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Beren Hurin
Onslaught Inc RISE of LEGION
2144
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Posted - 2014.03.06 21:07:00 -
[1] - Quote
A lot of people are looking at the pistol's RoF, figuring it's DPS from what's listed and whining, however, I think there is more than meets the eye.
What we know:
-RoF -Single shot damage -Charged shot damage -Charged shot time -Per devblog you can fire semi auto shots -Per devblog you can charge and release
Quote:"It also features a charged shot: Simply hold the trigger until itGÇÖs full charged, and release to fill some poor unsuspecting victimGÇÖs face with plasma."
It is hard to tell exactly what this means. Does it mean you can hold the shot until it is perfect, and then let go, but then have to wait for the 'discharge/overheat'? Does the overheat hurt you? How long is the overheat?
Also the devblog mentions one more thing...
Quote:It has lower damage and range than the Scrambler pistol, but a higher rate of fire and larger clip.
Interestingly, the scrambler pistol's RoF is .15s while the ion pistol is .16.
This brings me to the things we don't yet know...
- Can you not fully charge a shot and then follow with more shots? - How long does the overheating mechanic take? - What will the operation skill do?
A lot of the new sidearms come down to this last question. If magsec smg kik/dispersion sucks and operation skill only helps kick and not dispersion, then it's DPS may NOT beat AR 'effectiveness'.
My theory is that because of a 'clip size' bonus to ion pistol being REALLY dumb, it's OPERATION skill bonus would be either:
-Overheat time reduction- -RoF bonus- or -max charged shot damage bonus-.
My money is on RoF bonus. The reason why is because a '5% RoF bonus per level' would make 2 points of operation skills make the ion pistol be true to the devblog to have a better RoF. At level V the RoF is .12 or taking its DPS up to significantly better and more deadly levels appropriate for a gallente up close blaster weapon.
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Dauth Jenkins
Ultramarine Corp
172
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Posted - 2014.03.06 21:10:00 -
[2] - Quote
+1
Sees prototompers...
Sees blueberries start to snipe...
Pulls out commando suit with laser rifle and swarm launcher...
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Arkena Wyrnspire
Fatal Absolution
10515
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Posted - 2014.03.06 21:11:00 -
[3] - Quote
Even with a 25% higher RoF the ion pistol is not exactly going to be overwhelming.
At a 20 metre range, instant overheat on charge shot, and even the possibility of overheating just from the semi-auto will do bad things to the weapon. Especially as it doesn't have that much damage output in the first place.
It looks pretty much like a short range SCR with terrible damage per shot, low RoF, and a higher risk of overheating. Unless that's one hell of an operations skill, I can't see that changing.
You have long since made your choice. What you make now is a mistake.
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Delta 749
Kestrel Reconnaissance
2597
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Posted - 2014.03.06 21:12:00 -
[4] - Quote
It just may be half of this games plasma pistol/battle rifle combo from Halo
I'll start my own war, with hookers, and blackjack!
In fact forget the war and the blackjack.
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Spectral Clone
Dust2Dust. Top Men.
1737
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Posted - 2014.03.19 16:34:00 -
[5] - Quote
So, Scrambler pistol is now the second fastest RoF gun?
Drop it like its hat.
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Beren Hurin
Onslaught Inc RISE of LEGION
2249
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Posted - 2014.03.19 16:37:00 -
[6] - Quote
Spectral Clone wrote:So, Scrambler pistol is now the second fastest RoF gun?
pistol. yes....well don't know about flaylock... |
Cody Sietz
Bullet Cluster Legacy Rising
2752
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Posted - 2014.03.19 16:45:00 -
[7] - Quote
I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Spectral Clone
Dust2Dust. Top Men.
1737
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Posted - 2014.03.19 16:53:00 -
[8] - Quote
Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead.
Ill buy 20 or 30 of STD one from the LP store. They have higher RoF now than ScP, so might fit my playstyle!
Drop it like its hat.
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Dexter307
The Unholy Legion Of DarkStar
1088
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Posted - 2014.03.19 17:02:00 -
[9] - Quote
Spectral Clone wrote:Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead. Ill buy 20 or 30 of STD one from the LP store. They have higher RoF now than ScP, so might fit my playstyle! They do? Did the scrambler pistol get nerfed? |
Sarus Rambo
Direct Action Resources
61
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Posted - 2014.03.19 17:08:00 -
[10] - Quote
Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead.
Yeah This is basically what makes it useful. The charge shot might make it one of the most widely used sidearms because of this 1-2 combo. The only real reason to use a sidearm now is if you are either out of rifle ammo and want to finish someone off, or if you are running something that isn't a rifle.
This would be a good reason to use a sidearm in combination with your rifle in many more situations. It all depends o if you can switch weapons if its overheated, which I don't believe you can do now with any of the other weapons that overheat unfortunately. If you cant switch, or if the overheat cooldown is too long then this really wont be that great, otherwise it will be pretty good combo weapon to run.
This sums up 75% of the forum posts.
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Spectral Clone
Dust2Dust. Top Men.
1737
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Posted - 2014.03.19 17:09:00 -
[11] - Quote
Dexter307 wrote:Spectral Clone wrote:Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead. Ill buy 20 or 30 of STD one from the LP store. They have higher RoF now than ScP, so might fit my playstyle! They do? Did the scrambler pistol get nerfed?
