Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Spartacus Dust
NECROM0NGERS Caps and Mercs
211
|
Posted - 2014.03.30 02:50:00 -
[1] - Quote
We've had 4 fights today in Hrober, it was awesome, good fights Ahrendee Mercenaries and the ringers from FA/IMPS
I think everyone in the community can agree that 120 clones isn't enough though, we got pretty close a few times, but oh well, had a few fun fights in the sky, lost my vaga, Killed a few ships, all in all good fun.
CPM has told CCP 120 clones isn't enough, they are right, definitely need more. The Defenders in PC already have billions of isk and more clones to defend with (300/450) to add to it, they get to set their own timers, I see no reason why clone packs can't be upgraded to a proper size that makes it more worth while.
That being said great fight DNS, look forward to our next engagements :)
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
|
Fiddlestaxp
TeamPlayers Negative-Feedback
652
|
Posted - 2014.03.30 03:32:00 -
[2] - Quote
Spartacus Dust wrote:We've had 4 fights today in Hrober, it was awesome, good fights Ahrendee Mercenaries and the ringers from FA/IMPS
I think everyone in the community can agree that 120 clones isn't enough though, we got pretty close a few times, but oh well, had a few fun fights in the sky, lost my vaga, Killed a few ships, all in all good fun.
CPM has told CCP 120 clones isn't enough, they are right, definitely need more. The Defenders in PC already have billions of isk and more clones to defend with (300/450) to add to it, they get to set their own timers, I see no reason why clone packs can't be upgraded to a proper size that makes it more worth while.
That being said great fight DNS, look forward to our next engagements :) I would be cool with tiered clone packs, but the price would have to balloon as the number of clones went up. Defenders should always have a slight advantage. |
Heimdallr69
Heaven's Lost Property
1964
|
Posted - 2014.03.30 03:35:00 -
[3] - Quote
Fiddlestaxp wrote:Spartacus Dust wrote:We've had 4 fights today in Hrober, it was awesome, good fights Ahrendee Mercenaries and the ringers from FA/IMPS
I think everyone in the community can agree that 120 clones isn't enough though, we got pretty close a few times, but oh well, had a few fun fights in the sky, lost my vaga, Killed a few ships, all in all good fun.
CPM has told CCP 120 clones isn't enough, they are right, definitely need more. The Defenders in PC already have billions of isk and more clones to defend with (300/450) to add to it, they get to set their own timers, I see no reason why clone packs can't be upgraded to a proper size that makes it more worth while.
That being said great fight DNS, look forward to our next engagements :) I would be cool with tiered clone packs, but the price would have to balloon as the number of clones went up. Defenders should always have a slight advantage. It would make more since for PC to be like skirmish 1.0
Removed inappropriate content - CCP Logibro
|
noobsniper the 2nd
POISION ROSES Galactic Skyfleet Empire
355
|
Posted - 2014.03.30 04:24:00 -
[4] - Quote
Yeah we had some good fights earlier today gg dns it was fun although I was the only one on my team that went double positive in all 3 games lol
"things are made of stuff"-Bill Nye
MAG vet raven ftw
Pre 1.8 scout don't throw me in with that rift raft
|
Kain Spero
Escrow Removal and Acquisition Dirt Nap Squad.
3143
|
Posted - 2014.03.30 05:32:00 -
[5] - Quote
I think it's extremely obvious that clones packs need to be bumped back to their original number of 150.
Owner of Spero Escrow Services
Follow @KainSpero for Dust and CPM news
|
Spartacus Dust
NECROM0NGERS Caps and Mercs
213
|
Posted - 2014.03.30 06:36:00 -
[6] - Quote
Kain Spero wrote:I think it's extremely obvious that clones packs need to be bumped back to their original number of 150.
Lol I couldn't have said that any better myself, there you go for all you crazy conspiracy theorist, this from the man who my alliance just attacked in space and an entire planet all day.
Kain wants fights just as much as the rest of us and he wants the game to succeed too, I enjoyed fighting his armies :P
That curse was a nice new surprise.
Twitter @Matthew_Dust
Candidate for the CPM1 One Universe//One War
|
GeneralButtNaked
Amarr Templars
940
|
Posted - 2014.03.30 12:29:00 -
[7] - Quote
Fiddlestaxp wrote: I would be cool with tiered clone packs, but the price would have to balloon as the number of clones went up. Defenders should always have a slight advantage.
Before rails got nerfed, defenders always had a great advantage as far as maps went. They had the better side on all three maps. The only one without a clear advantage to the defenders was Iron Delta, and if you played it right they couldn't even make a drive to the peak.
Real AV doesn't stop until all the tanks are dead.
|
Canari Elphus
Dirt Nap Squad.
1310
|
Posted - 2014.03.30 17:14:00 -
[8] - Quote
Personally, I like the idea of massive sized clone packs for a large price, especially if you brought back Skirmish 1.0 for PC
The defenders dont have an MCC which gives them the disadvantage of having a limited time to take out the districts defenses and capture the objective but, with that handicap, they can zerg clones to just keep pushing the lines.
Canari Elphus for CPM1
|
bigolenuts
Dirt Nap Squad.
432
|
Posted - 2014.03.30 18:59:00 -
[9] - Quote
48v48 with minimum of 350v350 clones would be nice. Clone costs are through the roof with a tiered cost, like someone else said. Increased player count would start to separate the elite from the others.
I know you are but what am I?
|
|
|
|
Pages: 1 :: [one page] |