanned scouts aren't dead scouts, they're +600HP scouts. 
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