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Louis Domi
Pradox One Proficiency V.
12
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Posted - 2014.03.04 22:46:00 -
[1] - Quote
Haven't used it since 1.7 dropped (been into rails since im caldari) brushed off the dust , put it on a assualt, i forgot how much it burns the reds. I fear for the day when people stop using rails and go into the Scr |
Atiim
5267
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Posted - 2014.03.04 22:52:00 -
[2] - Quote
See there's a funny, and yet strange thing about SCR users who say that it's balanced.
It would appear as if they have never heard of these magical things called "Damage Modifiers," or the almighty "Proficiency Skill."
If I can have a weapon that can 1-2 shot any shield tanked suit in the game, then I want a weapon that can 1-2 shot any armor tanker as well. Fair is fair right?
Buff Breach Mass driver direct damage to 300/400/500HP and splash damage to 250/350/450HP (STD/ADV/PRO)
Increase Max Ammo count to 36.
Just like the SCR can get you killed if you miss your shot and/or overheat, the Breach MD will insta-kill you if you don't aim properly and hit yourself.
Balance?
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Arkena Wyrnspire
Fatal Absolution
10390
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Posted - 2014.03.04 22:53:00 -
[3] - Quote
Atiim wrote:See there's a funny, and yet strange thing about SCR users who say that it's balanced. It would appear as if they have never heard of these magical things called "Damage Modifiers," or the almighty "Proficiency Skill." If I can have a weapon that can 1-2 shot any shield tanked suit in the game, then I want a weapon that can 1-2 shot any armor tanker as well. Fair is fair right? Buff Breach Mass driver direct damage to 300/400/500HP and splash damage to 250/350/450HP (STD/ADV/PRO) Increase Max Ammo count to 36. Balance.
That'd be fine, if the SCR actually did 1-2 shot any shield tanked suit in the game.
But it doesn't.
You have long since made your choice. What you make now is a mistake.
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Aisha Ctarl
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
3797
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Posted - 2014.03.04 22:55:00 -
[4] - Quote
Don't listen to Atiim, he's just butthurt.
Scramblers are fine. If I one hit you it was either my skill, or you were standing still.
Oh btw I have prof V and use two to three complex damage mods on it...cry harder everyone, your tears are delicious.
I could list the ways how we Amarr are better than you, but your lesser mind wouldn't comprehend it.
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VonSpliff
TeamPlayers Negative-Feedback
51
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Posted - 2014.03.04 22:57:00 -
[5] - Quote
Atiim wrote:See there's a funny, and yet strange thing about SCR users who say that it's balanced.
It would appear as if they have never heard of these magical things called "Damage Modifiers," or the almighty "Proficiency Skill."
If I can have a weapon that can 1-2 shot any shield tanked suit in the game, then I want a weapon that can 1-2 shot any armor tanker as well. Fair is fair right?
Buff Breach Mass driver direct damage to 300/400/500HP and splash damage to 250/350/450HP (STD/ADV/PRO)
Increase Max Ammo count to 36.
Just like the SCR can get you killed if you miss your shot and/or overheat, the Breach MD will insta-kill you if you don't aim properly and hit yourself.
Balance?
Yeah buff splash damage. "Here's a prize for missing" dumbass.
"Long live the Empress, unless you have some isk"
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Atiim
5267
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Posted - 2014.03.04 22:57:00 -
[6] - Quote
Arkena Wyrnspire wrote:That'd be fine, if the SCR actually did 1-2 shot any shield tanked suit in the game. But it doesn't. Then make it so.
It's 3am where I am currently, so I'm not in the mood for doing actually math. Could you tell me how much HP of damage a Prof. V, 3x Complex Damage Modded Vizam SCR headshot does?
Thanks in advance.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Atiim
5268
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Posted - 2014.03.04 22:59:00 -
[7] - Quote
VonSpliff wrote: Yeah buff splash damage. "Here's a prize for missing" dumbass.
Don't see why not.
RR, CR, AR, LR, HMG, and SCR users get prizes for not being able to aim properly with AA.
Can't I also get a prize? Please?
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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VonSpliff
TeamPlayers Negative-Feedback
51
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Posted - 2014.03.04 23:01:00 -
[8] - Quote
You just named every bullet weapon. And yes the RR makes up for poor shooting but it will be fixed. But spray and pray is been a tactic in every FPS.
"Long live the Empress, unless you have some isk"
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Arkena Wyrnspire
Fatal Absolution
10391
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Posted - 2014.03.04 23:02:00 -
[9] - Quote
Atiim wrote:Arkena Wyrnspire wrote:That'd be fine, if the SCR actually did 1-2 shot any shield tanked suit in the game. But it doesn't. Then make it so. It's 3am where I am currently, so I'm not in the mood for doing actually math. Could you tell me how much HP of damage a Prof. V, 3x Complex Damage Modded Vizam SCR headshot does? Thanks in advance.
