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al nize mk2
DUST University Ivy League
48
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Posted - 2014.03.24 15:34:00 -
[1] - Quote
and wetting my pants at all the talk of Vet's going full proto and waves of tanks in 1.8
I'm at the 10mSP point, I'm fair to middling to downright laughable - I only have assault and the command respec won't give me sh**. I also missed the event at the weekend.
If you were me - what tactics would you now use?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
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Posted - 2014.03.24 15:39:00 -
[2] - Quote
Onesimus Tarsus wrote:Hide. And lots of it.
haha yes that had occurred
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
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Posted - 2014.03.24 15:44:00 -
[3] - Quote
CaoticFox wrote:read it enough to get frustrated... What is TTK?
I believe this means Time To Kill - literally the amount of time it takes to kill an opponent once you engage them/hit them
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
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Posted - 2014.03.24 15:49:00 -
[4] - Quote
Reav Hannari wrote:Nobody knows how it'll work out until it hits so for now its just talk. Don't judge the release on the first week or two as it'll be chaos and pain. Lots of pain and experimentation.
10 mil SP is plenty to fight other infantry. Just go where the tanks can't go.
I'm sure I'm going to enjoy it - but in all honesty I am feeling a bit cynical about 1.8. Worried it will be a great boost for the already deadly and another kick in the teeth for late starters. Maybe the company have decided if they ain't getting enough new players they should just stroke the long timers instead?
But these are a quivering cowards observations and like you say - the proof will be in playing it, the rest is just talk!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
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Posted - 2014.03.24 15:53:00 -
[5] - Quote
Lanius Pulvis wrote:I don't know whether you're a shield or armor based assault, but it looks on the surface like the longer TTK might make shield tanking viable (you might actually make it to cover to recharge). I figure I'll try actually being a hit and run flanker again. With almost all my SP in Dropships, I only have a fairly basic Cal Assault though.
Armour unfortunately - In fact I appear to have skilled into everything that people are saying is now virtually useless (AR, RR, Armour) so my pathetic fears could be well founded..
And just when I thought I was getting to grips with it!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
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Posted - 2014.03.24 16:03:00 -
[6] - Quote
calisk galern wrote:
let's see....i'd suggest remote explosives but those won't work on heavies in 1.8, guns won't work, soloing won't work, sniping will be ****, av will be ****.
so long story short I suggest you start rail tanking from the red line....or die.
remotes won't work vs heavies? oh that's bad... remote blasting heavies is one of the games greatest pleasures!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
|
Posted - 2014.03.24 16:05:00 -
[7] - Quote
CommanderBolt wrote:I would strongly suggest remote explosives on a scout suit or something quite fast. Granted this is only really fun in close quarters maps but Remotes do not discriminate. They will blow up 95%+ of proto suits just the same as blowing up new starters.
Are we carrying fewer remotes like there's going to be fewer grenades?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
|
Posted - 2014.03.24 16:09:00 -
[8] - Quote
Reav Hannari wrote:al nize mk2 wrote:calisk galern wrote:
let's see....i'd suggest remote explosives but those won't work on heavies in 1.8, guns won't work, soloing won't work, sniping will be ****, av will be ****.
so long story short I suggest you start rail tanking from the red line....or die.
remotes won't work vs heavies? oh that's bad... remote blasting heavies is one of the games greatest pleasures! 25% blast resistance? Use another RE. Scouts will have 2 equipment slots so pack a nanohive to make it easier to reload or fit RE to your Logistics.
Okay so that's making sense. I'm really really frustrated I sent my first character to the recycle as I had skilled all the way into Scout without bothering to check what the hell I was doing. Right now that would actually be really useful.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
49
|
Posted - 2014.03.24 17:27:00 -
[9] - Quote
noobsniper the 2nd wrote:Man get good scrubs just because we have way more skill points doesn't mean were unstoppable my buddy zinggy has close to 30mill and he is flat out awful
Don't get me wrong old chap - I'm still going into battle. But what I need right now are some tactics that give me a fighting chance. I should add that in general terms I'm a very average fpser - so obviously that compounds my sh*tness at DUST.
