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deezy dabest
CLONES AGAINST HUMANITY
213
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Posted - 2014.03.07 08:45:00 -
[1] - Quote
What the hell is going on with restocking equipment?
First we started getting the trade limit warning which is super annoying but whatever. But now for the past couple of weeks, myself and everyone I talk to takes forever to restock a fitting in battle to the point that I have even hard froze due to restocking.
Is CCP attributing market transactions in battle to the lag or something?
Whatever you are doing CCP, UNDO IT. I could rant about that restock being of aurum suits giving you money but if you want to know that you will just look it up. |
Django Quik
Dust2Dust.
2331
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Posted - 2014.03.07 09:01:00 -
[2] - Quote
Yep, been noticing this myself a lot too - takes about 10 seconds or so to restock one fit. Can only restock 2 and a half fits in the same minute. Joy.
Dedicated sidearm scout - Watch out for that headshot
Scout community is the nuts
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deezy dabest
CLONES AGAINST HUMANITY
214
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Posted - 2014.03.07 09:06:00 -
[3] - Quote
When I restock a full suit and then go to the wallet I notice that that purchase consists of several smaller transactions. I can not remember if this was always the case but I feel like before 1.7 this was not the case.
Either way turning one transaction into between 3 and 15 smaller transactions seems like it would be a bad idea. Anyone remember if it was this way in like 1.5? |
Denak Kalamari
Intaki Liberation Front Intaki Prosperity Initiative
1239
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Posted - 2014.03.07 09:37:00 -
[4] - Quote
The Tranquility server was DDoS'd a few weeks back from what I heard, and it's been causing all sorts of problems within the server.
Grahisha of ILF // Writer of Thoughts of a Clone Soldier // Latest entry published Feb. 10th
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Repe Susi
Rautaleijona Top Men.
1080
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Posted - 2014.03.07 09:41:00 -
[5] - Quote
deezy dabest wrote:When I restock a full suit and then go to the wallet I notice that that purchase consists of several smaller transactions. I can not remember if this was always the case but I feel like before 1.7 this was not the case.
Either way turning one transaction into between 3 and 15 smaller transactions seems like it would be a bad idea. Anyone remember if it was this way in like 1.5?
The 'one' transaction consists of individual items restocked so that's where the smaller transactions come from. I guess it's doable in one bunch but I don't see that really slowing the system down that much. Also, hasn't it been like that forever?
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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deezy dabest
CLONES AGAINST HUMANITY
214
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Posted - 2014.03.07 09:52:00 -
[6] - Quote
Repe Susi wrote: The 'one' transaction consists of individual items restocked so that's where the smaller transactions come from. I guess it's doable in one bunch but I don't see that really slowing the system down that much. Also, hasn't it been like that forever?
Honestly I can not remember if it has always been like that, I may be 1000% wrong but for some reason I feel like before they were combined. |
Repe Susi
Rautaleijona Top Men.
1080
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Posted - 2014.03.07 10:05:00 -
[7] - Quote
deezy dabest wrote:Repe Susi wrote: The 'one' transaction consists of individual items restocked so that's where the smaller transactions come from. I guess it's doable in one bunch but I don't see that really slowing the system down that much. Also, hasn't it been like that forever?
Honestly I can not remember if it has always been like that, I may be 1000% wrong but for some reason I feel like before they were combined.
Something something when you restocked your whole suit, the individual items were restocked 'as needed' as opposed to now: restock 10 times -> all items get restocked 10 times.
My memory is fuzzy also...
But on to the topic: Restocking in the battle indeed is very slow. One could of course say check your fits before going in to the battle but the depletion happens when you have many fits and same items on different fits.
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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deezy dabest
CLONES AGAINST HUMANITY
215
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Posted - 2014.03.07 10:17:00 -
[8] - Quote
Whatever is going on it sucks. If this is not going to go away at least they should add an auto replenish feature where we can assign items to be purchased anytime a suit is deployed that is missing something.
For example mark grenades to auto restock 100 if any suit becomes invalid due to an insufficient number of grenades. This would probably create an amazing isk sink when newbies get their first proto weapon and mark it to auto restock. |
The Tunski
OSG Planetary Operations Covert Intervention
31
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Posted - 2014.03.07 10:43:00 -
[9] - Quote
Here's an easy solution. Since you have noticed a problem with stocking suits in game, maybe you should make sure you are stocked up before match. Problem solved!!!
Also the auto restock idea is great! Maybe even game changing. My right thumb gets tired from stocking my suits. Could use more endurance in game rather then wearing it out in my Merc quarters. |
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