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Lightning35 Delta514
48TH SPECIAL OPERATIONS FORCE
29
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Posted - 2014.05.09 00:00:00 -
[1] - Quote
We all know how frustrating it is to eliminate vehicles and how our current weapons and dropsuits don't really fit for the role. Why not make a new one? Here's my idea!
1 make swarms and rocket( from other topic) into medium weapons and lock the slot so that only this weapons can be used.
2 add 3 slots for high/ low slots on suit, that way your lives can regenerate faster or make weapons stronger. Now vehicles will be harder to kill you and you have better chances of actually destroying them.
3 add 2 slots for equipment. Proximity/ remote explosives would suit well, as well as nano hives or scanners
4Add more CPU/pg to be able to use better side arms. They are important after all when you are under attack by enemies that aren't vehicles
5 Let them be quicker than assault dropsuits but slower than scouts, increasing time to escape vehicles
Any ideas, list below |
Atiim
Heaven's Lost Property Dirt Nap Squad.
8185
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Posted - 2014.05.09 02:47:00 -
[2] - Quote
This will not happen in DUST 514.
[/thread]
CCP Rouge (Crowd Control Productions - 'Neo' EVE: Legion) DUST 514
-HAND
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Sylwester Dziewiecki
Interregnum.
304
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Posted - 2014.05.09 03:16:00 -
[3] - Quote
Lightning35 Delta514 wrote:We all know how frustrating it is to eliminate vehicles and how our current weapons and dropsuits don't really fit for the role. Why not make a new one? Here's my idea!
1 make swarms and rocket( from other topic) into medium weapons and lock the slot so that only this weapons can be used.
2 add 3 slots for high/ low slots on suit, that way your lives can regenerate faster or make weapons stronger. Now vehicles will be harder to kill you and you have better chances of actually destroying them.
3 add 2 slots for equipment. Proximity/ remote explosives would suit well, as well as nano hives or scanners
4Add more CPU/pg to be able to use better side arms. They are important after all when you are under attack by enemies that aren't vehicles
5 Let them be quicker than assault dropsuits but slower than scouts, increasing time to escape vehicles
Any ideas, list below I think we already have those thing ingame. Maybe you should tryout Cmd Dropsuit. I would like to see AA-HAV to kill those DS.
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lithkul devant
Legions of Infinite Dominion Zero-Day
214
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Posted - 2014.05.09 15:50:00 -
[4] - Quote
Sylwester Dziewiecki wrote:Lightning35 Delta514 wrote:We all know how frustrating it is to eliminate vehicles and how our current weapons and dropsuits don't really fit for the role. Why not make a new one? Here's my idea!
1 make swarms and rocket( from other topic) into medium weapons and lock the slot so that only this weapons can be used.
2 add 3 slots for high/ low slots on suit, that way your lives can regenerate faster or make weapons stronger. Now vehicles will be harder to kill you and you have better chances of actually destroying them.
3 add 2 slots for equipment. Proximity/ remote explosives would suit well, as well as nano hives or scanners
4Add more CPU/pg to be able to use better side arms. They are important after all when you are under attack by enemies that aren't vehicles
5 Let them be quicker than assault dropsuits but slower than scouts, increasing time to escape vehicles
Any ideas, list below I think we already have those thing ingame. Maybe you should tryout Cmd Dropsuit. I would like to see AA-HAV to kill those DS.
We have those, their called rail tanks. |
Dunce Masterson
Savage Bullet
100
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Posted - 2014.05.11 14:19:00 -
[5] - Quote
its called the minmatar commando suit. for all you lazy whinny swarm launcher users
the gallente buffs the plasma cannon.
the minmatar medium/assault suit is faster then the amarr scout another example of ccp not making the suits right or balanced.
I don't even know why I bother.
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