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Gelhad Thremyr
Quebec United
140
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Posted - 2014.03.21 23:19:00 -
[1] - Quote
judging from the availability of at least 6 gigs of ram, we should be able to have at least 12x better graphics, or 12x more people on maps visually. Network wise it might not be possible though.... well see at the end of the summer with the official availability of the Unreal Engine 4 since three days ago ....
Quebec United CFO
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Gelhad Thremyr
Quebec United
140
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Posted - 2014.03.21 23:45:00 -
[2] - Quote
Asha Starwind wrote:I don't think it can on the ps3, it already at it's limits. There are games that look better the resources demanded at single time those games are probably significantly lower... smaller areas/map sections, fewer number of textures, hidden or not more loading screens, etc.
Point is the PS3 is maxed or nearly maxed out.
No
Frostbyte from electronic art has way more optimizations than UE3, the problem is UE3, it has been upgraded a bit but most of Epics last two years as been at working on UE4. CCP lacks the engineers to make the engine better and they are right not to put efforts there since Epic has done the job to create UE4 and although it will take some time to upgrade the game to the engine, probably Epic has an upgrade plan for them worked out already.
Thrust me, the playstation 3 can do better than dust, but factor in multiplayer and bad junior code from China and there you go, bottle neck.
Unless I am proven wrong by Unreal engine 4 in the next few weeks, Frostbyte is the most powerful next gen engine in the industry atm, maybe Scimitar from Ubisoft is getting somewhere near Frostbyte. Dont be fooled by Dunia's latest release Watch dog, this engine is **** incarnated imo.
Quebec United CFO
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Gelhad Thremyr
Quebec United
140
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Posted - 2014.03.22 16:35:00 -
[3] - Quote
The dark cloud wrote:Go and take a look at MGS5: ground zeroes. Best graphics on PS3 that you can achieve but on the other hand Kojima porductions didnt took the lazy way by using a unreal engine. They developed a engine from the scratch called "Fox engine".
Yeah and I am certain they actually have a 16 vs 16 multiplayer mode in MGS5 on the PS3 lol
Quebec United CFO
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Gelhad Thremyr
Quebec United
141
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Posted - 2014.03.22 16:42:00 -
[4] - Quote
Just so you remember Mark Rein of Epic fought vigorously to have 512 MB of ram in the XBOX 360, there is only that much the unreal engine can do on the PS3 and Xbox, it is still very good on the PC because of the high availability of RAM.
Since there is a lot of ram on the PS4 there will be room for a lot more, if not graphics, it will be larger multiplayer for sure. Also there are twists that needs to be made on the PS3 so data can be processed by the cell processor. The ps4 comes back to the X86 architecture which will speed up development gracefully because of stack sizes in multi-threads.
Quebec United CFO
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