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Heavenly Daughter
the Aurum Grinder and Company
405
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Posted - 2014.04.23 19:17:00 -
[1] - Quote
I think the equipment that we all use is meant to be used in moderation and should be a limited resource, not spam the hell out of a map that it causes so much lag.
So this idea come from just this issue. Hoping to alleviate the spam and lag fest that this game is.....Change or think of another way of doing the rewards. like this.
1. Deduct the ISK value of all items from their winnings that is layed out, Fewer pieces - more rewards.
2. Regional SP earned from being within a certain distance of objectives, Low SP only so no camping or farming by cloaked mercs. - Trying to get mercs into the fray.
3. Do away with WB farming by NOT issuing SP, If a person has not SP then no ISK either. let ten move around all they want, in or out of WB. But if no WP's no ISK. - Thats rough .....
4. Decrease the idle time by 50% to hopefully get a more active merc in his/her place. If 3 can't be implemented.
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Talos Vagheitan
Ancient Exiles.
573
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Posted - 2014.04.24 03:04:00 -
[2] - Quote
Yeah I've been thinking abou tthis.
One possible solution is to not allow equipment of the same type to be deployed within a certain distance of each other. If you place two nanohives right on top of each other, one blows up. Could say the nanites interfere with each other or something.
Who cares what some sniper has to say
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Odigos Ellinas
Mannar Focused Warfare Gallente Federation
126
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Posted - 2014.04.24 03:12:00 -
[3] - Quote
There are many good ideas about reduction of the equipment spam already give your idea in one of the existing discussions: https://forums.dust514.com/default.aspx?g=posts&t=143120
Making this changes:
- Reduce max deployable to 1
- Give more Health-points to equipment increasing by meta level
- Make it that equipment can be hacked
- No equipment slots for Assaults-Heavies-Sentinels-Commandos suites
- One equipment slot for Light-Scout-Medium suites
- 4 equipment slots for Logistic suites
Will give us this results:
- Reduce the number of equipment in the battlefield and make it more important to deploy it smarter and defend it.
- The logic can have his role back after the equipment nerf.
- Players without equipment slot can hack enemy equipment and take WP for the hacking and if a team member uses them.
- New players in Starter fits and Medium suites can get a role as semi logi to earn WP.
The following ideas are from other ppl and are independent from my idea above. Most of them don't support my idea but thought of other solutions that i believe can work also.
A idea from RKKR
RKKR wrote: Hives? Limit the lifespan of a hive to a certain time...say 30 seconds for example, after a hive is deployed a cooldown starts before a new one can be deployed and let a logi drop infinite hives down.
Limiting the lifespan of nanohives is interesting but giving infinite hives will make the logi role less needed and there will be no need for higher tier nano hives.
A idea from John Demonsbane
John Demonsbane wrote: make it so you can't drop nanohives within 20m of a supply depot or uplinks within 20m of each other.
This is a great simple idea. How much meters the limit will be can be discussed. We have to consider the distance between the floors. Placing a uplink on the top floor should not block the deployment of a uplink on the floor beneath.
A idea from ADAM-OF-EVE
ADAM-OF-EVE wrote:we need the remaining pieces of logi equipment to become active rather than deployable.
scanner, active rep tool, active , tells you who needs healing
so why can't we make hives and uplinks active
players brings out a nanohive, it shows an ammo bar for all players in range showing if they need ammo. if they do you turn on the hive and fill them up. when they are filled you move on taking your hive with you.
the same would go for uplinks. someone needs a spawn in, you turn on your uplink and they spawn in on you. no more spawn killing, no uplinks in places they can't be killed. brings a new role to scouts sneaking into enemy bases and letting players spawn in on them without the enemy knowing.
there is reason then to make them never deplete like repair tools and scanners. this in turn would bring down logi fit costs and remove every piece of spam in the game |
Heavenly Daughter
the Aurum Grinder and Company
407
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Posted - 2014.04.24 10:17:00 -
[4] - Quote
Talos Vagheitan wrote:Yeah I've been thinking abou tthis.
One possible solution is to not allow equipment of the same type to be deployed within a certain distance of each other. If you place two nanohives right on top of each other, one blows up. Could say the nanites interfere with each other or something.
Yes, I posted exactly the same message. +1
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Cyrus Militani
Leon Conglomerate
18
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Posted - 2014.04.24 16:31:00 -
[5] - Quote
Or you could make it not lag. As a Logi I find these ideas quite offensive. Should we start penalizing people for getting too many kills? Perhaps we should start penalizing drop ship pilots for being in the air too long. |
Heavenly Daughter
the Aurum Grinder and Company
408
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Posted - 2014.04.24 18:40:00 -
[6] - Quote
Cyrus Militani wrote:Or you could make it not lag. As a Logi I find these ideas quite offensive. Should we start penalizing people for getting too many kills? Perhaps we should start penalizing drop ship pilots for being in the air too long.
You take it too personal then, but if you want to stick to a spam fested lagging pieces of ,,,
Personally I would prefer the Thinking person game...and if you're one of the AH's that spams crap, drop it, if to, what the heck you complaining about. You must know this happens, and you like it. ! ?
The Organ Grinder & Co. EVE
Heavenly Daughter-Merc Records
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Denn Maell
PIanet Express Canis Eliminatus Operatives
340
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Posted - 2014.04.24 19:46:00 -
[7] - Quote
Sounds sensible. Shift the LogiGameplay from Sir Spamsalot to encompass actual tactical placement of equipment. It would be fine if Equpment was increased back to pre-1.8 levels to accommodate. Something would have to be done to stop suit swapping for more equipment though.
The most OP weapon on the Dust Battle Field:
One good logi, one rep tool, and a heavy.
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