Gemini Cuspid
Amarr Templars Amarr Empire
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Posted - 2014.05.19 05:10:00 -
[1] - Quote
Thurak1 wrote:Quote: Why would they want to give 25% of all revenues earned to Epic Games because their dev's have learned a couple tricks on the DUST project? With potentially years of developing in the future and an in house superior graphic quality engine sitting on their shelf?
No idea but i will leave this here https://twitter.com/ccp_praetorian/status/463512406803488768and for your conveyance i will re-type the post: Atli Mar GÇÅ@CCP_Praetorian #dust514 Just to clarify - the Project Legion prototype runs on our same heavily upgraded UE3! I believe licensing costs for the UE4 were made to be discounted recently with a changed licensing scheme announced in March and, given the direction they wanted in so far as delivering updates and content, it's still a curiosity as to why they still didn't choose UE4 [since game content, updating and patching seems a bit more crucial in Dust and probably more so in Legion than EvE]. Regardless some of Sony's appeal for indie developers has to do with changes made in the past few years that saw Sony shuffle some of its executives and explore the Xbox360's history including it's enticing of developers.
One of Sony's indie titles, Journey, were voted one of the top games and its profitability only added to validate their willingness to continue this trend. With how it's been approaching the PS4 it's still surprising how everything with Legion has been the quinessential debalce: bad publicity and start and if their developing it with a mindset of what "Dust" should be, then they're also somewhat guilty of trying to release a new game built of another and welcoming new problems beyond bug fixes and coding errors.
It's like with Legion you're bundled with the same problems Dust has that aren't coding based, introducing it to Legion and whatever changes it will have and then releasing a game. When you look at it that way, it doesn't sound appetizing of a game. If anything, not having announced Legion at all would've been the best action for CCP; haven't they been told that silence is bliss? For just trying to have something to show at Fanfest however was a pretty costly mistake and even if Sony continues to offer the advertising and support of Dust it's still a high barrier of entry game to play.
There's just too many issues with Dust that we've all discussed over and over and I can't remember a game that has ever been met with so much animosity before it even hit Beta. At least you can say bit triple-A's like SW:TOR, LoTR & ESO titles are kind of sufferring a bit from their big expectations but are still pretty good quality games. |