lee corwood wrote:Rami Hamilo wrote:
Right now, we fight to keep them red. We spawn camp them. We sometimes even team kill people to stop them from hacking.
While that's definitely some people's play style, it isn't all of ours. But I hope the value message gets sent to the tankers. Stop destroying everything useful to us for freaking points...
Well said, Lee!!
It doesn't really matter whether players keep the following in mind or not (because ever since Patch 1.6 CCP clearly shows they're going to regulate and steer this game down their unique-thinking path regardless--good for them!):
--Spamming items for leaderboard or private player profit....
--Camping on spawn-points for club-leaderboard bragging or quicker slaughter of player reserves....
--Duckshooting NUETRAL installations for private score-boosting...
--Munchausen-Medic (that's when you fatally shoot your own teammate, and immediately revive him with a med stim to unlock "medic" bonus items for yourself)....
--Speed-Gonzalez Road Killing with available vehicles for private player pleasure...
....are ALL classic, traditional, ready-for-retirement home, methods MOST fps players used to exploit or pillage the TRADITIONAL-minded shooters. Thankfully many of those players who tried fiercely to bring those licenses (some players call them "cheats'-techniques") into Dust,...gave up and moved on. Because CCP is constantly trying to strangle that kind of gameplay out, so it won't have much of a home in DUST 514.
++Cleverly deploying uplinks where they count the most, and always out of obvious sight...
++Hacking a NEUT object to make it OURS instead of blowing it up....
++Hacking each Red CRU immediately, to close off their access to the map and Redline them...
++Using your steering wheel to position friendly mercs and useful weapons around the map instead of using the steering wheel solely as stooges' taxi.
++Never turning your weapon on a fellow player, just because he has the fighting-impulse to turn everything Red and potentially dangerous into something Blue and potentially useful...
....these are SOME of the non-traditional, TRUE-TEAM-minded fps methods THE REST of us are starting to discover. Harder to do? YEAH. Newer than the retiree methods (not another CoD, again?)... Yep. More satisfying? To me yeeesss, but that may be because I and four other players racked up and won every match we fought in during the Million Clone event... and all we used was one DS, one HAV, and one co-op mindset: Hack & Hold!
Have patience, Lee. We are forgivingly accepting that a large minority of those (um, crusty?
) classic FPS minds are still here playing Dust with us. We pass by them on the maps, excersising their playing style. We often smile and hand them a cane for their arthritis, as we leave them and conquer the maps using the real team-tactics we are learning in this game.
...Maybe they'll catch up to us before the matches get so expanded that those ole' CoD shooter techniques won't help them much at all...