Oh yes, let's pick the most damaging shot we could possibly ever have. The answer is 520, but that's hardly indicative of the weapon's balance as a whole as those are in absolutely perfect conditions. Raw is lower, and it's down to 345 without the headshot.
You have long since made your choice. What you make now is a mistake.
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Atiim
5268
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Posted - 2014.03.04 23:07:00 -
[10] - Quote
Aisha Ctarl wrote:Don't listen to Atiim, he's just butthurt.
Scramblers are fine. If I one hit you it was either my skill, or you were standing still.
Oh btw I have prof V and use two to three complex damage mods on it...cry harder everyone, your tears are delicious. CRs are also fine too. Unless I'm using AA it's difficult to near impossible to insta-kill them unless they stand still or run in a straight pattern.
Along with RRs and ARs too. Take away AA and the only way to kill them is with skill.
Nerf Bat's coming either way. Want some popcorn?
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Atiim
5268
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Posted - 2014.03.04 23:08:00 -
[11] - Quote
Arkena Wyrnspire wrote: The answer is 520, but that's hardly indicative of the weapon's balance as a whole as those are in absolutely perfect conditions. Raw is lower, and it's down to 345 without the headshot.
Thanks.
Sorry to be a bother, but could you tell me how many follow up shots you could make with an Assault ak.0 after the charge?
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Knight Solitaire
Brutor Vanguard Minmatar Republic
561
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Posted - 2014.03.04 23:10:00 -
[12] - Quote
Scramblers are not fine, neither is the CR, or the RR, or even the PR. All Rifles are OP (Excluding SR / LR)
And if CCP knows how to balance, they will nerf all of them, of course some less severly than the others (PR)
Fatal Absolution
General Tso's Alliance
ISK Milkshakes for all! (Except the pubbers)
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Arkena Wyrnspire
Fatal Absolution
10392
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Posted - 2014.03.04 23:11:00 -
[13] - Quote
Atiim wrote:Arkena Wyrnspire wrote: The answer is 520, but that's hardly indicative of the weapon's balance as a whole as those are in absolutely perfect conditions. Raw is lower, and it's down to 345 without the headshot.
Thanks. Sorry to be a bother, but could you tell me how many follow up shots you could make with an Assault ak.0 after the charge? That depends on your trigger speed.
As it happens, it's my personal belief that the Amarr assault is a major cause of the OP complaints for the SCR, as it fairly effectively negates the balancing mechanic for the SCR - overheat.
You have long since made your choice. What you make now is a mistake.
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Atiim
5271
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Posted - 2014.03.04 23:13:00 -
[14] - Quote
Knight Solitaire wrote:Scramblers are not fine, neither is the CR, or the RR, or even the PR. All Rifles are OP (Excluding SR / LR)
And if CCP knows how to balance, they will nerf all of them, of course some less severly than the others (PR) Indeed.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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DeadlyAztec11
Ostrakon Agency Gallente Federation
4481
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Posted - 2014.03.04 23:13:00 -
[15] - Quote
The SCR is perfectly balanced.
My alts: General John Ripper, Draxus Prime, MoonEagle A, Anarchide, Long Evity
And this is why I am the #1 forum warrior
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Atiim
5271
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Posted - 2014.03.04 23:14:00 -
[16] - Quote
Arkena Wyrnspire wrote:Atiim wrote:Arkena Wyrnspire wrote: The answer is 520, but that's hardly indicative of the weapon's balance as a whole as those are in absolutely perfect conditions. Raw is lower, and it's down to 345 without the headshot.
Thanks. Sorry to be a bother, but could you tell me how many follow up shots you could make with an Assault ak.0 after the charge? That depends on your trigger speed. As it happens, it's my personal belief that the Amarr assault is a major cause of the OP complaints for the SCR, as it fairly effectively negates the balancing mechanic for the SCR - overheat. Ah.
I can't really comment on the Amarr Assault bonus as I don't use Amarr suits, but thanks for the info.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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ads alt
DROID EXILES General Tso's Alliance
18
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Posted - 2014.03.04 23:17:00 -
[17] - Quote
Arkena Wyrnspire wrote:Atiim wrote:See there's a funny, and yet strange thing about SCR users who say that it's balanced. It would appear as if they have never heard of these magical things called "Damage Modifiers," or the almighty "Proficiency Skill." If I can have a weapon that can 1-2 shot any shield tanked suit in the game, then I want a weapon that can 1-2 shot any armor tanker as well. Fair is fair right? Buff Breach Mass driver direct damage to 300/400/500HP and splash damage to 250/350/450HP (STD/ADV/PRO) Increase Max Ammo count to 36. Balance. That'd be fine, if the SCR actually did 1-2 shot any shield tanked suit in the game. But it doesn't. 100 damage per shot Highest shield hp you see is 400 Completely unfair, give my rr 100 damage too then its fair |
Arkena Wyrnspire
Fatal Absolution
10392
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Posted - 2014.03.04 23:18:00 -
[18] - Quote
Atiim wrote:Arkena Wyrnspire wrote:Atiim wrote:Arkena Wyrnspire wrote: The answer is 520, but that's hardly indicative of the weapon's balance as a whole as those are in absolutely perfect conditions. Raw is lower, and it's down to 345 without the headshot.
