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HiddenBrother
70
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Posted - 2014.03.03 00:58:00 -
[1] - Quote
So now that the Mauler event has taken its toll on us; we have learned one thing:
Heavies are here to hurt us. As a medium suit user, and scout; I have taken great offense to this.
... ...
Fear not! For I am not biased, and have only the best interests of my fellow Heavies! As such; the following suggestions will be suggested to CCP. (And possibly reinforced by my delicious tears.)
Without further time expenses; the following changes are a must for the very survival of this game.
::Reduce all Heavy Base HP to 150 Shield HP, and 150 Armor HP. ::Reduce Heavy Turn Speed. ::Remove Heavy Sprint. A heavy should only WALK. ::Remove resistance bonuses. ::With the 1.8 update; taking down a heavy requires teamwork; with that said...it would be GREATLY appreciated if operating a heavy required teamwork too. One person should control the movement. The over; it's ability to look around, and shoot. ::Remove two module slots on all heavies. This includes variants. ::If I Nova Knife a heavy; the damage taken by it should be the base damage plus an 800% critical hit. ::Change HMG ROF to 10 per minute.
With these changes in mind; I'm sure the overall game would be much more enjoyable. You will be recompensed with great aptitude my heavy friends!
Ruin.
Weekly PC battles; even though ninety percent of Molden Heath is locked.
36 million ISK battle coins are fun.
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Disturbingly Bored
The Strontium Asylum
1820
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Posted - 2014.03.03 01:08:00 -
[2] - Quote
Finally, someone with a level head on his shoulders.
I'm a fattie, and I approve of this message.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Meee One
The dyst0pian Corporation Zero-Day
430
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Posted - 2014.03.03 01:10:00 -
[3] - Quote
0/10

Only users lose drugs.
Time wounds all heels.
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Asha Starwind
VEXALATION CORPORATION Partners of Industrial Service and Salvage
417
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Posted - 2014.03.03 01:12:00 -
[4] - Quote
Seconded -- Would not read again
32db Mad Bomber.
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Miokai Zahou
The Southern Legion League of Infamy
151
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Posted - 2014.03.03 01:16:00 -
[5] - Quote
Look if your going to ***** about the Rail Rifle at least compare the over powered issues with the Combat Ra.... oh wait
Noob isn't really a status, it's the online equivalent of a 5-year old calling you a poopy fart head.
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Awry Barux
Ametat Security Amarr Empire
1342
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Posted - 2014.03.03 01:18:00 -
[6] - Quote
Your trolling is weak. No points. Try again. |
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Zatara Rought
Fatal Absolution
2501
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Posted - 2014.03.03 01:19:00 -
[7] - Quote
Meh
CEO of FA
B3RT>PFBHz>TP>IMP>FA
Follow me on twitter Skype Zatara.Rought
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OliX PRZESMIEWCA
Bezimienni...
32
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Posted - 2014.03.03 01:23:00 -
[8] - Quote
Anybody who's feeling minimal responsible for this forum please close this topic. |
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HiddenBrother
70
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Posted - 2014.03.03 01:26:00 -
[9] - Quote
Look at how these pitiful medsuit 514 users arrive and desecrate my important thread.
If you've no counter to the suggestions I've made; it would be appreciated if you did not post at all.
heavies4lyfe
Ruin.
Weekly PC battles; even though ninety percent of Molden Heath is locked.
36 million ISK battle coins are fun.
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Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7051
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Posted - 2014.03.03 01:35:00 -
[10] - Quote
Yeah... I hate heavies, but not that much.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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The dark cloud
The Rainbow Effect Negative-Feedback
2282
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Posted - 2014.03.03 02:20:00 -
[11] - Quote
This is just as legit like sidearm only for logis....NOT!!
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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Godin Thekiller
OSG Planetary Operations Covert Intervention
1807
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Posted - 2014.03.03 02:22:00 -
[12] - Quote
I see what you did there lol
'lights cigar' fuck with me, and I'll melt your face off. Gallente forever!
Blup Blub Bloop. Translation: Die -_-
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LUGMOS
YELLOW JESUS EXP FORCE
329
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Posted - 2014.03.03 02:25:00 -
[13] - Quote
Awry Barux wrote:Your trolling is weak. No points. Try again. Dis so much.
The biggest threat to my scout is everything.
There is no them, only us.
[Q] <-- Drink Moar Quafe
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
1015
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Posted - 2014.03.03 02:36:00 -
[14] - Quote
HiddenBrother wrote:So now that the Mauler event has taken its toll on us; we have learned one thing:
Heavies are here to hurt us. As a medium suit user, and scout; I have taken great offense to this.
... ...
Fear not! For I am not biased, and have only the best interests of my fellow Heavies! As such; the following suggestions will be suggested to CCP. (And possibly reinforced by my delicious tears.)
Without further time expenses; the following changes are a must for the very survival of this game.
::Reduce all Heavy Base HP to 150 Shield HP, and 150 Armor HP. ::Reduce Heavy Turn Speed. ::Remove Heavy Sprint. A heavy should only WALK. ::Remove resistance bonuses. ::With the 1.8 update; taking down a heavy requires teamwork; with that said...it would be GREATLY appreciated if operating a heavy required teamwork too. One person should control the movement. The over; it's ability to look around, and shoot. ::Remove two module slots on all heavies. This includes variants. ::If I Nova Knife a heavy; the damage taken by it should be the base damage plus an 800% critical hit. ::Change HMG ROF to 10 per minute.
With these changes in mind; I'm sure the overall game would be much more enjoyable. You will be recompensed with great aptitude my heavy friends! These nerfs aren't hard enough; you need them to always show on radar too, and they probably shouldn't be able to equip a weapon either-thats just OP.
In all seriousness, when 1.8 comes around, Heavies will be very overpowered compared to other suits, simply due to the fact that they will be undownable by anything other than a IshNok minja, and even then they will be killed before they can get off the heavy kill by the HMG.
Assaults will be out gunned in 1v1's and firefights simply due to much higher EHP on heavies. This would be good if they also suffered severe weaknesses-i.e. weak to attacks from behind/sides and very long ranges and low overall mobility and low regeneration as well.
To balance out the 1.8 sentinel i honestly believe that it should 1) keep its EHP bonuses 2) receive a 15% range nerf on light weapons (notice-not damage, but range) 3) have a much lower rotation speed than other suits 4) have a reduced strafing speed, and have assaults and scouts have higher strafing speeds than they currently do
Kills- Archduke Ferdinand
Balance!
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