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Foxhound Elite
The Rainbow Effect Negative-Feedback
673
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Posted - 2014.04.06 12:42:00 -
[1] - Quote
Can you please fix the bugged small missile turrets? In this build with the threat of powerful AV back on the field & ineffective shield modules, I have to rely on killing the enemy first before they shoot me and my Python down.
It's even harder to do this when small missiles regularly 'jam', or fire 16 missiles instead of 8 in one clip, yet in this scenario, every second missile is a 'dud' and does no damage, thus; doing half DPS. Needs to be addressed, it's my entire playstyle!
I'd fly about using my Mobile CRU & being an actual 'dropship' pilot if they rewarded me for spawns, though... but for now, i'm going to stick with blowing sh*t up!
Python pilot, troop-transport specialist and an all-round ballbag.
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Yeeeuuuupppp
KILL-EM-QUICK
234
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Posted - 2014.04.06 12:46:00 -
[2] - Quote
Wrong section
CCP Saberwing: " War elephants for 1.9
Mic status: Muted
Feel the wrath of my troll
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Foxhound Elite
The Rainbow Effect Negative-Feedback
673
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Posted - 2014.04.06 12:50:00 -
[3] - Quote
Yeeeuuuupppp wrote:Wrong section
Posted it repeatedly in the right section but I'm not so sure of CCP employees check there very often.
Python pilot, troop-transport specialist and an all-round ballbag.
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Arx Ardashir
Imperium Aeternum
759
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Posted - 2014.04.06 12:51:00 -
[4] - Quote
Sounds like it's not a turret bug, but the "skills not applying upon spawn" bug that corrects itself sometime within the first 60 seconds of spawning in.
Unless your experiencing this for the entire match, then it might be either a variant of the bug where vehicle/dropship skills aren't applying, or perhaps its own turret bug.
The nature of the skills bug is that the client (your PS3) recognizes you have the skills (thus your health shows as not full or your ADS fires as fast as it should) but the server isn't recognizing your skills (thus you only have original base health + modules or missiles only come out of your turret when the server thinks they should).
Amarr Master - All Amarr Dropsuits at lvl 5.
Ghosts Chance's hero for 3/1/14.
A manu dei et tet rimon.
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Foxhound Elite
The Rainbow Effect Negative-Feedback
673
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Posted - 2014.04.06 12:53:00 -
[5] - Quote
Arx Ardashir wrote:Sounds like it's not a turret bug, but the "skills not applying upon spawn" bug that corrects itself sometime within the first 60 seconds of spawning in.
Unless your experiencing this for the entire match, then it might be either a variant of the bug where vehicle/dropship skills aren't applying, or perhaps its own turret bug.
The nature of the skills bug is that the client (your PS3) recognizes you have the skills (thus your health shows as not full or your ADS fires as fast as it should) but the server isn't recognizing your skills (thus you only have original base health + modules or missiles only come out of your turret when the server thinks they should).
Happens throughout the match, not just at the beginning. And it happens randomly, but it's 75% of the time these bugs are in-effect.. it's cost me alot of ships so far & has saved many enemy clones from being blown up.
Python pilot, troop-transport specialist and an all-round ballbag.
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