Thanks. Sorry to be a bother, but could you tell me how many follow up shots you could make with an Assault ak.0 after the charge? That depends on your trigger speed. As it happens, it's my personal belief that the Amarr assault is a major cause of the OP complaints for the SCR, as it fairly effectively negates the balancing mechanic for the SCR - overheat. Ah. I can't really comment on the Amarr Assault bonus as I don't use Amarr suits, but thanks for the info.
The answer for a non-Amarr assault tends to vary between 5 and 7, with 7 being the slower trigger finger. I've not actually measured it for an Amarr assault but I think it may well exceed 10.
You have long since made your choice. What you make now is a mistake.
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Atiim
5275
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Posted - 2014.03.04 23:21:00 -
[19] - Quote
ads alt wrote: 100 damage per shot Highest shield hp you see is 400 Completely unfair, give my rr 100 damage too then its fair
I disagree.
I have an Assault mk.0 that has 507HP shields.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Knight Solitaire
Brutor Vanguard Minmatar Republic
563
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Posted - 2014.03.04 23:24:00 -
[20] - Quote
DeadlyAztec11 wrote:The SCR is perfectly balanced.
Something that can deliver the payload of a Sniper and is reliable in CQC is not balanced.
- SCR Charge needs to build up heat the longer it is held - SCR Charge needs to decrease accuracy the longer it is held - Reload needs an increase to 3.6s - Rapidly firing (Or spamming R1) needs to give a severe reduction on hipfire accuracy, this thing should not be as reliable as it is in CQC
- RR needs to overheat (The Railgun has this penalty, so should the RR) - CQC accuracy needs to be unreliable (Should perform close to a Sniper in CQC) - Reload increased to 4s
- CR needs more ADS kick (This thing should kick hard) - Reload increased to 3.2s - Needs a decrease in hipfire accuracy
None of what I have suggested reduces the DPS of any weapon, it just makes them require more skill to use.
Plasma Rifle is a tough one to balance, more kick to reduce its reliability at range is probably all thats needed.
Fatal Absolution
General Tso's Alliance
ISK Milkshakes for all! (Except the pubbers)
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True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7867
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Posted - 2014.03.04 23:24:00 -
[21] - Quote
Atiim wrote:ads alt wrote: 100 damage per shot Highest shield hp you see is 400 Completely unfair, give my rr 100 damage too then its fair
I disagree. I have an Assault mk.0 that has 507HP shields.
Mmmm and 100 damage alpha at 90m effective range and fully automatic..... wow..... just wow.... You could sink a poorly tanked dropship with a single magazine!
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
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Atiim
5277
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Posted - 2014.03.04 23:44:00 -
[22] - Quote
True Adamance wrote:Atiim wrote:ads alt wrote: 100 damage per shot Highest shield hp you see is 400 Completely unfair, give my rr 100 damage too then its fair
I disagree. I have an Assault mk.0 that has 507HP shields. Mmmm and 100 damage alpha at 90m effective range and fully automatic..... wow..... just wow.... You could sink a poorly tanked dropship with a single magazine! Oh god.
I could only imagine hearing Speaker scream and rant on the forums about how this is COD 514, and how ARs can kill vehicles.
I'd probably kill myself.
Atiim (Gunnlogi - 80GJ Particle Cannon) Tank Scrub
[s]Text[/s] <---------- That's how you make a strike-through
-HAND
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Joel II X
Dah Gods O Bacon
1425
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Posted - 2014.03.04 23:47:00 -
[23] - Quote
Atiim wrote:See there's a funny, and yet strange thing about SCR users who say that it's balanced.
It would appear as if they have never heard of these magical things called "Damage Modifiers," or the almighty "Proficiency Skill."
If I can have a weapon that can 1-2 shot any shield tanked suit in the game, then I want a weapon that can 1-2 shot any armor tanker as well. Fair is fair right?
Buff Breach Mass driver direct damage to 300/400/500HP and splash damage to 250/350/450HP (STD/ADV/PRO)
Increase Max Ammo count to 36.
Just like the SCR can get you killed if you miss your shot and/or overheat, the Breach MD will insta-kill you if you don't aim properly and hit yourself.
Balance? The CR was supposed to be awesome against armor and poor against shields, but it's pretty much good against everything. |
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