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Beren Hurin
Onslaught Inc RISE of LEGION
2375
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Posted - 2014.05.23 15:29:00 -
[1] - Quote
So there is some talk about buffing up the plasma cannon to make it pretty effective as an AV weapon. It made me want to bring up the discussion about the possible upcoming heavy weapons and seeing where they should fit in in the anti-armor, anti-infantry meta.
The HMG works as a great close range, point defense, narrow FoV weapon. It's projection and anti-vehicle abilities are very limited.
The forge gun is the best AV weapon out their, and with practice it can be extremely effective against stationary infantry. The base FG has 1200 damage for its direct hit vs the new PLC 1150. Depending on how much their efficiency is adjusted for against vehicles, they may not be doing full damage after the alpha patch. EIther way, they will be close to each other in actualy damage, but be different in effective damage thanks to damage profiles and RoF/charge time differences.
This should make us think about what comes next for heavy weapons. And what kind of AV ability will/should these weapons have.
Looking at currently available weapons within races, I would think that, it is logical that the Amarr heavy weapon would fit somewhat into an AV role, and the Gallente weapon (already with the PLC) has less need for an AV heavy weapon.
So i'm guessing that the Amarr heavy weapon would have a centered damage 'burst round' close to what the forge gun can do ~1200. But if you look at the amarr turrets that sound like the 'lance' what I think we could get is a kind of 'charged burst shot' where either the amt of charge corresponds to burst length, or you HAVE to charge to full and then you fire 20 shots or something.
So imagine that you get a little bigger beam size than laser rifle, but with the same RoF, and a little longer charge up time (3s) than the scrambler (2s). After this charge you release 25 shots, 857 RPM for a 1.75s burst length. The 25 shots would have a total base damage (STD weapon) of 1200 HP (1440 shield/960 armor)(1987 shield after proficiency). But in reality you'd have to land all 25 shots using an AR RoF. Each shot would be a base of 48 damage. (58 shield/38 armor). As an anti-infantry weapon, this would be outperformed by the scrambler rifle, but if tagged for full damage vs. vehicles, would perform very well as a faster application of damage than the PLC.
So the scrambler lance would give you better projection vs. vehicle shields than PLC, less vs. armor, probably require significantly more fitting space than the PLC, and have slower shots fired after factoring reload, not to mention, it'd be used on much slower suits than people carrying plasma cannon. It'd be great for alpha hitting targets further away than the PLC can because the plasma cannon shot drop is difficult to aim. It'd give sufficient protection against infantry, but not superior to rifle flexibility. |
Beren Hurin
Onslaught Inc RISE of LEGION
2375
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Posted - 2014.05.23 15:37:00 -
[2] - Quote
On the other hand, the Gallente heavy weapon wouldn't be needing to fill an AV spot and so would be balanced (like the minmatar weapon) to be more anti infantry.
I honestly have no idea how you'd want to go about doing something like this. You could go AoE, you could do a kind of build-up damage like the laser rifle, you could balance it against overheating, you could make it spammy like the HMG. The galsentinal is already a beast with the HMG, so giving it something that compliments it better than the HMG would be important. |
Leeroy Gannarsein
Legio DXIV
253
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Posted - 2014.05.23 16:38:00 -
[3] - Quote
Why would I use a scrambler lance instead of a forge? (Aside from RP) It would appear to have difficulty dealing damage, based on your description - a single shot is far easier to land than a beam - and that difficulty is not rewarded by greater damage output, or even DPS; my Ishukone Assault FG fires every 3.5s, after all.
Also I like the idea of a plasma flamethrower :)
MY ACTUAL NAME IS LORHAK
It would seem like wisdom, but for the warning in my heart...
CCP BLOWOUT FOR CPM1
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Beren Hurin
Onslaught Inc RISE of LEGION
2375
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Posted - 2014.05.23 16:45:00 -
[4] - Quote
Leeroy Gannarsein wrote:Why would I use a scrambler lance instead of a forge? (Aside from RP) It would appear to have difficulty dealing damage, based on your description - a single shot is far easier to land than a beam - and that difficulty is not rewarded by greater damage output, or even DPS; my Ishukone Assault FG fires every 3.5s, after all.
Also I like the idea of a plasma flamethrower :)
if FG does 1200*.9=1080 to shield, and scrambler lance does 1200*1.2 1440 for a full hit with no travel time, considering that hitting moving targets with the FG involves a difficulty in leading them, having a beam weapon that can easily track a long distance moving target and effectively hit instantly wouldn't be nearly as difficult as FG.
Imagine a kind of charged laser rifle that actually hurts vehicles. |
MINA Longstrike
786
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Posted - 2014.05.24 01:06:00 -
[5] - Quote
I imagine the scrambler lance would be a combination of http://www.youtube.com/watch?v=xOWNKGzU6TA and http://www.youtube.com/watch?v=xOWNKGzU6TA in regards to how it works. It charges up, then does damage for as long as it's held over target.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Vitharr Foebane
Heaven's Lost Property
1251
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Posted - 2014.05.24 15:06:00 -
[6] - Quote
Sadly this is a moot point as we will never see them in game
Amarr: Sentinel V Scout V Assault IV Commando IV Logistics IV
I place my faith in my God, my Empress, and my Laz0r
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