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Aesiron Kor-Azor
Amarr Templars Amarr Empire
558
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Posted - 2014.05.04 15:07:00 -
[1] - Quote
Aside from a PC audience, I am curious as to what 'Project Legion' will accomplish. Would it mean that there would be a greater variety of things to do, more equipment, larger-scale warfare, etc?
CCP has jumped ship, victory to PS2!
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Xaerael Walkeri
Intara Direct Action Caldari State
3
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Posted - 2014.05.04 15:31:00 -
[2] - Quote
Serious post, after all the heavy duty trolling I've been doing today.
The answer to your question is far longer than saying what legion will accomplish. It needs a sensible and logical look at why the move is being done.
The most major thing is to unify all CCP's major assets under one platform and UI. Once this is done, true integration can start to be a thing.
Next is the simple fact that the most likely people to be interested in an Eve FPS are Eve players. By definition and neccesity, Eve players have PCs, so it's only a logical progression to put all games on the same platform. (imagine if Sony made "Super mega blaster 2" for the playstation, and then released a stand alone add-on on the xbox. Makes no sense!)
PCs evolve while consoles die. In X years, the PS4 will be gathering dust (no pun intended) under everyone's beds, while everyone uses their new PS5. PCs will still be PCs. Just faster and better. This means in X years CCP doesn't have to completely re-write their game (wasting dev time) to shoehorn it onto the new console. Also, upgrading a PC is almost always cheaper than buying a new console, unless it's a full on upgrade everything session.
PCs are a LOT easier to code for than consoles (though this isn't quite as true with the current gen, since they're essentially low end PCs). The PS3 was notoriously wretched to code for, and saw several long term Playstation advocate companies jump ship to either Xbox or PC as their main coding platform, and then localise to PS3 through a 3rd party. (This is why so many PS3 games have "PS3 version localised by [random games dev company you never heard of]")
There's a whole heap more of really basic reasons. The biggest in my mind is that MMOs simply don't have a long life on a console, and therefore don't really have a place. Dust has such a low number of players now (less than half the regular players that were playing just this time last year). MMOs need growth, not decline, and console MMOs only ever decline.
So, in short, the answer to your question is yes. But not only because of platform, also because of community, longevity, reliable future investment, consolidation, and a raft of other things that will make CCP feel safer in investing more money into the project that's part of a bigger, growing whole, rather than sinking cash into a dying FPS with declining numbers on a dead system that probably has a nearing expiry on it's "online" functions. |
IAmDuncanIdaho II
R 0 N 1 N
400
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Posted - 2014.05.04 15:34:00 -
[3] - Quote
They also control the entire software life-cycle, from new stories to writing code to deploying to production environments. Right now with the playstation network, Sony is involved, and I believe that adds more process than they would ideally like.
You must learn honor, or you deserve to learn nothing at all.
~ Rivvy Dinari - Swordmaster of Ginaz
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Vin Vicious
Capital Acquisitions LLC
637
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Posted - 2014.05.04 15:35:00 -
[4] - Quote
^ both of these
'#PCMasterRace
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Ryder Azorria
Amarr Templars Amarr Empire
886
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Posted - 2014.05.04 15:42:00 -
[5] - Quote
Larger maps and battles, PvE, player to player market, a more meaningful EVE integration are a big things.
And don't forget the hundreds of little things that'll add up to make a huge difference - I mean something as simple as trees, something that simply isn't possible on the PS3, are already in the Legion prototype.
EDIT: 3 months work and (graphically) it already kicks Dusts ass - Legion truly has the potential to be Dust unleashed. |
Gelan Corbaine
Gladiators Vanguard
425
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Posted - 2014.05.04 15:46:00 -
[6] - Quote
One great improvement would be an actual test server that doesn't have to connect to Sony's servers ( Which makes them nervous and is one of our main problems atm . ) They could actually test thier code before hand without having to go through the Long Sony QA. Then its just a matter of patching it to the PC version and QAing it to the all but inevitable Ps4 version since it's basically a PC.
Also the demon of 256 megs will be finally gone !
No job is worth doing if you don't get paid in the end .
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Xaerael Walkeri
Intara Direct Action Caldari State
6
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Posted - 2014.05.04 16:05:00 -
[7] - Quote
Gelan Corbaine wrote:One great improvement would be an actual test server that doesn't have to connect to Sony's servers ( Which makes them nervous and is one of our main problems atm . ) They could actually test thier code before hand without having to go through the Long Sony QA. Then its just a matter of patching it to the PC version and QAing it to the all but inevitable Ps4 version since it's basically a PC.
Also the demon of 256 megs will be finally gone !
SISI testing for Legion will be so damn useful. Bugs and exploits happen. I mean, I'm the guy who discovered the original OB exploit where you could rack up 20+ OBs in a single match during the Dust Beta. Imagine if that exploit had been overlooked till after PC had started, and getting neg points became easier?
New stuff without testing/balance periods is terrible, and just causes overpowered/underpowered game environments. |
Joseph Ridgeson
warravens Final Resolution.
1559
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Posted - 2014.05.04 16:33:00 -
[8] - Quote
My statements are predicated on Legion being DUST 514 on PC and my character and every transfers. If that is not the case, the below is completely irrelevant:
1. More people I guess. Everyone who played EVE would play a F2P FPS even if it was just sporadically. PC attracts more people in the type of "indy" category. More people means more people to shoot, more people to help you shoot, and more money to CCP which means that they will have a larger reason to "care about DUST." Though this is like saying "it is great that I am in a wheelchair because now I don't have to worry about comfortable shoes."
2. Easier to work on means that a higher quality product or at least harder for CCP to screw up.
3. This one is sad but I don't think CCP every really cared about consoles. I think they had the idea of going console, realized it was hard, saw themselves get little return, and decided that they hated being on a console. It is this kind of hate relationship that got them to start working on a PC port within months of the official release of DUST. No longer having that apathy means that the outcome for the customers will probably be more favorable.
4. Lack of nihilism. "Why are we working on DUST when the PS4 was announced two months ago?" "Why are we working on DUST now that the PS4 is out?" "Why are we working on DUST when the system itself is going to be completely dead in a year or two?" It is another sad one but it just means that CCP won't see DUST as "throwing good money/effort after bad."
5. Less of a problem of getting a PS3 to talk to a PC when it is just a PC talking to a PC.
6. They don't have to run anything for Sony's approval. It may have just been an excuse, but there were several cases where a patch was delayed and devs were saying "we are still waiting on Sony approval." Like I said; could have been a clever ruse.
7. Not having to worry about PSN. With DUST, the game needed PSN, Tranquility, and the player's internet to be working. On the PC, it would only be Tranquility and player's internet.
8. Customizable commands. Rather than just having Default, Duty Calls, Battleground, Southpaw, etc. you could have things like "Press key to bind Walk Forward." Maybe even things like F1 = Main Weapon, F2 = Sidearm, F3 = Equipment or for vehicles F1 = Module 1 and the like.
It is some good news (or at least it should have been). However, this still doesn't change the fact that:
A. It was announced in the most ludicrous way possible. B. Bait and Switch (DUST 514 isn't going to be what was promised; Legion is going to be what DUST 514 was meant to be) C. BPO's? SP? Character name? AUR? Bueller? "We are working on it", "We will see" and "We want to transfer what is applicable" is pretty much the scariest thing short of "brain surgery done by drunk, leprosy ridden Amish man using his feet."
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