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bill the noon
G I A N T General Tso's Alliance
46
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Posted - 2014.05.05 14:30:00 -
[1] - Quote
I find it odd that people keep talking about how underpowered the ps3 is, as reason to move to PC because the things that this game needs dont require more power. Dust compares poorly to most shooters on ps3. A six man PvE mode wouldnt be some impossible task. A player market is easily possible. Corp battles outside of PC. These aren't some sort of grand achievment that no one has done on a ps3. Do the people who play dust not play any other ps3 games. While dust might be able to look any better it could definately run a different game mode or two. There is a reason it has to move but it is because they have done such a bad job of making it on ps3. Constant crashes bad hit detection, no NPE .The painfully slow sp grind is killer in a game that bounces from one OP weapon to another. They need to go to a new platform because they have embarressed themselves on this one |
Garrett Blacknova
Codex Troopers
5354
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Posted - 2014.05.05 14:52:00 -
[2] - Quote
DUST was always meant to be going next-gen.
At E3, it was specifically advertised as having plans to move to PS4.
The PS3 can handle more of what DUST was always meant to be than it's currently doing, but it can't handle EVERYTHING that DUST was meant to be.
The PS3 version is long overdue a lot of content that it's entirely fair for us to have been expecting on the console for quite some time, and it's perfectly fair to complain that the reasonable expectations we had aren't being met on a platform they should have been fine to work a lot better with than they have done.
There are things which many players want and expect from the future of DUST which simply aren't ever going to happen on PS3, but the game wasn't meant to be staying on PS3 anyway.
CCP's failure wasn't the decision to move on, or even the decision to move to PC instead of PS4. Their failure was that they didn't tell us as soon as they started down this path.
We didn't need to know what Project Legion was before Fanfest. We didn't need to know that they're building a new game to supercede DUST before Fanfest. We DID need to know that their planned future vision was for PC now, and not moving to PS4 in the foreseeable future. And we needed to know that BEFORE the major Aurum sales in DUST, which were trading in part on promises that had already been turned into lies before those sales. |
Cpl Foster USMC
Sith Lords Empire
832
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Posted - 2014.05.05 14:58:00 -
[3] - Quote
I know....you look at COD, BF, GTAV......and they look Beautiful....
why can't DUST at least look half as good...?...
it doesn't...
EVE looks beautiful....but it's just like the rest.
it's not that the PS3 can't handle it, CCP just doesn't know how to do it.....which is weird cause the info is out there, just go hire some ps3 pros...
or maybe I don't know....but those dudes that make Gran Turismo must know...cause look at that stuff...
Ace Combat: Infinity is coming to PS3-free to play-on May 28th...they'll probably screw us over a year from now too...
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Beast Beastlington
Bragian Order Amarr Empire
271
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Posted - 2014.05.05 15:13:00 -
[4] - Quote
The development team working on this game showed time and time again that they were unable to respond to the fact that Dust's mechanics were sub standard.
Dust was an amazing idea with horrendous execution. 2nd Tier shooters like Section were INFINITELY more playable and fun than Dust, all because CCP couldn't get a handle on the fact that the gun-play comes first and all the other bullshit you attach to the game is secondary.
The player-base never took off. It never captured a wider audience because quite frankly, the game is, for want of a better word, crap.
I called it after it emerged from beta. I knew it wouldn't last. It needed to have a thriving population to be profitable and now that it will never ever make money on PS3, CCP have killed it.
The PS3 hardware might not have been up to the task but when we had games like MAG, Battlefield and Section 8 doing things equally as ambitious, it's obvious who is to blame.
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Orenji Jiji
426
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Posted - 2014.05.05 15:29:00 -
[5] - Quote
Could we say this is the worst UE3 execution that PS3 has seen? It is.
Also things like:
* User market * Joined economy with EVE * Planned Planetary Conquest (you know, without brain dead mechanic) * PvE with small maps and AI drones shown in a trailer a YEAR AGO * Racial Content
Could not be implemented because PS3 is too weak. Honestly it would not be able to use market hosted on Eve servers ever. Deal with it.
