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Lorhak Gannarsein
Science For Death
2320
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Posted - 2014.03.24 19:11:00 -
[1] - Quote
My Amarr suit is too slow to punch people and my scanning radius is too short to make improving precision worthwhile :(
what do?
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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Reav Hannari
Red Rock Outriders
3442
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Posted - 2014.03.24 19:14:00 -
[2] - Quote
Damage modules. Yes, even 5% per complex is still worth it if you are an armor tanker. Don't listen to the brick-tankers.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Rynoceros
Rise Of Old Dudes
3310
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Posted - 2014.03.24 19:16:00 -
[3] - Quote
I'll be in one. Bricked lows, Damage highs. It's the Sentinel Hunter.
I GÖú Kittens.
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Lorhak Gannarsein
Science For Death
2320
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Posted - 2014.03.24 19:17:00 -
[4] - Quote
Reav Hannari wrote:Damage modules. Yes, even 5% per complex is still worth it if you are an armor tanker. Don't listen to the brick-tankers.
I only have three low slots. Not enough armour to make them mathematically viable :(
I'll probably fit one though.
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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shadow drake35
the third day Galactic Skyfleet Empire
89
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Posted - 2014.03.24 19:17:00 -
[5] - Quote
Lorhak Gannarsein wrote:My Amarr suit is too slow to punch people and my scanning radius is too short to make improving precision worthwhile :(
what do? they dont want you to so they can kill you faster
MAG Raven, Valor, and S.V.E.R. Veteran
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Reav Hannari
Red Rock Outriders
3443
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Posted - 2014.03.24 19:21:00 -
[6] - Quote
Lorhak Gannarsein wrote:Reav Hannari wrote:Damage modules. Yes, even 5% per complex is still worth it if you are an armor tanker. Don't listen to the brick-tankers. I only have three low slots. Not enough armour to make them mathematically viable :( I'll probably fit one though.
What suit and how much HP do you think you need?
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Lorhak Gannarsein
Science For Death
2322
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Posted - 2014.03.24 19:23:00 -
[7] - Quote
Reav Hannari wrote:Lorhak Gannarsein wrote:Reav Hannari wrote:Damage modules. Yes, even 5% per complex is still worth it if you are an armor tanker. Don't listen to the brick-tankers. I only have three low slots. Not enough armour to make them mathematically viable :( I'll probably fit one though. What suit and how much HP do you think you need?
I'm Amarr Assault :P
I'm running 2x basic plates, 1x complex repper and either 2x extender and 1x damage mod or just flat 3x extender :P
Thanks to 5 free PG from the patch I can now fit an Allotek (R) Nanohive, an Ishukone SMG and a Core, on top of my Viziam :P
I've built all my fittings already; I was hoping for True to come in and yell at me
EDIT: On my bucket list, after I skill up my tanks some more, are my dampening skills, but I'm not really certain how useful they'll be come 1.8, where I can't really dodge a scout, scanners are nerfed so less of a concern to dodge.
I'll also need all the EHP I can get to survive contact with HMG heavies :/
ak.0 4 LYFE
Large Missile Turrets: the real unicorns of DUST.
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