Awry Barux
Ametat Security Amarr Empire
1263
|
Posted - 2014.02.28 02:15:00 -
[1] - Quote
Thor Odinson42 wrote:Jebus McKing wrote:What do your victories mean? Nothing.
They just make you a shell as empty as your words.
Your skills will wither.
At the end, after so much time and effort invested, you will stand there, alone, and be worse than you were before. There is something to this. I took a long break from PC and spent a while running proto quite a bit. Pub stomping is really bad for you because it's so much different than PC. If you are running around in proto, pushing the limits of your suit you can develop really poor habits. I do think it's good for newer players to break it out everyone and then to get your fitting to your liking and to understand what you can get away with. But I don't think it's a good idea to overdo it. Like others have said, it never bothers me, it never has. The words, "those dudes are running proto" have never come out of my mouth. It's weird how this idea has become ingrained in some people that proto is breaking some ethical code.
For me, it's not a matter of some ethical code. Good and evil aren't real. It's just a matter of how much I respect the person who just killed me.
I run advanced gear pretty much all the time unless I'm heavying or scouting. When I get wasted by someone in standard gear, I tip my metaphorical hat to them and their superior skills. When I get beaten by someone else in advanced gear, I salute their skills and focus up. When I get beaten by someone in proto gear, when they win by a HP margin that's less than the EHP/DPS gap caused by our gear, I shake my head and sigh at my lack of SP. |
Awry Barux
Ametat Security Amarr Empire
1271
|
Posted - 2014.02.28 03:29:00 -
[2] - Quote
Thor Odinson42 wrote:Awry Barux wrote:Thor Odinson42 wrote:Jebus McKing wrote:What do your victories mean? Nothing.
They just make you a shell as empty as your words.
Your skills will wither.
At the end, after so much time and effort invested, you will stand there, alone, and be worse than you were before. There is something to this. I took a long break from PC and spent a while running proto quite a bit. Pub stomping is really bad for you because it's so much different than PC. If you are running around in proto, pushing the limits of your suit you can develop really poor habits. I do think it's good for newer players to break it out everyone and then to get your fitting to your liking and to understand what you can get away with. But I don't think it's a good idea to overdo it. Like others have said, it never bothers me, it never has. The words, "those dudes are running proto" have never come out of my mouth. It's weird how this idea has become ingrained in some people that proto is breaking some ethical code. For me, it's not a matter of some ethical code. Good and evil aren't real. It's just a matter of how much I respect the person who just killed me. I run advanced gear pretty much all the time unless I'm heavying or scouting. When I get wasted by someone in standard gear, I tip my metaphorical hat to them and their superior skills. When I get beaten by someone else in advanced gear, I salute their skills and focus up. When I get beaten by someone in proto gear, when they win by a HP margin that's less than the EHP/DPS gap caused by our gear, I shake my head and sigh at my lack of SP. Just seems like a weird way of looking at it to me. It takes a long time to skill up a single role. Why wouldn't you want that grind to pay off?
It just seems odd to me that training and practicing for a long time to skill up a role, spending months honing your skills, rewards you with the ability to win despite having been outplayed by your opponent, purely by virtue of your equipment.
I play to test my skills- there's no rush like beating someone in prototype gear in a head-on fight while wearing a standard suit. That, to me, is much more exciting than seeing how many militia-geared idiots I can gun down in my suit with twice their EHP and 30% more damage.
In my opinion, maxed skills should provide moderately-sized passive bonuses and open up unusual role customizations (like a suit with assault HP and speed, but a heavy weapon slot, or a 2-weapon light suit like the Black Eagle), not unlock increasingly effective crutches. |