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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1310
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Posted - 2014.04.05 05:24:00 -
[1] - Quote
GǪover every other kind of tank.
-They are excellent at AV as blasters aren't nearly as effective considering DPS and range and missiles are completely walled by shield tanks (and what scrub drives anything but a rail Sica + Damage Mod + Hardener?).
-They are the easiest turrets to fit, meaning more defensive and/or offensive mods.
-Even a fully MLT fit Sica can pretty much kill any other tank before overheating.
-Infantry aren't too hard to hit if you actually have aim.
Seriously, why bother with any other turret? I think that, due to the HUGE nerf to hardeners (each reduced by 33-45%), rails need at least a 20% reduction to damage (MLT/STD: 1160, ADV: 1333, PRO: 1500) and damage mods reduced to at most 20%.
Me in my ADS: 1,2
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Operative 1171 Aajli
Bragian Order Amarr Empire
1767
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Posted - 2014.04.05 05:25:00 -
[2] - Quote
And here lies the very problem for tanks atm.
Brick tanking a scout suit since April 2013!
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Jackof All-Trades
The Black Renaissance
545
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Posted - 2014.04.05 06:13:00 -
[3] - Quote
Rails are awkward at close range, but that's literally about it.
"Pulvis et umbra sums." We are but dust and shadow GÇò Horace, The Odes of Horace
\
Omni-Specialist
/ Focus: Gallente
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Nocturnal Soul
Immortal Retribution
2694
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Posted - 2014.04.05 06:19:00 -
[4] - Quote
Won't stop my REs from blow'n you up
Its alright everyone, no need to worry it's just an Amarr scout :(
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5518
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Posted - 2014.04.05 06:21:00 -
[5] - Quote
Jackof All-Trades wrote:Rails are awkward at close range, but that's literally about it. They are, but a Militia Railgun out DPSs my Ion Cannon in a head to head fight.
There's a huge problem with that.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Alena Ventrallis
PAND3M0N1UM Lokun Listamenn
1140
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Posted - 2014.04.05 06:23:00 -
[6] - Quote
Sgt Kirk wrote:Jackof All-Trades wrote:Rails are awkward at close range, but that's literally about it. They are, but a Militia Railgun out DPSs my Ion Cannon in a head to head fight. There's a huge problem with that. The issue is that CCP designed large blasters to be AP, and railguns to be AV. So the blaster is weaker than the railgun by design.
Best PVE idea I've seen.
Fixed link.
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Sgt Kirk
Fatal Absolution Dirt Nap Squad.
5518
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Posted - 2014.04.05 06:24:00 -
[7] - Quote
Alena Ventrallis wrote:Sgt Kirk wrote:Jackof All-Trades wrote:Rails are awkward at close range, but that's literally about it. They are, but a Militia Railgun out DPSs my Ion Cannon in a head to head fight. There's a huge problem with that. The issue is that CCP designed large blasters to be AP, and railguns to be AV. So the blaster is weaker than the railgun by design. Can I get a Large Plasma cannon Turret then.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
9268
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Posted - 2014.04.05 06:25:00 -
[8] - Quote
Vulpes Dolosus wrote:GǪover every other kind of tank.
-They are excellent at AV as blasters aren't nearly as effective considering DPS and range and missiles are completely walled by shield tanks (and what scrub drives anything but a rail Sica + Damage Mod + Hardener?).
-They are the easiest turrets to fit, meaning more defensive and/or offensive mods.
-Even a fully MLT fit Sica can pretty much kill any other tank before overheating.
-Infantry aren't too hard to hit if you actually have aim.
Seriously, why bother with any other turret? I think that, due to the HUGE nerf to hardeners (each reduced by 33-45%), rails need at least a 20% reduction to damage (MLT/STD: 1160, ADV: 1333, PRO: 1500) and damage mods reduced to at most 20%.
EDIT: I think much higher fitting costs would also be a good way to balance them. Prevent them from being able to brawl unclose and keep them at a distance.
I can't find a reason to run one. Tank vs Tank is far to easy for me with Rails.
I'm sticking to Missiles and Blasters. Missiles are a lot of fun and a real challenge to work well and Blasters.....well they are pretty good at eating away tank armour and shield when coupled with small missile and Railgun turrets.
"Get thine Swag out of my face! Next you'll be writing #YOLOswagforJamyl in all your posts!"
-Dagger Two
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Magnus Amadeuss
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
676
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Posted - 2014.04.05 06:26:00 -
[9] - Quote
Vulpes Dolosus wrote:GǪover every other kind of tank.
-They are excellent at AV as blasters aren't nearly as effective considering DPS and range and missiles are completely walled by shield tanks (and what scrub drives anything but a rail Sica + Damage Mod + Hardener?).
-They are the easiest turrets to fit, meaning more defensive and/or offensive mods.
-Even a fully MLT fit Sica can pretty much kill any other tank before overheating.
-Infantry aren't too hard to hit if you actually have aim.
Seriously, why bother with any other turret? I think that, due to the HUGE nerf to hardeners (each reduced by 33-45%), rails need at least a 20% reduction to damage (MLT/STD: 1160, ADV: 1333, PRO: 1500) and damage mods reduced to at most 20%.
EDIT: I think much higher fitting costs would also be a good way to balance them. Prevent them from being able to brawl unclose and keep them at a distance.
If you want those high kill scores, you need to run a blaster because it is without a doubt the very best anti-infantry weapon. Plus you can kill them out to 200M, which is only -100 M from the railgun's range.
Fixing swarms
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1313
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Posted - 2014.04.05 07:07:00 -
[10] - Quote
Magnus Amadeuss wrote:If you want those high kill scores, you need to run a blaster because it is without a doubt the very best anti-infantry weapon. Plus you can kill them out to 200M, which is only -100 M from the railgun's range. The problem is, once you start doing good, any old average joe can call in a Sica w/ damage mods/hardener/whatever and KO you, no matter what fit you're in. I'd rather score low and not lose a tank than get ganked every time by some scrub with a MLT rail. (Besides, with the new vehicle damage points, you could possible score more with a rail than blaster).
Me in my ADS: 1,2
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Vulpes Dolosus
SVER True Blood General Tso's Alliance
1314
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Posted - 2014.04.05 18:47:00 -
[11] - Quote
*Bump bump sugar lump rump*
Me in my ADS: 1,2
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Cat Merc
Ahrendee Mercenaries Dirt Nap Squad.
8099
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Posted - 2014.04.05 18:52:00 -
[12] - Quote
Rail is Caldari.
CCP = Caldari scum
My intentions is to have a fun game for everyone.
If I seem to be biased, I have good hard data to back it up.
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