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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
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Posted - 2014.04.15 17:59:00 -
[1] - Quote
I know I have terribly bad gungame most of the time but... I think I found what I'm good at, being the coward killing you at range, yay!
EDIT: got killed by 2 orbitals :(
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Joel II X
Dah Gods O Bacon
2280
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Posted - 2014.04.15 18:02:00 -
[2] - Quote
It's a great weapon. I love killing heavies and cloaked scouts with it.
I prefer CQC, so I use the shotty. |
MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
|
Posted - 2014.04.15 18:07:00 -
[3] - Quote
Anyone care to tell me if I should use 2 plates on those low slots or 1 plate and 1 repper?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Awry Barux
Ametat Security Amarr Empire
1904
|
Posted - 2014.04.15 18:11:00 -
[4] - Quote
MarasdF Loron wrote:Anyone care to tell me if I should use 2 plates on those low slots or 1 plate and 1 repper? It depends how often and how long you survive with damaged armor. It's a simple matter of math. A basic plate provides 85 HP, a basic repper provides 2 hp/s. If you survive with damaged armor for 43 seconds, the repper is more valuable than the plate. Less than 43 seconds, the plate is more valuable.
Nerdier than thou
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
|
Posted - 2014.04.15 18:15:00 -
[5] - Quote
Awry Barux wrote:MarasdF Loron wrote:Anyone care to tell me if I should use 2 plates on those low slots or 1 plate and 1 repper? It depends how often and how long you survive with damaged armor. It's a simple matter of math. A basic plate provides 85 HP, a basic repper provides 2 hp/s. If you survive with damaged armor for 43 seconds, the repper is more valuable than the plate. Less than 43 seconds, the plate is more valuable. Well the thing is, I got shot down to around 110 armor a few times by a single guy in my test matches, sometimes even slightly less than 110 and since I'm using 2 enchanced plates that means I would have died because at skill level 3 it gives me a total of 117 armor I believe per plate. Then again if I don't let that happen it seems to be more important, I guess I really just gotta test it and find out.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
557
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Posted - 2014.04.15 18:18:00 -
[6] - Quote
I was thinking about specking into them myself after getting roasted by one sometime ago .
The hit a lot harder than they use to .
I'm noticing the difference in all the weapons since the change in 1.8 and I believe that weapons seem a lot better .
The differences are very noticeable now when before , I use to die so fast that I couldn't gage the actual effect of the weapon .
Now if they can fix the FG bug and hit detection for sniper rifle's then , everything would be fine .
Your making me want to speck into them now .
Looks like you had some fun there .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
|
Posted - 2014.04.15 18:30:00 -
[7] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:I was thinking about specking into them myself after getting roasted by one sometime ago .
The hit a lot harder than they use to .
I'm noticing the difference in all the weapons since the change in 1.8 and I believe that weapons seem a lot better .
The differences are very noticeable now when before , I use to die so fast that I couldn't gage the actual effect of the weapon .
Now if they can fix the FG bug and hit detection for sniper rifle's then , everything would be fine .
Your making me want to speck into them now .
Looks like you had some fun there . I had a lot of fun indeed but it's really hard to track speed tanking scouts that are running in the distance, and it takes a few seconds to kill heavies in which time they usually get to cover. But all in all it's very fun, just don't expect to kill anyone easily at close range. Seems to be around 75-105 meters where it excels at. But I'm sure the actual ranges are available somewhere.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Smooth Assassin
Stardust incorporation IMMORTAL REGIME
1259
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Posted - 2014.04.15 18:32:00 -
[8] - Quote
Killed by orbitals? = classic camping.