Yep. Hard.
Drop it like its hat.
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Cody Sietz
Bullet Cluster Legacy Rising
2754
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Posted - 2014.03.19 17:14:00 -
[12] - Quote
Sarus Rambo wrote:Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead. Yeah This is basically what makes it useful. The charge shot might make it one of the most widely used sidearms because of this 1-2 combo. The only real reason to use a sidearm now is if you are either out of rifle ammo and want to finish someone off, or if you are running something that isn't a rifle. This would be a good reason to use a sidearm in combination with your rifle in many more situations. It all depends o if you can switch weapons if its overheated, which I don't believe you can do now with any of the other weapons that overheat unfortunately. If you cant switch, or if the overheat cooldown is too long then this really wont be that great, otherwise it will be pretty good combo weapon to run. Sadly, if it functions like the other overheat weapons, you won't be able to fast swap since you will "stunned" for a few seconds.
I'm hoping that's not the case, or that the cool down time is short.
Give us short CDT for the Ion CCP!
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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Remote Explosives
Chatelain Rapid Response Gallente Federation
1
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Posted - 2014.03.19 17:24:00 -
[13] - Quote
Im hopeing the sights are decent.. |
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7546
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Posted - 2014.03.19 17:26:00 -
[14] - Quote
It has a seize time of 3.5 seconds.
For a CQC pistol (LOWEST RANGE BY FAAAAAAAAAAAR), that's a death sentence. Also, unless they're changing the scrambler pistol operation bonus, scrambler pistol only has 1 shot less than the Ion Pistol. Couple that with the fact that the Ion Pistol has **** for damage per clip (600) and you've got a ****** pistol in your hands.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7546
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Posted - 2014.03.19 17:27:00 -
[15] - Quote
Oh and the operation skill is kick reduction (25%) and charge time reduction (25%).
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
DUST514514
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Beren Hurin
Onslaught Inc RISE of LEGION
2252
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Posted - 2014.03.19 17:29:00 -
[16] - Quote
Cody Sietz wrote:Sarus Rambo wrote:Cody Sietz wrote:I've already said I will use it with A commando and PLC so I don't care, but I hope it will be a decent sidearm considering it will not be so good vs armour.
It might compliment a CR or RR well with it's charged shot(knock out a good chunk of shields I'd imagine, if not all) then start filling them full of space lead. Yeah This is basically what makes it useful. The charge shot might make it one of the most widely used sidearms because of this 1-2 combo. The only real reason to use a sidearm now is if you are either out of rifle ammo and want to finish someone off, or if you are running something that isn't a rifle. This would be a good reason to use a sidearm in combination with your rifle in many more situations. It all depends o if you can switch weapons if its overheated, which I don't believe you can do now with any of the other weapons that overheat unfortunately. If you cant switch, or if the overheat cooldown is too long then this really wont be that great, otherwise it will be pretty good combo weapon to run. Sadly, if it functions like the other overheat weapons, you won't be able to fast swap since you will "stunned" for a few seconds. I'm hoping that's not the case, or that the cool down time is short. Give us short CDT for the Ion CCP!
There's cooldown time and then there's seize duration. I think Logibro said CDT is .5 seconds CDT but i could be misremembering. |
Reav Hannari
Red Rock Outriders
3321
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Posted - 2014.03.19 17:33:00 -
[17] - Quote
Beren Hurin wrote:Spectral Clone wrote:So, Scrambler pistol is now the second fastest RoF gun? pistol. yes....well don't know about flaylock...
Flaylock is 1250 RPM... up until you hit that third round. Then it gets kind of slow.
Adapt or Die // Republic Lance Commander // @ReesNoturana
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Beren Hurin
Onslaught Inc RISE of LEGION
2252
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Posted - 2014.03.19 17:37:00 -
[18] - Quote
Cat Merc wrote:It has a seize time of 3.5 seconds.
For a CQC pistol (LOWEST RANGE BY FAAAAAAAAAAAR), that's a death sentence. Also, unless they're changing the scrambler pistol operation bonus, scrambler pistol only has 1 shot less than the Ion Pistol. Couple that with the fact that the Ion Pistol has **** for damage per clip (600) and you've got a ****** pistol in your hands.
The only way the ion pistol would have any redeeming advantage would be if you could charge and fire-fire-fire like the scrambler rifle. |
Sgt Kirk
Fatal Absolution General Tso's Alliance
5189
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Posted - 2014.03.19 18:32:00 -
[19] - Quote
according to Protofits.com it says that the operational skill is a charge time reduction by 5% per level making it 1.0875 secs for a charged shot.
Although I'm not sure where that info came from.
Either way, still nothing to make the weapon any better.
1st Official Role Playing Gallente Asshole -Title Awarded by True Adamance
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Takron Nistrom
Tinfoil Hatz
270
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Posted - 2014.03.19 18:39:00 -
[20] - Quote
Sgt Kirk wrote:according to Protofits.com it says that the operational skill is a charge time reduction by 5% per level making it 1.0875 secs for a charged shot.
Although I'm not sure where that info came from.
Either way, still nothing to make the weapon any better.
The static data dump
GÇ£Pulvis et umbra sumus. (We are but dust and shadow.)GÇ¥
GÇò Horace, The Odes of Horace
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