KING CHECKMATE
Tal-Romon Legion Amarr Empire
4977
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Posted - 2014.04.08 02:39:00 -
[1] - Quote
Foxhound Elite wrote:I've been making posts about the Mobile CRU since closed beta. Since 1.8 deployed with the changes to drop uplinks, there is no better time than now to address the issues regarding the Mobile CRU.
- Reduced spawn timer: The Mobile CRU should have a 3 second spawn timer. A faster alternative to the slower drop-uplinks
- War Points for pilot: Each infantry spawn via the Mobile CRU should reward the operator with WP equivalent to the reward players with drop-uplinks receive for friendlies spawning through their own.
- Universal spawn: All players on the team should be allowed to spawn via the Mobile CRU. Currently, not every player can spawn through the Mobile CRU active on their team. The icon does not show up on the respawn mini-map. Source: Thorough testing through Planetary Conquest battles between squad & team members.
These changes would change the role of dropships in Dust 514. It would entice more players to fly and play a supportive role, rather than just an 'one use air-taxi' or a flying death machine.
I LOVE this idea. As the sucky tank driver that i am i WOULD however heavily invest in a Highly Mobile or HEavily Tank mobile CRU for my whole team to spawn in and dedicate entire games just spawning people next to objectives :3
You also forgot: GÖª If there is only ONE gun or no Space left in a ground vehicle , the blue dots will spawn outside the vehicle.
DONE! :3
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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KING CHECKMATE
Tal-Romon Legion Amarr Empire
4977
|
Posted - 2014.04.08 02:55:00 -
[2] - Quote
Gemini Reynolds wrote:KING CHECKMATE wrote:Foxhound Elite wrote:I've been making posts about the Mobile CRU since closed beta. Since 1.8 deployed with the changes to drop uplinks, there is no better time than now to address the issues regarding the Mobile CRU.
- Reduced spawn timer: The Mobile CRU should have a 3 second spawn timer. A faster alternative to the slower drop-uplinks
- War Points for pilot: Each infantry spawn via the Mobile CRU should reward the operator with WP equivalent to the reward players with drop-uplinks receive for friendlies spawning through their own.
- Universal spawn: All players on the team should be allowed to spawn via the Mobile CRU. Currently, not every player can spawn through the Mobile CRU active on their team. The icon does not show up on the respawn mini-map. Source: Thorough testing through Planetary Conquest battles between squad & team members.
These changes would change the role of dropships in Dust 514. It would entice more players to fly and play a supportive role, rather than just an 'one use air-taxi' or a flying death machine. I LOVE this idea. As the sucky tank driver that i am i WOULD however heavily invest in a Highly Mobile or HEavily Tank mobile CRU for my whole team to spawn in and dedicate entire games just spawning people next to objectives :3 You also forgot: GÖª If there is only ONE gun or no Space left in a ground vehicle , the blue dots will spawn outside the vehicle.DONE! :3 As a current user of this tactic currently: They already do, even if you only have a main gun on the tank. Granted, they spawn in and clip into the main gun, but just roll a bit and that tends to shake them loose. And people seem to like spawning in under the blaster umbrella of covering fire.
DIDNT KNOW THIS.
Fuuuutuuuureee...............
Like drones? = https://forums.dust514.com/default.aspx?g=posts&t=153604&find=unread
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