Because the fact that some of these things never even started being developed is of course hardware fault. PC Master Race says so! CCP says so! CPM1 candidates say so. Must be true!
To finish it up: BUY MORE AURUM AND HAVE A NICE DAY!
I liked this game.
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bill the noon
G I A N T General Tso's Alliance
48
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Posted - 2014.05.05 15:35:00 -
[6] - Quote
Cpl foster i disagree about need for better looks. Gameplay is key , the recent indie game boom hasnt been driven by graphics but by gameplay. |
Garrett Blacknova
Codex Troopers
5365
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Posted - 2014.05.05 15:54:00 -
[7] - Quote
Orenji Jiji wrote:Could we say this is the worst UE3 execution that PS3 has seen? It is. You might want to look up the engine that Aliens: Colonial Marines was built on. Also, X-Men: Destiny and UT3 are pretty well up there with DUST for failure to deliver on PS3. If you widen the scope a little, Too Human was on XBox 360 and made in UE3, and is also an impressive example of poor execution.
Quote:Also things like:
* User market * Joined economy with EVE * Planned Planetary Conquest (you know, without brain dead mechanic) * PvE with small maps and AI drones shown in a trailer a YEAR AGO * Racial Content
Could not be implemented because PS3 is too weak. Honestly it would not be able to use market hosted on Eve servers ever. Deal with it. I'm sorry, but no. Player market, improvements to Planetary Conquest (which are confirmed to be in the works still, btw) and PvE are all still very much within the limits of the PS3's ability to deliver. There legitimately IS content that's beyond the platform's capablities, but most of what people are now asking for ISN'T outside of the PS3's reach. It's perfectly fair to BACK OFF on developing new content, but a complete halt because you're working on a half-hearted "waiting for green light" project that's meant to be taking over the reins? Yeah, not such a good idea.
Quote:Because the fact that some of these things never even started being developed is of course hardware fault. PC Master Race says so! CCP says so! CPM1 candidates say so. Must be true!
To finish it up: BUY MORE AURUM AND HAVE A NICE DAY!
Yeah, you got me. Well played. |
Garrett Blacknova
Codex Troopers
5365
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Posted - 2014.05.05 15:58:00 -
[8] - Quote
bill the noon wrote:Cpl foster i disagree about need for better looks. Gameplay is key , the recent indie game boom hasnt been driven by graphics but by gameplay. Graphics are important for a game to succeed.
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Jastaddd Death seeker
NegativeKDR
25
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Posted - 2014.05.05 16:00:00 -
[9] - Quote
Someone say this in the past day, and i think it it's true
PS3 power was not (the only) the problem, Cheap chinese work is. |
Buster Friently
Rosen Association
2213
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Posted - 2014.05.05 16:01:00 -
[10] - Quote
bill the noon wrote:I find it odd that people keep talking about how underpowered the ps3 is, as reason to move to PC because the things that this game needs dont require more power. Dust compares poorly to most shooters on ps3. A six man PvE mode wouldnt be some impossible task. A player market is easily possible. Corp battles outside of PC. These aren't some sort of grand achievment that no one has done on a ps3. Do the people who play dust not play any other ps3 games. While dust might be able to look any better it could definately run a different game mode or two. There is a reason it has to move but it is because they have done such a bad job of making it on ps3. Constant crashes bad hit detection, no NPE .The painfully slow sp grind is killer in a game that bounces from one OP weapon to another. They need to go to a new platform because they have embarressed themselves on this one
Let's be honest, now. The PS3 is really outdated these days, and is a POS for what CCP wanted to do. Is the PS3 the only source of problems for Dust? Certainly not. Is it a significant source? Indeed. |
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Maken Tosch
DUST University Ivy League
8350
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Posted - 2014.05.05 16:02:00 -
[11] - Quote
Even if the PS3 was capable of handling at least 75% of what we were promised, it won't change the fact that the PS3 by itself has already entered retirement as soon as the PS4 came out. Initially I thought we had 3 more years before the PS3 will be outmoded but after looking at the recent success of the PS4 and how much it has proliferated with its low price and decent game lineup it seems that the PS3 will be outmoded a couple of years sooner than expected.
