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Author |
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saxonmish
Third Rock From The Sun
51
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Posted - 2014.04.01 11:00:00 -
[1] - Quote
I've been using the normal submachine gun alot lately and have notice you dont get a clear indication when your shooting someone with it, somtimes i am actually suprised i killed the guy i was focused on because it seemed like guess work with no hit markers showing up, it actually looks like im missing but i can hear the armour noise. I was just wondering if anyone else has experienced this?
7Th in the world for kills.
NOT GONNA STOP SLAYING TILL I'M NO.1.
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Denchlad 7
Molon Labe. General Tso's Alliance
126
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Posted - 2014.04.01 11:04:00 -
[2] - Quote
The SMG has felt rather strange lately. It just doesnt feel like all of my bullets are connecting? Yet when I aim with it, every shot seems to connect perfectly. I just assumed it has more dispersion now when firing from the hip than it used to. However hit detection is a possibility too.
Was attempting to proto every weapon a bad idea? Yes. 10 so far
If you can't accept change, you will fail in this world
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Joel II X
Dah Gods O Bacon
2110
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Posted - 2014.04.01 11:04:00 -
[3] - Quote
Didn't they take away the marker some time ago? If you're hitting them, you can see their health bars unless they're cloaked. |
Jastad
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
683
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Posted - 2014.04.01 11:06:00 -
[4] - Quote
Have the same feeling, i switch my A.SMG for the B.SMG
the Breach seem to suffer less than the A.smg
Amarr SCR user.
Believe in the FORGE, young padawans
C'èSoloDoloreSuCharlie
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KalOfTheRathi
Nec Tributis
1119
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Posted - 2014.04.01 11:07:00 -
[5] - Quote
Hit detection in Dust has been broken since way before Uprising.
Wait, are you saying some of it has been fixed? Cause I am still having to aim off target to get kills.
And so it goes.
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saxonmish
Third Rock From The Sun
51
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Posted - 2014.04.01 11:12:00 -
[6] - Quote
i was just wondering because i didnt know if it was right or not, ive been a logi for the last 3 months so the sub wasnt used but now im a scout its a big part of my play style and it just feels wrong to use but i will try the breach sub out.
7Th in the world for kills.
NOT GONNA STOP SLAYING TILL I'M NO.1.
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saxonmish
Third Rock From The Sun
51
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Posted - 2014.04.01 11:14:00 -
[7] - Quote
KalOfTheRathi wrote:Hit detection in Dust has been broken since way before Uprising. Wait, are you saying some of it has been fixed? Cause I am still having to aim off target to get kills. i have notice that with the rail rifle you can fire within 1m either side of an enemy that is running and cause damage or simply kill them
7Th in the world for kills.
NOT GONNA STOP SLAYING TILL I'M NO.1.
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hold that
Krusual Covert Operators Minmatar Republic
84
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Posted - 2014.04.01 11:17:00 -
[8] - Quote
yeah in this game you get penalized for raising ars to sharpshooter 5, it's better to do what you do with the SMG |
PLAYSTTION
GamersForChrist
78
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Posted - 2014.04.01 11:49:00 -
[9] - Quote
saxonmish wrote:I've been using the normal submachine gun alot lately and have notice you dont get a clear indication when your shooting someone with it, somtimes i am actually suprised i killed the guy i was focused on because it seemed like guess work with no hit markers showing up, it actually looks like im missing but i can hear the armour noise. I was just wondering if anyone else has experienced this? Ive noticed hit detection on everything is bad
-Open Beta Vet 19 mil sp-
Laser+Flaylock
Dust 514 recruitment link here.
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