True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9604
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Posted - 2014.04.21 02:34:00 -
[1] - Quote
Exionous wrote:KalOfTheRathi wrote:So what are tankers and pilots supposed to do, AFK? CCP/Shanghai stated last year that tanks were being run incorrectly by the dedicated tankers in Dust. So they would change them in 1.5. Well now, it was harder than it looked like (isn't everything little old thing CCP/Shanghai?) and not only did it slip to 1.7 but 1.7 slipped for months from its expected drop date of November 2013. Now we run tanks the way CCP/Shanghai wants. We run out of ammunition and have to return to reload. Of course half the supply depots aren't accessible so we have to redeploy our tank to get more ammunition. Fun! The lower level modules take a long time to cool down. Unless you are Proto nearly everything you have to retreat and let them cool down. Which the post from CCP/Shanghai said was what they wanted to have happen. It did. Except that running to the Red Line to get supplies or to cool down will generate a flood of QQ Kitten postings on these forums or hate mail in game. My tanker alt has zero SP in drop suits. ~1M SP in weapons and drop suit upgrades. The other 16M is in vehicles. But you don't want her to play the only game she is skilled to play. If AFK is the only answer then the QQ Kittens will lambast for that activity as well. They even want to kill the SP earned by being in game, thus defeating the AFK crowd. The crowd that would only increase by supporting your ideas. This is the game we have. Learn to play it. ... so I should spend about 7 months of my life creating a tanker account so powerful that I have to use it all the time because the gravity of tankers and their conceited, arrogant minds psychologically take over their cognitive process as so in their own minds they believe themselves to be the judge, jury, and executioner of every map they play on, holding such tremendous firepower that there is little to no way to combat the debilitating strength of Ion Cannon RepTanks and multi-hardened Gunnlogis with Particle Cannons that we must simply sit back, accept our doomed fate as infantry and die dozens of times? If I wanted to fight tanks the whole damn match, I would play World of Tanks or Tank Superiority on Battlefield. This is DUST 514. Not TANK 514. And I'm not the only person with this viewpoint. You'd have to be fully ignorant (most tankers are, to our grief) to not hear the amount of complaints this game receives from the average player on tanks. Open your goddamn eyes, you narcissistic idiots.
You don't sound like you remember the builds between Uprising 1.0 and 1.7....... that was 7 months of poor balance in favour of AV.
Conceit is the word you use because you didn't tank then, you didn't get told to stop bitching because single AV players were able to deny vehicles...or all types the whole map.
Now think of it from the other side.
Equally as you say "I don't want to be fighting tanks" I do, or if not hat I don't want to be running infantry. Its old and boring and stale.....but just as I have no authority to say to you that your ideals regarding the game are invalid.... you have no right to impose on mine.
Yes tankers know tanks are a problem. Less than half of them care because they can now abuse a specific fit to achieve peak effectiveness in the traditional FPS player mind set, few of them care to see beyond their little piece of the pie.
However I have to agree with Rathi on one thing. This is our game at the moment, so we must learn to deal with it.
That is not to say we have to accept it though. As a tanker I can admit that tanks are a huge problem and their current design is garbage. Where we can make builds that abuse specific mechanics to provide permanent hardeners cycles, or 400 reps per second. Or where you can spam 6 HAV on small maps to dominate a ruin infantry combat......
This is inherently wrong. Much like single AVers dominating the entirety of the map from buildings was wrong.
However nerfs or buffs are not warranted. Imposing arbitrary limitations of game modes and limiting players for simply being what they are is not right.
Should we limit Assaults to 2 players per match, 2 Scouts, 2 Heavies, 2 Logis, and the rest MLT frames? No that's not right either.
What we want to do is tweak the game so that we entice players, making them think it their own will, to play to specific builds, to make builds within acceptable game mechanics.
Give AV a place, and boy is AV close to being balanced. Yes I do believe that. AV is very punchy against HAV that aren't abusing the triple reps, triple hardeners builds.
Give tanks customisation of their tanks, make build crafting matter like it used to.
Reduce the effectiveness of MLT HAV, the abominably built HAV they are reducing tanking to 0SP Railgun builds because players are too lazy of bad to skill into HAV proper.
TL;DR- Yeah this is our game and we have to accept that for now this is what we have. Whining and complaining gets us nowhere. Dialogue with CPM and Devs does get us somewhere. Critiquing impartially and developing cohesive and intelligent arguments of for specific changes will help.
However we should not just accept what we are given. As a community it is our duty to work to better the game either through providing meaningful feedback or through simple development of community assets and links.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9612
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Posted - 2014.04.21 22:26:00 -
[2] - Quote
I am beginning to see an AV culture developing in matches. Its a pleasant change, and is exactly what the player base needs to develop.
Contrary to popular opinion, raw damage wise at ADV and higher swarm launchers can do significant damage to vehicles. Running a missile tank yesterday saw a very dogged AV effort from a player I know, which crippled one HAV and nearly cost me another.....bother were shield.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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