http://www.digitalspy.com/gaming/news/a568488/dust-514-sees-no-planned-updates-scraps-survival-mode-and-vita-app.html#
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Buster Friently
Rosen Association
2213
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Posted - 2014.05.05 16:03:00 -
[12] - Quote
Maken Tosch wrote:Even if the PS3 was capable of handling at least 75% of what we were promised, it won't change the fact that the PS3 by itself has already entered retirement as soon as the PS4 came out. Initially I thought we had 3 more years before the PS3 will be outmoded but after looking at the recent success of the PS4 and how much it has proliferated with its low price and decent game lineup it seems that the PS3 will be outmoded a couple of years sooner than expected. As will the PS4 unfortunately. |
DUST Fiend
The Wings of Legion
14044
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Posted - 2014.05.05 16:20:00 -
[13] - Quote
I think people highly underestimate just what goes on under the hood with DUST.
PC will give us a higher quality PS4 port, faster.
The only **** up here was CCP not telling us sooner.
!Alt text
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low genius
The Sound Of Freedom Dirt Nap Squad.
1761
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Posted - 2014.05.05 23:41:00 -
[14] - Quote
failure in concept.
eatsbabies cienfuegos
steward of the renegade alliance.
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Garrett Blacknova
Codex Troopers
5377
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Posted - 2014.05.06 00:08:00 -
[15] - Quote
low genius wrote:failure in concept. So you're saying Legion can't succeed, since it's the exact same concept as DUST?
Good to know. |
bamboo x
Eternal Beings Proficiency V.
705
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Posted - 2014.05.06 00:10:00 -
[16] - Quote
if they can put Valkyrie on the PS4, they can put Legion on the PS4.
I don't care if it's an inferior version to the PC Legion. It needs to happen.
Sign if you refuse to give up on the PS3 Dust
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Michael Arck
Onuoto Uakan Huogaatsu Lokun Listamenn
4293
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Posted - 2014.05.06 00:10:00 -
[17] - Quote
But the original engine melted PS3s. All consoles are underpowered. They are years behind in tech. Folks are talking about it now because of the current situation. PS3 is good for a console but tech wise, not even close
Hnolai ki tuul, ti sei oni a tiu.
Are you OUKH?
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Jotun Izalaru
Goonfeet
110
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Posted - 2014.05.06 00:16:00 -
[18] - Quote
If game developers were interested in managing realistic goals and consoles were focused less on video hardware the Dust we dreamed of would already be on the PS3.
But CCP listened too closely to FPS gamers (who are all morons) and they put it on the PS3 (which can do the job no matter what anyone says, but wasn't made for it so why bother?) and we got this disaster. |
Vrain Matari
Mikramurka Shock Troop Minmatar Republic
2060
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Posted - 2014.05.06 03:25:00 -
[19] - Quote
The big concern for me is that the failures of DUST on the PS3 were twofold: technical execution failures(e.g. core fps mechanics, client stability, etc.) and game design failures(e.g. inability to address the matchmaking problem, PC imbalance, etc.). I've picked a couple of examples in each category, but all vets could list significantly more.
Consider the technical execution failures: We know from hands-on experience that other developers have been able to get good fps mechanics out of the PS3. Likewise for stability.
Regarding game design failures, we already see CCP repeating their errors: Matchmaking by an aggregate meta level score is being proposed for Legion. This will fail because aggregate meta does not measure player ability, but rather time spent grinding/ISK. Imo, matchmaking by aggregate meta is a slayer's(or squad of slayers') wet dream.
And so on. One could fill pages with the needless tribulations we faced in DUST, primarily due to poor game design. We have seen no evidence yet that Legion will not suffer from the same issues. Watching the Legion demo i was praying our merc would attempt to take a stroll through the hills...
I'm sure this sounds negative but really it's just facts: the platform may have changed, but the developer remains the same. What piece of game development have we experienced since the regime change that leads us to think any different?
I say none at all.
I support SP rollover.
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