Assassination is my thing.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
|
Posted - 2014.04.15 18:34:00 -
[9] - Quote
Smooth Assassin wrote:Killed by orbitals? = classic camping. I was actually moving around the whole time but it was Domination on Fracture Road, if I was camping I would not have died, you know, on that map the camping spot is immune to orbitals.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
851
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Posted - 2014.04.15 18:37:00 -
[10] - Quote
Congrats! The laser rifle is SO much fun now post-1.8. You can cut people down very quickly, and if you can get smart about managing heat, not even their armor provides much protection.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Awry Barux
Ametat Security Amarr Empire
1909
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Posted - 2014.04.15 18:37:00 -
[11] - Quote
MarasdF Loron wrote:Awry Barux wrote:MarasdF Loron wrote:Anyone care to tell me if I should use 2 plates on those low slots or 1 plate and 1 repper? It depends how often and how long you survive with damaged armor. It's a simple matter of math. A basic plate provides 85 HP, a basic repper provides 2 hp/s. If you survive with damaged armor for 43 seconds, the repper is more valuable than the plate. Less than 43 seconds, the plate is more valuable. Well the thing is, I got shot down to around 110 armor a few times by a single guy in my test matches, sometimes even slightly less than 110 and since I'm using 2 enchanced plates that means I would have died because at skill level 3 it gives me a total of 117 armor I believe per plate. Then again if I don't let that happen it seems to be more important, I guess I really just gotta test it and find out. Yeah, you really just have to feel it out based on your playstyle. If you've got the nanohive skills, rep hives are a good option, especially for suppression fighting like the LR excels at. Personally, when I use armor tanked suits, I like to roll with basic plates, one reactive plate so that I have at least a tiny amount of reps built in, and bring K17/D or Allotek hives.
Nerdier than thou
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
402
|
Posted - 2014.04.15 18:40:00 -
[12] - Quote
Awry Barux wrote:MarasdF Loron wrote:Awry Barux wrote:MarasdF Loron wrote:Anyone care to tell me if I should use 2 plates on those low slots or 1 plate and 1 repper? It depends how often and how long you survive with damaged armor. It's a simple matter of math. A basic plate provides 85 HP, a basic repper provides 2 hp/s. If you survive with damaged armor for 43 seconds, the repper is more valuable than the plate. Less than 43 seconds, the plate is more valuable. Well the thing is, I got shot down to around 110 armor a few times by a single guy in my test matches, sometimes even slightly less than 110 and since I'm using 2 enchanced plates that means I would have died because at skill level 3 it gives me a total of 117 armor I believe per plate. Then again if I don't let that happen it seems to be more important, I guess I really just gotta test it and find out. Yeah, you really just have to feel it out based on your playstyle. If you've got the nanohive skills, rep hives are a good option, especially for suppression fighting like the LR excels at. Personally, when I use armor tanked suits, I like to roll with basic plates, one reactive plate so that I have at least a tiny amount of reps built in, and bring K17/D or Allotek hives. Yeah, I'm using K17/D, gonna be a loooong, long time till I get to proto hives since it's an alt with only like 2.7M SP.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
557
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Posted - 2014.04.16 02:37:00 -
[13] - Quote
MarasdF Loron wrote:Shinobi MumyoSakanagare ZaShigurui wrote:I was thinking about specking into them myself after getting roasted by one sometime ago .
The hit a lot harder than they use to .
I'm noticing the difference in all the weapons since the change in 1.8 and I believe that weapons seem a lot better .
The differences are very noticeable now when before , I use to die so fast that I couldn't gage the actual effect of the weapon .
Now if they can fix the FG bug and hit detection for sniper rifle's then , everything would be fine .
Your making me want to speck into them now .
Looks like you had some fun there . I had a lot of fun indeed but it's really hard to track speed tanking scouts that are running in the distance, and it takes a few seconds to kill heavies in which time they usually get to cover. But all in all it's very fun, just don't expect to kill anyone easily at close range. Seems to be around 75-105 meters where it excels at. But I'm sure the actual ranges are available somewhere. IKR .. I happened to camp at a depot to swarm tanks during a match where my team was getting smashed , well anyway .. this merc was roasting me , they seen me swarming and just ran over and while I was in the optimal that weapon is like jiffy pop and will roast you til you pop .
They couldn't kill me because of the cover but they tried dam hard to .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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