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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
355
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Posted - 2014.04.09 04:13:00 -
[1] - Quote
Soo, I'm just wondering if CCP changed Swarms to be anti shields at some point, because basic swarms deal over 1000 dmg to my Python's shields and knock it around immensely but at the same time Incubus' armor can take the beating indefinitely and receive no knockback... So, did they?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
733
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Posted - 2014.04.09 04:21:00 -
[2] - Quote
MarasdF Loron wrote:Soo, I'm just wondering if CCP changed Swarms to be anti shields at some point, because basic swarms deal over 1000 dmg to my Python's shields and knock it around immensely but at the same time Incubus' armor can take the beating indefinitely and receive no knockback... So, did they?
That is quite literally impossible with standard swarms. You were probably hit with a forge gun round at the same time, the swarms did like 160 damage and the forge gun did the rest.
Standard swarms do 880 damage, and they still only do 80% to shields, so that is a little over 700. Swarms are still bugged though in that they might do little to no damage to you if you are moving.
Fixing swarms
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Night Ward
133
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Posted - 2014.04.09 04:56:00 -
[3] - Quote
MarasdF Loron wrote:Soo, I'm just wondering if CCP changed Swarms to be anti shields at some point, because basic swarms deal over 1000 dmg to my Python's shields and knock it around immensely but at the same time Incubus' armor can take the beating indefinitely and receive no knockback... So, did they?
Something happened. I use to be able to tank Swarms quite easily with my Python, but now as soon as I get hit it send my ship flying away and does immense damage.
My incubus eats swarms though. Just need to look out for the rail based weapons. |
Beld Errmon
1580
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Posted - 2014.04.09 05:59:00 -
[4] - Quote
I'd say the only reason incubus appear to eat swarms is because most have large reps replacing the HP before the next volley lands, and they don't get knocked around as much because they are much heavier than pythons, still if enough swarms are being fired at my incubus the damage starts to add up and flying becomes much harder, leading to accidents.
Rise and rise again until lambs become lions.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
360
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Posted - 2014.04.09 06:45:00 -
[5] - Quote
Magnus Amadeuss wrote:MarasdF Loron wrote:Soo, I'm just wondering if CCP changed Swarms to be anti shields at some point, because basic swarms deal over 1000 dmg to my Python's shields and knock it around immensely but at the same time Incubus' armor can take the beating indefinitely and receive no knockback... So, did they? That is quite literally impossible with standard swarms. You were probably hit with a forge gun round at the same time, the swarms did like 160 damage and the forge gun did the rest. Standard swarms do 880 damage, and they still only do 80% to shields, so that is a little over 700. Swarms are still bugged though in that they might do little to no damage to you if you are moving. That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
360
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Posted - 2014.04.09 06:46:00 -
[6] - Quote
Beld Errmon wrote:I'd say the only reason incubus appear to eat swarms is because most have large reps replacing the HP before the next volley lands, and they don't get knocked around as much because they are much heavier than pythons, still if enough swarms are being fired at my incubus the damage starts to add up and flying becomes much harder, leading to accidents. So what you are basically saying is that Swarms are anti shields now.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Takahiro Kashuken
Red Star. EoN.
3286
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Posted - 2014.04.09 13:12:00 -
[7] - Quote
Hardener on basic swarms stop my regen cold and knock me about
The incubus can rep back passively all the time so it will rep back between volleys and reloads and you will notice it plus less knock abouts aswell
I still prefer my python tbh |
The dark cloud
The Rainbow Effect
2730
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Posted - 2014.04.09 13:35:00 -
[8] - Quote
Ive made a topic about this a while ago: https://forums.dust514.com/default.aspx?g=posts&m=2023575#post2023575
You should take a look and rage that CCP only passed balance onto caldari dropships but not gallente.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Beld Errmon
1580
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Posted - 2014.04.09 13:46:00 -
[9] - Quote
MarasdF Loron wrote:Beld Errmon wrote:I'd say the only reason incubus appear to eat swarms is because most have large reps replacing the HP before the next volley lands, and they don't get knocked around as much because they are much heavier than pythons, still if enough swarms are being fired at my incubus the damage starts to add up and flying becomes much harder, leading to accidents. So what you are basically saying is that Swarms are anti shields now.
I'm not saying any such thing, but others are sighting their own testing to say they are causing more dmg to shields because they got the balance hammer and armor hasn't, once thats worked out, we will both suffer and the humble incubus will suffer far worse with the bonus swarms get vs armor.
Soon it will be 2 volleys of swarms and one blast from a forge gun, no more sky tank bothering anyone, I'm sure many will be happy about that.
Rise and rise again until lambs become lions.
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Atiim
Living Like Larry Schwag
6482
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Posted - 2014.04.09 13:50:00 -
[10] - Quote
MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields?
If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Moochie Cricket
Fatal Absolution Dirt Nap Squad.
