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Gemini Cuspid
Amarr Templars Amarr Empire
36
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Posted - 2014.05.07 05:55:00 -
[1] - Quote
zzZaXxx wrote:ISuperstar wrote:zzZaXxx wrote:You're all just crying that these things won't come out on PS3. They're still committed to fulfilling all of their "promises" (like they owe us promises). For example, having a player market integrated with EVE is one reason WHY they chose to move to PC, so that they can actually do it. They wanted to do it all on PS3 and couldn't. Now they're moving to PC so that they can actually fulfill their promise... Thats exactly the ******* point, Despite numerous warnings and Naysayers from EVE players and Early beta players, Despite the fact that it was a Known fact Next Gen consoles were to be coming out soon, CCP's Bullshit staff assured us they would be able to accomplish all this and more on PS3 and stated they Had no plans of abandoning the console in any near future! We took their word for it and supported the game on PS3 for 2 years, Money, Time, Feedback. All a lot of effort was put into the community to help see this game progress and become better...ON PS3!! Then shortly after we finally get all the racial suits we waited 2 years for and the first Decent update in a year, we find out that these Scumbag developers have been willy nilly coding the Game we were supposed to have for A different ******* platform with no sign of consolation for the Console players that supported them. Do you Really think CCP Just coded that Legion prototype in just a few short months? NO! Hell no, these guys couldn't even code a simple LOGOUT BUTTON without taking 6 months! They've been working on Legion for PC for probably half a year or even more, all the while we console guinea pigs have been Beta Testing and unknowingly money feeding the Legion beta known to us as Dust! Do you not see why I'm angry!?!? To defend their BS is shameful for anyone who took part in the Dust journey. They still say they don't have any plans on abandoning the console in the near future. And when Legion is released on PC you'll be able to transfer over your character with all his stuff intact. Do you want to play DUST as it was meant to be played? Then when the time comes, buy a PC (doesn't have to be top of the line) and play it. Not that important to you to play a better DUST? Sweet, go play another game on console. Everyone is taking this so personally as if CCP are like fascists declaring the supremacy of the PC Master Race and putting patches on the arms of all console players so that they can be identified as untouchable. Puh-lease!!! It has nothing to do with that! They're making the change purely because of technical limitations of the PS3! If DUST stays on the PS3 it's development will eventually reach the limits of the platform and then DUST will slowly die. They had to make the change because of hardware, software, Sony getting in the way...these kinds of things. The fact that they were committed to PS3 before means that they were optimistic and trying to make it work on PS3. It also shows their lack of foresight in contingency planning for the possibility that PS3 wouldn't work long term. That's a lot different from a LIE. And honestly, even if there was some douche among their decision makers that wasn't forthcoming when he should have been, I really don't care. I don't need devs to be moral saints. I need them to work hard to make DUST great. That's what they're trying to do, so I'm content. And by the way, when Legion comes out on PC, I will have to buy a new rig and I will do so happily.
As a PC gamer and a console [who probably has a PC that would crush yours unless you're running an 8-core i7], get off the bandwagon of the "PS3 limitations" and focus on only one point I've made throughout various posts on Dust:
technical limitation does nothing to affect public relations, game planning and direction nor imbalances present in the game. Should a commando running with 200 shield and 500 armor be attributed to the PS3 limitation? Should the inability to made an AI that avoids stacking of squads be solely caused the this devilry known as the PS3? Was it in fact the PS3 that somehow caused the assault rifle and Logi class to be broken!
OMG I SEE THE LIGHT IT WAS SONY'S FAULT ALL THE TIME AND NOT CCP'S!! OMGZ THANKS FOR THE REVELATION |
Gemini Cuspid
Amarr Templars Amarr Empire
43
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Posted - 2014.05.08 07:08:00 -
[2] - Quote
Mary Lilac wrote:Minor Treat wrote:Mary Lilac wrote:So is a quote from a community manager, that is prefaced with saberwing wrote: I don't want to pretend to know what I'm talking about, but
really a quote you want to use? EDIT: Just in case you missed it, no, it is not what anyone would call a solid quote. Well if you wanna take a bet I will take you up on it... Based on the fact he works with the CCP developers, he probably has the most accurate information and reliable given his position. Edit: as a matter of fact, if he is not a source than Clearly the developers within CCP are not sources either. So yes I would quote a community Manager within CCP as a opposed to a guy on the forums who is just arguing for the sake of arguing. HE PREFACED THE COMMENT WITH HE DOESN"T KNOW. God you are dumb.
It was actually dumber of the community manager to even say that. Community managers are responsible for the coordination and public relations effort. While they don't have to know coding, they need to know enough information about the product that would be answered. IF the assumption was "no one was going to ask that", that's flat out lazy of him. If the honestly didn't know, then he's somewhat out of touch of what is going on with a product he is responsible for understanding...
oh **** did I just accuse someone at CCP of being out of touch with their own product, how silly of me, I could I have ever arrived at that conclusion! Whatever gave me THAT thought now
IF you want a more intelligently thought out dialectic approach then if they already worked out an Alpha UE3, then it'd be easier to run it throughout unless they desire to make to different versions and test it simultaneously with the game beign released on UE4 but tested on UE3; the game being built on a UE4 is easier to develop with from a coding standpoint but does seem to support the lighting and texture features that are prominently heavy in Dust.
