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Tectonic Fusion
1542
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Posted - 2014.04.24 04:35:00 -
[1] - Quote
So the enemy logi can't revive the protostomper you just killed.
Solo Player
Squad status: Locked
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PARKOUR PRACTIONER
R 0 N 1 N
1218
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Posted - 2014.04.24 04:36:00 -
[2] - Quote
Or place a RE under the incapacitated.Sleeks work well too since the farther throw. I'm very good with nades in general.
Sidearm and Light Weapon Scout, I use 'em all.
SCP and IP user, watch out for that +60
1mil SP and counting
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Tectonic Fusion
1545
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Posted - 2014.04.24 04:39:00 -
[3] - Quote
PARKOUR PRACTIONER wrote:Or place a RE under the incapacitated. Sleeks work well too since the farther throw. I'm very good with nades in general. True, but not all my fits have RE's on them. Only my suicide anti-heavy or campy proto stomper fit, my fast tank killer fit, or my normal RE cal scout fit have remotes on them.
Solo Player
Squad status: Locked
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PARKOUR PRACTIONER
R 0 N 1 N
1218
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Posted - 2014.04.24 04:43:00 -
[4] - Quote
Tectonic Fusion wrote:PARKOUR PRACTIONER wrote:Or place a RE under the incapacitated. Sleeks work well too since the farther throw. I'm very good with nades in general. True, but not all my fits have RE's on them. Only my suicide anti-heavy or campy proto stomper fit, my fast tank killer fit, or my normal RE cal scout fit have remotes on them.
You must ALWAYS have REs on ALL your fits! But don't be like me and forget you have them.
Sidearm and Light Weapon Scout, I use 'em all.
SCP and IP user, watch out for that +60
1mil SP and counting
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Tectonic Fusion
1545
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Posted - 2014.04.24 04:46:00 -
[5] - Quote
PARKOUR PRACTIONER wrote:Tectonic Fusion wrote:PARKOUR PRACTIONER wrote:Or place a RE under the incapacitated. Sleeks work well too since the farther throw. I'm very good with nades in general. True, but not all my fits have RE's on them. Only my suicide anti-heavy or campy proto stomper fit, my fast tank killer fit, or my normal RE cal scout fit have remotes on them. You must ALWAYS have REs on ALL your fits! But don't be like me and forget you have them. Unlike Gallente suits, I NEED Complex HP modules. 2 minimum, and I try to fit an advanced cloak and an RS-90 Combat Rifle.
Solo Player
Squad status: Locked
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PARKOUR PRACTIONER
R 0 N 1 N
1218
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Posted - 2014.04.24 04:52:00 -
[6] - Quote
I like G-1 with AR. Yeah, fitting all that you wouldn't have room for REs. But, I rarely run a cloak so I can fit REs. What suit are yu using?
Sidearm and Light Weapon Scout, I use 'em all.
SCP and IP user, watch out for that +60
1mil SP and counting
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Tectonic Fusion
1556
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Posted - 2014.04.25 16:39:00 -
[7] - Quote
PARKOUR PRACTIONER wrote:I like G-1 with AR. Yeah, fitting all that you wouldn't have room for REs. But, I rarely run a cloak so I can fit REs. What suit are yu using? Advanced Caldari Scout.
Solo Player
Squad status: Locked
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Awry Barux
Ametat Security Amarr Empire
2140
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Posted - 2014.04.25 16:43:00 -
[8] - Quote
Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed. Also wonderful for clearing equipment nests, especially when the equipment is on a roof.
Nerdier than thou
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Tectonic Fusion
1556
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Posted - 2014.04.25 16:47:00 -
[9] - Quote
Awry Barux wrote:Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed. Also wonderful for clearing equipment nests, especially when the equipment is on a roof. Isn't flux better for that. It's also useful for getting random kills. I threw two on the roof of a on the map with a single tall building, and I get 3 completely random kills.
Solo Player
Squad status: Locked
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RYN0CER0S
Rise Of Old Dudes
9
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Posted - 2014.04.25 17:26:00 -
[10] - Quote
Flux or GTFO. |
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Smooth Assassin
Stardust Incorporation IMMORTAL REGIME
1342
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Posted - 2014.04.25 17:27:00 -
[11] - Quote
Explosive weaponry destroys the bodies, meaning they cannot be revived.
Assassination is my thing.
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Awry Barux
Ametat Security Amarr Empire
2142
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Posted - 2014.04.25 17:30:00 -
[12] - Quote
Tectonic Fusion wrote:Awry Barux wrote:Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed. Also wonderful for clearing equipment nests, especially when the equipment is on a roof. Isn't flux better for that. It's also useful for getting random kills. I threw two on the roof of a on the map with a single tall building, and I get 3 completely random kills. It depends. While the flux goes through walls, sometimes you need that 9m blast radius, and now the equipment has basically no HP, the 200 damage is plenty. Fluxes were better back in the day 500 HP drop uplinks.
Nerdier than thou
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Aria Gomes
R 0 N 1 N
402
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Posted - 2014.04.25 18:17:00 -
[13] - Quote
Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed.
I used to run these till someone told me switch to regular Locus Grenades. I might go back though. :) They were fun when I got kills from them.
I'll play the blues for you. -- Albert King
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Tectonic Fusion
1563
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Posted - 2014.04.25 18:28:00 -
[14] - Quote
Aria Gomes wrote:Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed. I used to run these till someone told me switch to regular Locus Grenades. I might go back though. :) They were fun when I got kills from them. They are useful if you're fighting people at a range, and they go into cover when they are at low health.
Solo Player
Squad status: Locked
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
1185
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Posted - 2014.04.25 18:35:00 -
[15] - Quote
I use a Flaylock to terminate clones.. just about the only vaguely reliable use of that pistol and no time delay compared to grenades
"...and all our yesterdays have lighted fools the way to dusty death."
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Omega Black Zero
Condotta Rouvenor Gallente Federation
27
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Posted - 2014.04.25 18:53:00 -
[16] - Quote
Broonfondle Majikthies wrote:I use a Flaylock to terminate clones.. just about the only vaguely reliable use of that pistol and no time delay compared to grenades Seen a heavy finish a tank post 1.8 with a flaylock. |
Thumb Green
The Valyrian Guard
985
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Posted - 2014.04.25 18:55:00 -
[17] - Quote
Tectonic Fusion wrote:Awry Barux wrote:Tectonic Fusion wrote:So the enemy logi can't revive the protostomper you just killed. Also wonderful for clearing equipment nests, especially when the equipment is on a roof. Isn't flux better for that.. Yeah, sometimes equipment will survive a grenade but a flux gets them every time.
Support Orbital Spawns
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1920
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Posted - 2014.04.25 19:00:00 -
[18] - Quote
Shhhhhh....
They're great for "vulture kills"* too.
(*Killing those already near death)
Arzadu Akbar Motherfuckers!!!!
Closed Beta Bittervet Bomber
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TechMechMeds
SWAMPERIUM
3120
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Posted - 2014.04.25 19:03:00 -
[19] - Quote
Smooth Assassin wrote:Explosive weaponry destroys the bodies, meaning they cannot be revived.
Confirmed 1.9 nades will revive the enemy hahahahaha.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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TechMechMeds
SWAMPERIUM
3120
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Posted - 2014.04.25 19:05:00 -
[20] - Quote
I have used sleek locus regularly since beta. Good for getting people who try to run away, scouts, equipment clearing and driving people into and out of cover.
If you know what a telefrag match is, then I love you.
The tritanium I sell is more relevant than dust has ever been.
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