638
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Posted - 2014.04.09 15:07:00 -
[11] - Quote
Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active.
Because it is a light weapon. We need more heavy av weapons imho.
"Military training is preferable, but anyone who can fly a plane would be useful."
"I can fly. I'm pilot."
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Atiim
Living Like Larry Schwag
6484
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Posted - 2014.04.09 15:40:00 -
[12] - Quote
Moochie Cricket wrote:Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because it is a light weapon. We need more heavy av weapons imho. That argument is a fallacy.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
367
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Posted - 2014.04.09 19:14:00 -
[13] - Quote
I actually did check that before I got the chance to play 1.8 and I forgot it but I did rage, lol.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
367
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Posted - 2014.04.09 19:18:00 -
[14] - Quote
Moochie Cricket wrote:Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because it is a light weapon. We need more heavy av weapons imho. Not because it's light weapon but because it's designed to be used against armor, not shields. Basic swarms should be doing 704 dmg to shields, not over 1000. Basic damage is 880 -20% against shields and +20% against armor, it's actually getting the bonus that it's supposed to be getting against armor.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
739
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Posted - 2014.04.09 19:20:00 -
[15] - Quote
MarasdF Loron wrote:Moochie Cricket wrote:Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because it is a light weapon. We need more heavy av weapons imho. Not because it's light weapon but because it's designed to be used against armor, not shields. Basic swarms should be doing 704 dmg to shields, not over 1000. Basic damage is 880 -20% against shields and +20% against armor, it's actually getting the bonus that it's supposed to be getting against armor.
No, like i said, you were getting hit by something else. The only issue anyone has had with swarms is
1) standards are ridiculously underpowered
2) they do not apply damage VERY often
No one has ever shown one bit of evidence that a swarm somehow did too much damage.... you stand alone.
Fixing swarms
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
367
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Posted - 2014.04.09 19:29:00 -
[16] - Quote
Magnus Amadeuss wrote:MarasdF Loron wrote:Moochie Cricket wrote:Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because it is a light weapon. We need more heavy av weapons imho. Not because it's light weapon but because it's designed to be used against armor, not shields. Basic swarms should be doing 704 dmg to shields, not over 1000. Basic damage is 880 -20% against shields and +20% against armor, it's actually getting the bonus that it's supposed to be getting against armor. No, like i said, you were getting hit by something else. The only issue anyone has had with swarms is 1) standards are ridiculously underpowered 2) they do not apply damage VERY often No one has ever shown one bit of evidence that a swarm somehow did too much damage.... you stand alone. Go out there and try flying Pythons yourself and you will know I am right.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Atiim
Living Like Larry Schwag
6489
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Posted - 2014.04.09 19:32:00 -
[17] - Quote
Or you could provide some actual evidence.
I'm pretty sure that's how things work around here.
#LivingLikeLarry
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
367
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Posted - 2014.04.09 19:35:00 -
[18] - Quote
Atiim wrote:Or you could provide some actual evidence.
I'm pretty sure that's how things work around here. And how do you suppose I do that when I have no recording equipment?
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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Auris Lionesse
Capital Acquisitions LLC Dirt Nap Squad.
711
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Posted - 2014.04.09 19:36:00 -
[19] - Quote
Did they get rid of the 45% dropship damage reduction?
I haven't played 1.8 but are swarms soloing dropships post hotfix?
Gallente Heavy Ninja Turtles! Gallente Heavy Ninja Turtles!
Heroes in a half Gank!
TURTLE POWER!!!
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MarasdF Loron
Fatal Absolution Dirt Nap Squad.
367
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Posted - 2014.04.09 19:51:00 -
[20] - Quote
Auris Lionesse wrote:Did they get rid of the 45% dropship damage reduction?
I haven't played 1.8 but are swarms soloing dropships post hotfix? They can solo Pythons if you get them to crash with the knockback, otherwise they just fly away.
R.I.P. Pre-1.7 Vehicles & AV, you will be missed.
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darkiller240
K-A-O-S theory
714
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Posted - 2014.04.09 20:06:00 -
[21] - Quote
Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because they were STD against a PRO fitted ADS
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
743
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Posted - 2014.04.09 20:14:00 -
[22] - Quote
darkiller240 wrote:Atiim wrote:MarasdF Loron wrote: That's the thing, it should be impossible, I've done a lot testing so I know what I'm talking about, 3 volleys of STD Swarms will take down my Python's shields if it's not hardened and I don't use hardeners.
Why should 3 Swarm Volleys not take down your Python's shields? If someone unloads a clip from an AV weapon into you, it should have an effect. Especially if your hardeners aren't active. Because they were STD against a PRO fitted ADS
You guys heard it here first, standard weapons should not effect protoype equipment. This means, logically, that all standard AR/ScR/CR/RR should for now on not take out a proto heavies shields. Standard forge guns should only tickle vehicle users until they are inevitably destroyed by god-mode.
Fixing swarms
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