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Gavr1Io Pr1nc1p
227
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Posted - 2014.03.21 02:33:00 -
[1] - Quote
Dingleburt Bangledack wrote:buzzzzzzz killllllllll wrote:Patrlck 56 wrote:As long as there's a reward for both killing people with them and killing them. Otherwise, scrub Militia tankers and infantry would cry their heads off. patrick, you cannot deny that ads's are ludicrously overpowered. they dont even require nearly as much skill as everyone says. the first match i used an ads i went 27-0, which is just wrong. also, isk should not be a balancing factor as they are basically proto gear and proto is not meant to be run for profit, but for effectiveness Can someone please explain how ADS's are "ludicrously overpowered"? I'll admit they can be an annoyance and/or tactically viable in the right hands, but... One Breach Forge round. If that doesn't work, two Assault Forge rounds. Note: I've never even used an ADS before, so... ya, there's that. the fact that they can dodge any kind of AV with relative ease, murder infantry with impunity, and easily kill tanks (though killing tanks is good, thats what they should do)
Kills-Archduke Ferdinand
Balance!
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Gavr1Io Pr1nc1p
230
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Posted - 2014.03.21 03:29:00 -
[2] - Quote
True Adamance wrote:Gavr1Io Pr1nc1p wrote:Dingleburt Bangledack wrote:buzzzzzzz killllllllll wrote:Patrlck 56 wrote:As long as there's a reward for both killing people with them and killing them. Otherwise, scrub Militia tankers and infantry would cry their heads off. patrick, you cannot deny that ads's are ludicrously overpowered. they dont even require nearly as much skill as everyone says. the first match i used an ads i went 27-0, which is just wrong. also, isk should not be a balancing factor as they are basically proto gear and proto is not meant to be run for profit, but for effectiveness Can someone please explain how ADS's are "ludicrously overpowered"? I'll admit they can be an annoyance and/or tactically viable in the right hands, but... One Breach Forge round. If that doesn't work, two Assault Forge rounds. Note: I've never even used an ADS before, so... ya, there's that. the fact that they can dodge any kind of AV with relative ease, murder infantry with impunity, and easily kill tanks (though killing tanks is good, thats what they should do) Pilot skill tends to make vehicles invincible as opposed to the hulls themselves. a triple hardened python flying up to the flight ceiling at the slightest hint of danger after using proto missiles to kill every infantry on the map is not "skill". For tanks, you can hide. For ADSGǪ.you better pray that your in one of the two maps that has buildings with roofs
Kills-Archduke Ferdinand
Balance!
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