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alberthofmien
Seituoda Taskforce Command Caldari State
0
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Posted - 2014.04.21 19:13:00 -
[1] - Quote
I was thinking about this while running people down in my saga, It would be nice to have a module that would add damage to vehicle hits like a plow or a wedge or spikes (Sansha saga) or something along those lines. True you dont really need it when going full tilt at someone but when you're at half speed or need to make a u turn and dont have the space to build speed, a mod would come in handy. Let me know what you guys think.
I think it would probably fit in the weapon slot as it would be the primary weapon of the vehicle, probably low cpu low pg requirements as you would need to fit some tank modules to go along with it (and how much cpu could a plow use?). The more i think about the spikes the more i like it, possibly electrified, but outside of sansha it doenst seem very eve universe themed.
Only the insane have the strength enough to prosper.
Only those who prosper may truly judge what is sane.
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Soraya Xel
Abandoned Privilege Top Men.
2074
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Posted - 2014.04.21 19:18:00 -
[2] - Quote
That'd be hilarious, but there really isn't a good need for it. Road kills are very effective as they are. And half-speed road kills were really really damaging to gameplay, hence the nerf to the situation we have now.
I'd like to be your CPM1 candidate
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alberthofmien
Seituoda Taskforce Command Caldari State
0
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Posted - 2014.04.21 20:14:00 -
[3] - Quote
Yes half speed kills were a bit annoying, but with a mod you give up something for an advantage somewhere. As i mentioned above it would probably be fit in the place of a turret so there is one drawback for it; maybe bigger sig radius for the vehicle, obviously lower top speed, something to make up for the fact that it is now a little more dangerous.
Only the insane have the strength enough to prosper.
Only those who prosper may truly judge what is sane.
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deezy dabest
Warpoint Sharx
342
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Posted - 2014.04.21 23:44:00 -
[4] - Quote
deezy dabest wrote:"Laser Rake"
A bumper mounted high intensity laser spanning the length ot the front of the light attack vehicle that burns at over 5000 degrees celsius quickly destroying any mercenary caught between its pulse connectors. Hardened objects and terrain cause the laser to be reflected back to the pulse connectors delivering a 1000 hitpoint pulse to the vehicles electrical system.
The basic Laser Rake burns for 20 seconds and has a cool down time of 80 seconds.
Original thread where there was not a great taking to it. |
SgtMajSquish MLBJ
Consolidated Dust
160
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Posted - 2014.04.22 00:55:00 -
[5] - Quote
The murder taxis shall rise again
All empires fall. We'll be watching, we'll be waiting, we'll be that spark that starts the fires of doom.
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