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Thread Statistics | Show CCP posts - 3 post(s) |
KGB Sleep
914
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Posted - 2014.03.27 09:54:00 -
[1] - Quote
Look!
Because beer, that's why.
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KGB Sleep
915
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Posted - 2014.03.27 10:25:00 -
[2] - Quote
CCP Logibro wrote:It was always a maybe.
Maybes are serious business when reallocating SP.
I'm glad you guys decided to hold off and see how the heavies do for a bit.
Thanks for keeping us updated in the hotfix thread.
Because beer, that's why.
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KGB Sleep
917
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Posted - 2014.03.27 10:55:00 -
[3] - Quote
NextDark Knight wrote:Thanks for the time to let the players test. I hope you will look hard into allowing the Flux to break the rep tools lock on which will help significantly. That bref few seconds the logies need to relock will go miles to helping against heavy spam. With the reduction to 2 Fluxs now shouldn't be to powerful.
Can you ask the devs if it's even possible to program this into the game?
You know what would be even dirtier is a flashbang effect.
Then, you could outright kill the logi before the heavy regains vision.
It would be worth it just to see people run into walls and fall off of ledges.
True ninja tactics, oh crap scouts with bangs?
Uncloak, shank someone, drop a fluxbang and disappear.
Because beer, that's why.
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KGB Sleep
924
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Posted - 2014.03.28 08:25:00 -
[4] - Quote
They're discussing what they want to do with the medium suits but aren't ready to talk to us about it.
It is understandable, they have 1.8 and fanfest on their plate.
Because beer, that's why.
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KGB Sleep
926
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Posted - 2014.03.28 11:00:00 -
[5] - Quote
crazy space 1 wrote:Disturbingly Bored wrote:CCP Saberwing wrote:We're going to collect and look at the data before we change anything. We just wanted to give you guys a heads up that there is the possibility of a change so that you knew that before jumping in and spending your SP. :) Please keep digging deep into that data, my good dev. And if you decide Heavies need a tweak, please think outside the box beyond a straight HP nerf. There are better and more interesting ways to tackle it (bonus changes, locking Sentinels to heavy weapons, HMG rate of fire tweak, etc. etc. take your pick.) I like the idea of removing the sidearm from the sentinel as long as they get an extra module slot over the basic heavy
That leaves Forge Gunners out to dry though. That's completely unfair.
Because beer, that's why.
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KGB Sleep
927
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Posted - 2014.03.28 11:13:00 -
[6] - Quote
I was scared too.
But don't let that stop you from having fun.
Spend it man you'll be ok.
Because beer, that's why.
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