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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Mejt0
Made in Poland... E-R-A
131
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Posted - 2014.03.29 21:17:00 -
[1] - Quote
Eqiupment should be..i dunno limited in some kind or remove some effects from them so there will be less lags from spam..
My passive scan (cal) does not catch more than half the enemy team down there.
Best map and worts at same time :/ |
Rynoceros
Rise Of Old Dudes
3426
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Posted - 2014.03.29 21:20:00 -
[2] - Quote
Don't nerf the equipment, buff development.
I GÖú Kittens.
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Patrick57
Holdfast Syndicate Amarr Empire
6365
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Posted - 2014.03.29 21:21:00 -
[3] - Quote
That map is always laggy, even without equipment spam. |
Atiim
Living Like Larry Schwag
6257
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Posted - 2014.03.29 21:24:00 -
[4] - Quote
CCP is aware of the equipment spam issue, and is already working on it.
CCP Remnant wrote: Use of equipment is obviously encouraged but abuse of any system to the point where itGÇÖs detrimental to gameplay is obviously a problem. So, yeah, itGÇÖs definitely an issue. WeGÇÖd like to approach the problem by first increasing the PG/CPU costs along with role-specific skills that reduce those costs to discourage mass fitting of drop uplinks and nanohives, and put them back into the hands of the specialists. Eventually, weGÇÖd want to introduce the ability for the enemy to hack a piece of equipment and take ownership of it (to encourage smarter placement of equipment instead of dumping dozens in plain sight) and have War Barge-fired EMP strikes that destroy all equipment over a very large area.
Also
The Snack That Smiles Back! "Swarmers"
[s]Text[/s] <-------- That's how you make a strike-through
-HAND
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Mejt0
Made in Poland... E-R-A
131
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Posted - 2014.03.29 21:32:00 -
[5] - Quote
Atiim wrote:CCP is aware of the equipment spam issue, and is already working on it. CCP Remnant wrote: Use of equipment is obviously encouraged but abuse of any system to the point where itGÇÖs detrimental to gameplay is obviously a problem. So, yeah, itGÇÖs definitely an issue. WeGÇÖd like to approach the problem by first increasing the PG/CPU costs along with role-specific skills that reduce those costs to discourage mass fitting of drop uplinks and nanohives, and put them back into the hands of the specialists. Eventually, weGÇÖd want to introduce the ability for the enemy to hack a piece of equipment and take ownership of it (to encourage smarter placement of equipment instead of dumping dozens in plain sight) and have War Barge-fired EMP strikes that destroy all equipment over a very large area.
Also
Thanks. Hope they will introduce it in some hotfix. |
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