Alena Ventrallis
The Neutral Zone
791
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Posted - 2014.03.03 23:59:00 -
[1] - Quote
The problem with tanks is that a militia hardener is just as effective as a proto hardener when they are both active. The only difference is cooldown. This makes no sense. I can fit a militia hardener, which is way cheaper than a proto one, and the only difference is I must wait longer before I can use them again. This is the problem. With no skills and minimal money, I can make my tank just as hard to kill as a protoed out tank, for much less investment. This is where the problem comes in. Someone can overwhelm a proto tank through sheer force of numbers, because it is so easy to get a militia tank on the same level as a proto one, for about 20% of the price. Currently there is no advantage to proto mods beyond having to wait for more or less time before they are usable again. This means someone can through a 68k ISK tank against a 550k ISK proto tank, and they are on near equal footing. So it is more efficient to use cheap tanks to overwhelm proto tanks through sheer force of numbers.
We need to make hardeners all have the same cooldown, and have the resistance go up through the tiers. This means that a proto tank has a distinct advantage over the militia tank, because he invested the SP and ISK into it. They should all have a standardized uptime and cooldown, but have the effectiveness increase as you spend more SP and ISK, just as they do on dropsuit modules.
The other problem is how little damage increases as you go through the tiers of weapons. A standard railgun deals 1450 damage. a proto one deals 1885. This is a 30% increase in damage. A militia railgun costs 14,670 ISK. A proto railgun costs 281,955 ISK. This is a 1922% increase in price. This is a gigantic disparity in cost (we haven't even mentioned SP investment) that makes running proto mods so useless. The price difference is an order of magnitude different, and the benefit is so miniscule in comparison. This issue is how cheap the hulls are, and how expensive the modules are. The hull that holds the proto railgun is almost a third the price. Proto dropsuit weapons are about 90% - 120% of the price. We need to greatly increase the base hull price, and greatly reduce the module price. Paying more for proto is good, as that is part of the balancing factor. But paying over 1000% more for proto is outright insane.
For comparison, a proto assault suit is 57,690 ISK. With this level of price jack, a proto rifle would be about 166,831 ISK.
Best PVE idea I've seen.
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