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Thread Statistics | Show CCP posts - 0 post(s) |
Lightning35 Delta514
Vendetta Reactionary Force
0
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Posted - 2014.03.18 01:07:00 -
[1] - Quote
I feel like the amount of players in each game mode should be increased from 16 vs 16 to 50 vs 50. The clones should be 500. This would make Dust 514 more exciting to play and would improve team work. I hope this can be mentioned and included in Uprising 1.8! |
Lightning35 Delta514
Vendetta Reactionary Force
0
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Posted - 2014.03.18 01:14:00 -
[2] - Quote
An app for phones and an in-game training arena would be nice to, so would quick matches in which you can play directly with friends and people you allow to join.
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
8342
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Posted - 2014.03.18 01:59:00 -
[3] - Quote
The last thing I want to do in Amarr FW is carry 44 allied mercs, 10 is more than enough to **** up an unloseable match.
" ..- -.- --. I wish I remembered morse code so I wasn't typing random letters"
- Malleus Malificorum
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Ivy Zalinto
Bobbit's Hangmen
320
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Posted - 2014.03.18 02:07:00 -
[4] - Quote
IF they made the maps larger id be all for this. Currently there isnt really a reason to use my troop transport ships unless im bored. But if the maps stay the same, no...it would be a clusterfuck everywhere you went. no flank routes would be possible with 50 on 50 currently.
Dedicated Stealth Scout.
Scout instructor; Learning Coalition
Sidearms are terribly underestimated.
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Defy Gravity
Knights of Eternal Darkness League of Infamy
280
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Posted - 2014.03.18 02:26:00 -
[5] - Quote
+1
Why are you reading my bio? Stalker......
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Lightning35 Delta514
Vendetta Reactionary Force
1
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Posted - 2014.03.18 10:56:00 -
[6] - Quote
Of course maps would have to be huge! This would also make vehicles, especially dropships, more useful. Transportation would be vital in huge maps. |
Lightning35 Delta514
Vendetta Reactionary Force
1
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Posted - 2014.03.18 11:18:00 -
[7] - Quote
What does everyone think about new vehicles? |
Malkai Inos
Onikanabo Brigade Caldari State
1277
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Posted - 2014.03.18 11:19:00 -
[8] - Quote
A tad unrealistic to expect changes, that might not be technically feasible on the current plattform at all, with a patch that has been code locked at least a week ago.
Should be happening at some point. Definitely won't happen in 1.8, or any Uprising build for that matter.
You can take a benign object, -you can take a cheeseburger and deconstruct it to its source...
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QRT30
Rave Technologies Inc. C0VEN
18
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Posted - 2014.03.18 11:24:00 -
[9] - Quote
Lightning35 Delta514 wrote:I feel like the amount of players in each game mode should be increased from 16 vs 16 to 50 vs 50. The clones should be 500. This would make Dust 514 more exciting to play and would improve team work. I hope this can be mentioned and included in Uprising 1.8! Would you like to be in team with ~30 noobs? At this moment for me ~10 noobs is enough.
QRT30 - logi
QRT300 - heavy/commando
Rave Technologies Inc.
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Lightning35 Delta514
Vendetta Reactionary Force
3
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Posted - 2014.03.18 13:28:00 -
[10] - Quote
We'll, if your good then you'll get payed more so there is still lots of benefits. |
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Lightning35 Delta514
Vendetta Reactionary Force
3
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Posted - 2014.03.18 13:33:00 -
[11] - Quote
Ranks. There can be ranked battles so you're playing with good players. |
Broonfondle Majikthies
Dogs of War Gaming Zero-Day
955
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Posted - 2014.03.18 13:43:00 -
[12] - Quote
Dear CCP,
I'd like a pony and a plastic rocket...
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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