Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
497
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Posted - 2014.04.03 13:49:00 -
[1] - Quote
When will the stats get fixed for the Caldari heavy series suits ???
Don't need to tell you what incorrect stats does for a suits performance , at least I shouldn't have to .
When will the hands get fixed for the Caldari light series suits , it's still showing Gal hands .
On a side note . The mechanic's need to me more pronounced for remote explosives . Jihad jeeps have been incorporated into the game but when the vehicle is destroyed at times , before reaching the designated attempted kill ... it still blows the vehicle up .
Attacking theses attempts are the only counter but if they are allowed to still carry on in this way something needs to be done . Too many time's I have destroyed these attempts , only to still have my HAV destroyed in the process . I don't know if it's because of distance or what and if so then the blast should be deadened by said vehicle's destruction .
This just seems like a win ... win for those who attempt this tactic and a automatic loss for the one's trying to defend said tactic .
Please look into this . It just happened to me AGAIN today and has happened several times in the past .
The hit detection is bad on the large turrets and sniper rifle's ... might need some looking into as well .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Shinobi MumyoSakanagare ZaShigurui
The Containment Unit
504
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Posted - 2014.04.04 05:33:00 -
[2] - Quote
Also how or why is it , when you kill a jihad jeeper .. you don't get the kill but they get the kill when their attempt is successful ???
It says that they , " Committed Suicide " but when they are successful it says in the kill feed that the successful kill was confirmed by said explosive device .
They get more points for a successful attempt but when opposed , not only do the get the points for the kill but for the confirmed vehicle kill ... while defended attempts only get the equipment points and no kill .
Can you look into this CCP ?
Thank you .
Stop asking for tiercide , your killing variety and the fun of this game at the same dam time .
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Zetsumi Ravencroft
Ultramarine Corp
16
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Posted - 2014.04.06 11:56:00 -
[3] - Quote
Shinobi MumyoSakanagare ZaShigurui wrote:Also how or why is it , when you kill a jihad jeeper .. you don't get the kill but they get the kill when their attempt is successful ???
It says that they , " Committed Suicide " but when they are successful it says in the kill feed that the successful kill was confirmed by said explosive device .
They get more points for a successful attempt but when opposed , not only do the get the points for the kill but for the confirmed vehicle kill ... while defended attempts only get the equipment points and no kill .
Can you look into this CCP ?
Thank you .
Ok, the thing is that when remote explosives or proximity mines are detonated by a shot, they do damage to ANYTHING around them regardless of whether it is red or blue... hence why you can be walking over some friendly proxy mines or an RE, someone can shoot it, and it will blow you into pieces ((Had this happen to me in a FW match once with some proxy mines, was not happy since it cost me a full advanced fitted heavy suit)).
If the explosion of the RE is what destroys the LAV, it will say the driver committed suicide because they were killed by their own RE's damage instead of the damage you dealt with your tank's turret, while you get the equipment destruction points for blowing up the REs strapped to the LAV.
Now, speaking from personal experience here from an encounter with an LAV that failed its suicide run on me, if you kill the vehicle without shooting the REs, you will get credit for the kill, the vehicle kill, the vehicle damage depending on if it came at you with full HP or not, as well as equipment destruction points for every RE that was strapped to the bloody thing. In an example taken from my own experience, I was running infantry support with my Madrugar (Double scanner, blaster turret, 1 hardener, 1 heavy rep, 120mm Armor Plates), and I had a Jihad Jeep chase me around and run into me, only to have it not destroy itself on impact due to not having enough speed thanks to the uneven terrain I was on... however, the little remaining armor it did have after the bump was enough for me to kill it with a burst from my blaster turret and kill the LAV itself with out hitting the REs on it, netting me a very nice catch of WPs for the death of the driver, and the destruction of the LAV and his bombs.
M.A.G - Former RAVEN
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