But it also stands to make it a bad way to use your resources and creating a game from one engine and transferring it to another isn't as easily prolific either. Currently the only game I know of to do an Alpha and Beta build with different sets of codes is Archage with their reliance on the Beta for the actual game and to stress test/bug detect the actual game build and Alpha for feedback and general impression purposes. But CCP doesn't seem like they're in the financial position to either pull this off or even support it in the manner that ArchAge does.
I once walked into a store and wanted a SSD. The clerk went down the list and once i got the one i wanted, I asked for the cage kit to put int in my desktop. They looked at me weird wondering what I meant. That's how some of us feel when talking to CCP; we're not asking all of them to be masters of their products but sometimes the questions gamers ask from engines to platform codes you should prepare yourself to answer and not knowing it makes you look dumb as much as the person who accuses the individual of pointing this out. |
Gemini Cuspid
Amarr Templars Amarr Empire
45
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Posted - 2014.05.08 19:55:00 -
[3] - Quote
zzZaXxx wrote:Dear enraged neckbeards,
I challenge you to produce conclusive evidence that CCP made ANY promise to the community that they did not keep. Let's start with the most obvious:
1. True or False: CCP promised that DUST 514 would continue to be developed on the PS3 indefinitely and would never transfer to another platform.
False. All their actions show that they intended to develop it into the future on PS3. Back when they decided to develop DUST on PS3 they undoubtedly saw an opportunity and thought they were making the best choice available to them. Then after Uprising revealed the glaring flaws in the game and how far their official release of the game was from their/our vision inspired by EVE, they started iterating almost monthly in an effort to to get the game to where it needed to be. No game in history has been iterated on so frequently and gone through as many changes and transformations as DUST has in one year.
So CCP made an unprecedented effort to improve DUST and, it would seem, finally came to a breaking point where they had to make a decision: a) accept the limitations of the PS3 and just make the best game possible within those limitations or b) remake the game on PC without those limitations so that it could finally become the game that they originally intended. They chose PC.
Now, first of all, anyone who appreciates how special and amazing EVE is knows CCP would be fools to settle for less than making the EVE of shooters. They couldn't settle, so they chose to move to PC. I wouldn't want them to settle, and anyone who would just doesn't get it. If you don't get it, learn about EVE and you'll start to see how important it is that DUST move to PC so that it can become a true MMOFPS integrated with EVE....or just move on to another game on console.
Secondly, they made this decision based on real technical game development problems which they have professional knowledge of and you forum trolls have next to no understanding of. Devs say, "Well we really need to move to PC so that we can finally start to do x, y, and z with the game and finally move beyond limitations a, b, and c." Forum trolls, not understanding the techno talk and just being plain mad, say "NO! You lied! You BETRAYED us! The 514 stands for May 2014! You planned this all along, using us as guinea pigs so that you could troubleshoot for the real game you intended all the time! I'm biomassing my clone and protesting naked!"
To think that they planned this all along or were trying to milk people of money with recent events before they revealed the truth is outlandish and paranoid. Flaming trolls along these lines are just embarassing, and most of the arguments and vitriol being spewed out on these forums by the raging disappointed are ridiculous and just make the community look like a bunch of immature, self-centered neckbeards with underdeveloped social skills. Produce a shred of evidence. They have clearly said, in effect, "Yes, unless the zombie apocalypse or some crazy lawsuit from Sony keeps us from being able to do it, we will absolutely ensure that you to keep all of your SP and inventory in the PC version."
Show some class and self-respect. A PS3 FPS forum is the only place on earth that you won't be b*tchslapped for talking all your crazy sh*t and throwing such rash accusations around, and just generally being obnoxious in response to these changes. Be grateful that CCP is doing what they HAVE TO DO in order to push DUST 514 past the realm of mediocrity that it has been mired in and attempting, at their own expense, to make it a truly great and unique game that will live up to the standard set by EVE. If you don't care about DUST meeting and exceeding that standard....bye.
TL;DR: Your'e wrong.
I raise the ante by saying this:
I don't want a better DUST 514...I want a BETTER COMPANY from CCP! A better company says they made mistakes and we'll improve and be more inclusive. A better company says "we pissed off a lot of you with our broken game and we'll throw the whole resources of the company to make it the envy of others". You know what kills me, COMPANIES HAVE GONE TO THESE EXTREMES! Anyone remember when a game title called FF14 came out? It was voted worse game year of its release [just like how Dust was voted so last year]. They didn't segregate the playerbase and shutdown and create a brand new game. They went on basically saying "we're going to fix this game because failure means the ruin of the whole company".
They literally fired nearly all of the key players in the original release and brought in the best talent they could get on the project and from day one the new developer in charge made it a point to outline a map and constantly communicate to the playerbase that this is what will happen, how they'll fix it and integrate it into the current storyline. It worked and anyone who played and posted a youtube of the first FF14 would tell you all it had were great graphics and NOTHING ELSE!
That's the problem, Dust has so much more than "great graphics" and doesn't seem inclined to changing people or bringing in talent to move it toward a positive direction. You can say "its not CCP's way" but at the same time a company giving a message that can be interpreted that "we don't want your business" isn't very conducive to its growth either.
I read this letter by SOE's J-Smed on EQ: http://smedsblog.com/2014/02/11/the-sandbox-mmo/
I think that last paragraph really reiterates the biggest problem PS3/console players have raised a flag to: this isn't EvE its years later in a different market and a different time and tackling problems like they did EvE doesn't cut it anymore. WoD is no more and soon Dust514 won't be too. When Legion comes out it'll be a "new title" with a smaller playerbase than Dust, so how can that save CCP even? |
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