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
50
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Posted - 2014.03.24 18:07:00 -
[10] - Quote
ALPHA DECRIPTER wrote:al nize mk2 wrote:and wetting my pants at all the talk of Vet's going full proto and waves of tanks in 1.8
I'm at the 10mSP point, I'm fair to middling to downright laughable - I only have assault and the command respec won't give me sh**. I also missed the event at the weekend.
If you were me - what tactics would you now use? Fear not my child, the Dragon-Empire will keep you safe But seriously tanks are gonna be harder to kill for any AVer that hasn't invested in REs. As for the proto...well yea, there's gonna be more than usual but give it time and it should cool down as the PC changes should keep them preoccupied with actually defending there district (hopefully). Protos that aren't apart of PC will run out of ISK and be forced back down to MLT gear (cuz they too damn stupid to use ADV). 0.02ISK
stupid question alert - I can't make out the improvements in RE's from the stats in the game. I'm assuming they just get more powerful but should I be skilling this up to the max? I have saved up 1m SP is it that important?
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
50
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Posted - 2014.03.24 18:19:00 -
[11] - Quote
Arkena Wyrnspire wrote: Don't worry about skilling it up to max. The basics will do.
Cool, many thanks!
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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al nize mk2
DUST University Ivy League
50
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Posted - 2014.03.24 21:39:00 -
[12] - Quote
Avallo Kantor wrote:I've been playing since June, and I am in your situation as well.
Average FPS player, around 10 M SP put into skills, etc.
I've been getting better, albeit slowly, and here are my general tips:
1) Equipment: Drop Uplink, if you can find a good place to put this, you can get a large number of easy points. (25 a pop) from squads spawning in. Try to put them at places where you want to spawn in, and don't be afraid of putting them away from everyone else.
2) Flank. Always Flank. Assume every enemy is going to beat you in a straight up fight. So to combat this, make sure you are never in a straight up fight. Move around the map, hit them from behind. Take cover and mow them down as they try to cross some open space, take an unusual angle, unexpected high grounds, etc.
If your enemy isn't expecting you to be somewhere, that's the best place to kill them from.
3) Sound. I would argue that DUST has an amazing sound design. You can use it to tell what's being fired, from what direction, and often times how many. Learn what each weapon sounds like, and combine that with knowing those weapons. Run from weapons in their best performance area, and hit them when you are in your weapons best range.
4) use ADV / STD gear. ADV gear is better than many players give it credit for, especially after the upcoming nerf to damage mods. You aren't losing much, but you cost alot less. As average players the few % advantage is not going to matter nearly as much for us. Instead, use the lower costing gear to allow yourself to be more bold. Sometimes rushing in with guns blazing is exactly the best way to catch an enemy off guard. If you can trade a clone with somebody in prototype then you've won the ISK war. Also it requires less SP, which brings me to point 5.
5) Expand the Toolkit. You don't have to be lvl 5 in everything before you go into a new role. Have a few low-sp investment side roles that you can easily switch into. A sneaky shotgun scout, a HMG heavy, A repping std logi suit.
These roles allow you to try out new things, often saving ISK per death over your main suits. It also helps keep the game fresh, as well as one other critical advantage: Flexibility. You have to understand that every weapon and suit has a role, and sometimes you'll be caught in situations where your chosen specialty is just going to fail. So if you have a tool kit full of other (STD) options you can change it to something that can take advantage of things.
Great - particularly interested in applying what you've said about sound design and expanding the toolkit. Already worked out that complex gear just seems to cost me too much isk and it isn't efficient with my limited skills at the moment. Pace seems more important to an assault class than extra armour. Have also dabbled in expansion to a small degree - running shields and cardio regs and RE's. The relative weakness and featherweight light weapon are more than made up for when you blow 2 heavies sky high and make an objective reachable for your team. All at a bargain price. Have tried sniping - failed. Have tried tanking - failed. Scout class is my next big thing - I think it suits my style and staying out of trouble is probably a better tactic than engaging in one on ones. Good to see there are others out there in the same place as me and nailing down tactics to make DUST work for them. Will be using your notes to up my game in 1.8
GÇ£All that I know most surely about morality and obligations I owe to football.GÇ¥
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