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Thread Statistics | Show CCP posts - 0 post(s) |
Sir Dukey
KILL-EM-QUICK RISE of LEGION
421
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Posted - 2014.03.21 10:54:00 -
[1] - Quote
Can you let us put Sp into levels even though we cannot get the next level.
For example. A skill costs 50k sp.. I only have 25k, I want to be able to put in the 25k now and the rest later.
It's really tempting not to put it into other skills when trying to reach a high goal. I tried to get kinkatz to level 5 but suddenly I woke up the next morning with a proto plasma cannon. |
Aderek
HavoK Core RISE of LEGION
68
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Posted - 2014.03.21 10:56:00 -
[2] - Quote
Its to many job :) Data base remeber your level, not your SP points use in skill. So, CCP never do that ;)
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Kasote Denzara
A Vulture
1989
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Posted - 2014.03.21 10:56:00 -
[3] - Quote
The Plasma Cannon will be worth it in 1.8. Be a brother Gallente Commando and you shall see.
"Go ahead and dual tank. My Commando dual ganks." -Kasote Denzara
I'm waiting for my G-I suit. It's what I want.
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The Robot Devil
Molon Labe. General Tso's Alliance
2080
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Posted - 2014.03.21 11:04:00 -
[4] - Quote
Kasote Denzara wrote:The Plasma Cannon will be worth it in 1.8. Be a brother Gallente Commando and you shall see.
I hope so, right now they work but they very particular. They make great HAV bait, pilots love to kill PLC users and it can be a big advantage if you do it right.
"One of God's own prototypes. A high-powered mutant of some kind never even considered for mass production."
Raoul Duke
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Echo 1991
WarRavens League of Infamy
134
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Posted - 2014.03.21 11:44:00 -
[5] - Quote
Kasote Denzara wrote:The Plasma Cannon will be worth it in 1.8. Be a brother Gallente Commando and you shall see. I doubt it. Plasma cannon is a dreadful weapon, even with damage increase. if you can hit people with it is fun though. |
darkiller240
WarRavens League of Infamy
606
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Posted - 2014.03.21 11:46:00 -
[6] - Quote
or you could just save it........
"Insanity: doing the same thing over and over again and expecting different results." - Albert Einstein
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Justice Prevails
231
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Posted - 2014.03.21 12:28:00 -
[7] - Quote
Sir Dukey wrote:Can you let us put Sp into levels even though we cannot get the next level.
For example. A skill costs 50k sp.. I only have 25k, I want to be able to put in the 25k now and the rest later.
It's really tempting not to put it into other skills when trying to reach a high goal. I tried to get kinkatz to level 5 but suddenly I woke up the next morning with a proto plasma cannon.
Lol. Same thing. Don't have the patience to save up for that last level. Get bored and want a new toy.
Cappuccino slimfast: Will make your urine smell like a starbucks:-)
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CYRAX SERVIUS
Death Firm. Canis Eliminatus Operatives
1429
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Posted - 2014.03.21 12:33:00 -
[8] - Quote
Or if you select to put a skill in que like EVE, all accumulated SP goes into that skill until you take it out of que would make sense to me...
CEO
Whiskey squad leader
Official Dust 514 movie style popcorn manufacturer and distributor.
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Musta Tornius
Molon Labe. General Tso's Alliance
1192
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Posted - 2014.03.21 12:50:00 -
[9] - Quote
I quite like the idea of this. It would double the skill DB but I doubt that's a big issue. Probably not going to happen but I hope ccp puts it behind their ears for the future at least.
DUST514 Weapon Range & Information
Team Fairy DUST
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Crow Splat
DUST University Ivy League
152
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Posted - 2014.03.21 13:04:00 -
[10] - Quote
CYRAX SERVIUS wrote:Or if you select to put a skill in que like EVE, all accumulated SP goes into that skill until you take it out of que would make sense to me...
I actually like this idea. Basically you could have all your sp get held 'in escrow' until you have enough and then the skill is automatically purchased.
It certainly isn't necessary but as a convenience feature, I would like it. |
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Rynoceros
Rise Of Old Dudes
3216
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Posted - 2014.03.21 13:10:00 -
[11] - Quote
Dust layaway. Because this game isn't WalMart-y enough already.
I GÖú Kittens.
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jenza aranda
BetaMax.
3019
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Posted - 2014.03.21 13:22:00 -
[12] - Quote
It would take up lot more work that would be otherwise spent on more context or better balancing the game. This is a very minor issue and I don't think I have ever seen someone else complain about it. Just have some self control and wait til you have enough sp to up the skill you want.
On the other hand an interesting idea would be to set a skill as an active skill point gaining. For example you select a skill and all active and passive points go directly into that skill. But this is also a very minor issue a and one that can wait.
Dust 514 101 // Dust 514 Wiki
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