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Gavr1lo Pr1nc1p
TRA1LBLAZERS
969
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Posted - 2014.02.27 02:22:00 -
[1] - Quote
The flay lock, IMO, needs more blast radius and a larger mag cap, and it will be set to compete as a sidearm version of the Mass Driver. Something like 1.5-2-2.5 meters blast radius and 5 rounds in the clip should do it
Kills- Archduke Ferdinand
Balance!
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PARKOUR PRACTIONER
Reapers' Assailant
871
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Posted - 2014.02.27 02:28:00 -
[2] - Quote
Please buff the Flay CCP. But I got for the saltonthewoundbytheWTFton, AKA 'Did you just kill me with a FlayLock? Now I'm going to hunt you down and smash your face you @!@@!@!!(*&^%$#@@#$%^&*******&^%$#!!!!!!!!!!!!!!
Yes I get that reaction when I kill a proto with a breach Flaylock in a 164HP scout suit.
Psycho Scout
Cool McCoolNess- Incubus
Speedy McFaster- Logi?
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tander09
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
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Posted - 2014.02.27 02:29:00 -
[3] - Quote
NO BUFFING THE N00B TUBES!!!!!!!!
Touch my BPO Gear, and you shall perish in the thrusters of a AMARR TITAN!!!!!!!
AMARRIAN4LYFE!
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
972
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Posted - 2014.02.27 02:30:00 -
[4] - Quote
tander09 wrote:NO BUFFING THE N00B TUBES!!!!!!!! The noob tubes of this game are rifles because of the aim assist. With aim assist more than operational, AoE weapons with lower DPS will need a buff (With the suggested buff, flay locks will still be unable to kill a well tanked ADV suit with 1 clip if all shots hit directly)
Kills- Archduke Ferdinand
Balance!
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Sinboto Simmons
SVER True Blood General Tso's Alliance
4699
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Posted - 2014.02.27 02:32:00 -
[5] - Quote
Yes please, hell they can even leave the damage as is, but it needs that radius.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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WUT ANG
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
126
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Posted - 2014.02.27 02:34:00 -
[6] - Quote
tander09 wrote:NO BUFFING THE N00B TUBES!!!!!!!! lol it takes lots of skill to use the flay and this current builds mass driver!! previous builds not so much skill was needed just a lil luck.
Swarm SP Refund Please!!!!!!!
"LONG LIVE DARK LEGION"
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
972
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Posted - 2014.02.27 02:35:00 -
[7] - Quote
Sinboto Simmons wrote:Yes please, hell they can even leave the damage as is, but it needs that radius. Exaclty. Its supposed to be a weapon that you can spam fire in really close quarters and get that last 100 armor off the opponent. Its not a skill fire weapon-if it was, the rounds wouldn't disappear outside of 20 meters, and it would do more DPS than a militia scrambler pistol
Kills- Archduke Ferdinand
Balance!
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Kaughst
Nyain San Renegade Alliance
216
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Posted - 2014.02.27 02:38:00 -
[8] - Quote
I imagine the flaylock will get a nerf to make up for the prof. nerf like the MD has. The question is, if it gets a damage increase does it merely make up for the damage lost on the prof. or does it get extra damage beyond that.
"That is not how you say my name."
"How do you say your name?"
"I don't know but that is not how you say it."
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
974
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Posted - 2014.02.27 02:48:00 -
[9] - Quote
Kaughst wrote:I imagine the flaylock will get a nerf to make up for the prof. nerf like the MD has. The question is, if it gets a damage increase does it merely make up for the damage lost on the prof. or does it get extra damage beyond that. no question-extra damage
Kills- Archduke Ferdinand
Balance!
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