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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
6950
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Posted - 2014.03.01 14:01:00 -
[1] - Quote
Let's be frank here, the Myo stim is probably the least used module in the game. It takes a valuable slot to improve something that is rarely used.
It is rarely used because it is very weak.
I think if the bonus was doubled, going 50/75/100, myo stims would see more use as melee strikes become really powerful. I would use them, as a CQC combatant I can see how that much melee power can be useful to finish off an enemy.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Dravok Silverblood Dravok Silverblood](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dravok Silverblood
Tight Crew
11
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Posted - 2014.03.01 14:19:00 -
[2] - Quote
Hmm this gives new light to my Heavy Medic Class. |
![Delta90212 Delta90212](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Delta90212
Dust2Dust. Top Men.
302
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Posted - 2014.03.01 14:50:00 -
[3] - Quote
Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives.
In Rust We Trust // Standings Minmatar 6 // Minmatar Logi
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
6955
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Posted - 2014.03.01 14:55:00 -
[4] - Quote
Delta90212 wrote:Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives. Thank stacking penalties.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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![Delta90212 Delta90212](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Delta90212
Dust2Dust. Top Men.
302
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Posted - 2014.03.01 14:58:00 -
[5] - Quote
Cat Merc wrote:Delta90212 wrote:Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives. Thank stacking penalties. Yes but even with stacking penalties you have right now you are still able to push off a good 500hp of DMG If you double its effectiveness now you would still be able to push off a good 1000hp of DMG
In Rust We Trust // Standings Minmatar 6 // Minmatar Logi
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![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
6956
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Posted - 2014.03.01 15:02:00 -
[6] - Quote
Delta90212 wrote:Cat Merc wrote:Delta90212 wrote:Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives. Thank stacking penalties. Yes but even with stacking penalties you have right now you are still able to push off a good 500hp of DMG If you double its effectiveness now you would still be able to push off a good 1000hp of DMG That's with three melee mods.
I say if someone is that dedicated, they deserve it.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
|
![Delta90212 Delta90212](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Delta90212
Dust2Dust. Top Men.
302
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Posted - 2014.03.01 15:26:00 -
[7] - Quote
Cat Merc wrote:Delta90212 wrote:Cat Merc wrote:Delta90212 wrote:Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives. Thank stacking penalties. Yes but even with stacking penalties you have right now you are still able to push off a good 500hp of DMG If you double its effectiveness now you would still be able to push off a good 1000hp of DMG That's with three melee mods. I say if someone is that dedicated, they deserve it. But what is the point of nova knives taking up a sidearm slot when you can have 3 melee mods doing your knives job?
In Rust We Trust // Standings Minmatar 6 // Minmatar Logi
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![The-Errorist The-Errorist](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
The-Errorist
522
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Posted - 2014.03.02 20:10:00 -
[8] - Quote
+1 |
![Cat Merc Cat Merc](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cat Merc
Ahrendee Mercenaries General Tso's Alliance
7035
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Posted - 2014.03.02 20:27:00 -
[9] - Quote
Delta90212 wrote:Cat Merc wrote:Delta90212 wrote:Cat Merc wrote:Delta90212 wrote:Yeah... no i prefer not to have 1000hp dmg melee dropsuits running around. You can already get about 500HP worth of dmg with melee on a dropsuit.
And it would make nova knifes basically useless if you can do more dmg with a melee then knives. Thank stacking penalties. Yes but even with stacking penalties you have right now you are still able to push off a good 500hp of DMG If you double its effectiveness now you would still be able to push off a good 1000hp of DMG That's with three melee mods. I say if someone is that dedicated, they deserve it. But what is the point of nova knives taking up a sidearm slot when you can have 3 melee mods doing your knives job? I could ask the same question in reverse.
That's 3 shield extenders or 3 weapon damage mods. Just think about that.
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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