Maken Tosch
DUST University Ivy League
7603
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Posted - 2014.03.23 18:47:00 -
[2] - Quote
DeeJay One wrote:Defy Gravity wrote:An unlimited stock of your fittings in a private match
Even fairy dust (no pun intended) has it cost. Any no cost match should be single player only against AI. When another player is involved stuff is consumed, otherwise people would play only those private matches, as there weren't enough KDR padders out there...
An exception should be made for player-run corps that want to practice ahead of time for any future attack or defense. Eve Online players do this all the time in the Singularity Test server. Though they do consume items, those items aren't valuable by any means since everything in the test server is 100 ISK (even a Titan is 100 ISK in that server) and wallets are fat in there. In the case of Dust, you can have the lore mention this as some kind of VR training exercise.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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Maken Tosch
DUST University Ivy League
7609
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Posted - 2014.03.24 05:05:00 -
[3] - Quote
DeeJay One wrote:Maken Tosch wrote:DeeJay One wrote:Defy Gravity wrote:An unlimited stock of your fittings in a private match
Even fairy dust (no pun intended) has it cost. Any no cost match should be single player only against AI. When another player is involved stuff is consumed, otherwise people would play only those private matches, as there weren't enough KDR padders out there... An exception should be made for player-run corps that want to practice ahead of time for any future attack or defense. Eve Online players do this all the time in the Singularity Test server. Though they do consume items, those items aren't valuable by any means since everything in the test server is 100 ISK (even a Titan is 100 ISK in that server) and wallets are fat in there. In the case of Dust, you can have the lore mention this as some kind of VR training exercise. I still fear that it will result in people playing the game within the game instead of Dust, what's the rationale for players to play pub/fw/pc matches where they can lose stuff and standings if they can get some pew pew without consequences? The concept of consequences is still hard to grasp for about 90% of the playerbase here (all hail the respec threads for example), this would make it even harder. Gear isn't that hard to reimburse when doing practice matches for any serious corp, making a "play for free the entire time" button is IMHO bad. But that's just my two euro cents, but if they would implement that VR mode please make it corp only (so no outside corps and members). I'd opt for a proper gladiator arena mode over VR.
If you're concern is that players will just use the VR training (aka private matches) as some kind of CoD-style matchmaking or whatchyamacallit then I don't see that happening mainly because there is nothing to gain from this. No SP gained, no ISK earned, no salvage acquired, no standings increase, no LP earned, nothing. Not even a KDR increase. Just a simple corp-run match that doesn't impact anything in the grand scheme of things. There is no incentive other than to just gain actual battlefield experience and how to better coordinate with your team.
But if you're still concerned about it, then I guess it wouldn't hurt to make items consumables in those private matches but then you'll have to take away the whole VR aspect of it because... well... let's be serious. Who the hell loses a physical item in a virtual reality experience? In that case, this should encourage player-run corporations to setup something that is equal to what us Eve Online players call the Ship Replacement Program or SRP. In the case of Dust, it would be the Suit Replacement Program. SRPs often setup like the following in Eve:
1. 100% reimbursement of the value of the ship as long as it was within fleet doctrine*. 2. Partial or 100% reimbursement of the mineral value of the ship** if it wasn't within fleet doctrine. 3. Modules fitted onto ships are not covered by the SRP. Only the ship hull itself is covered.
* - For those of you not in the know, Fleet Doctrine is a term used in Eve Online to describe an established standard of what type of ship setup to being into the fleet so that the fleet operates as effectively and as efficiency as possible. Example: A fleet consisting entirely of Amarr Ships with emphasis on laser turrets and armor tanking.
** - The value of the minerals used to produce the ship. Please note this does NOT include Tech 2 components used for the production of the ship if the ship happens to be one of those highly specialized ones. Example: If you lose a Jaguar, you will only be covered for the mineral portion of the ship, but not the Tech 2 portion of it which is often really expensive compared to the minerals.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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