Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
DaNizzle4shizle
Pradox XVI Proficiency V.
609
|
Posted - 2014.02.27 02:04:00 -
[1] - Quote
Hello my fellow logistic users. Being a logi can be one of the hardest jobs in the dust community. But now we can express tricks and hints to being a successful logistic player. -One thing that makes a logi shine in a match is constant repairing. the reason for this is the guardian and triage points. These points are what makes the squad run.
Trick #1 -first of all, logi players are a heavy's best friend. You never want to run without a heavy. They allow for massive points in guardian and triage.
now this will be an official topic and this is where we can tell tricks. If there are any new logi players to this game, come here and grab a few tricks. use them in battle and become great. Please discuss hints and tricks for the new players. Have a great career
Forum Warrior lvl 0.6. yes...... i do keep track of my milestones :)
|
True Adamance
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
7652
|
Posted - 2014.02.27 02:29:00 -
[2] - Quote
Really can it?
More slots, higher pG/CPU, negligible EHP loss, 3 equipment slots, insanely useful bonuses.......how could that be easy?
"War is not hell, far from it. War is beautiful. War is divine."
- Grand Admiral Mekioth Sarum
|
DaNizzle4shizle
Pradox XVI Proficiency V.
611
|
Posted - 2014.02.27 15:58:00 -
[3] - Quote
alright all my fellow logi's. we need to explain tricks for newer players.
Forum Warrior lvl 0.6. yes...... i do keep track of my milestones :)
|
General John Ripper
Onslaught Inc RISE of LEGION
18905
|
Posted - 2014.02.27 16:17:00 -
[4] - Quote
GJR tips for being a logi. 1. Don't suck. 2. Your healing should always be much higher than damage received. if it is not then you are possibly feeding. check your kdr and stay behind your heavy/teammates and provide support. get outta the front lines. 3. Health hives, health hives everywhere. 4. Always know where your squad leader is to rep for orbital points. Pay attention to scores and when your close to one, go near your squad leader and be ready to gain 300-500 points. Also have an advanced scanner ready to maximize points 5. The guy your healing dies... Kill the 2 or 3 bastards who killed him. Essentially go on a killing spree and revive your team mate 6. Don't suck.
A taco is born and eaten everytime a post is liked.
Such is the cycle of life.
|
bunnywink
Ancient Exiles. Renegade Alliance
499
|
Posted - 2014.02.27 19:32:00 -
[5] - Quote
Don't use dirty needles!
=( GåÇßå¦GåÇ )= ...Meow. G£+
|
Artificer Ghost
Learning Coalition College
1276
|
Posted - 2014.02.27 20:14:00 -
[6] - Quote
Dirty needles are bad. At LEAST use the 50%, and be quick enough to get reps on the person ASAP. NO REZZING IN A FIREFIGHT. The only circumstance this is acceptable in is if they're in cover. Otherwise, put the needle away, zip up, and grab a rep tool to keep everyone else alive.
Be helping more than killing. I know, having that much health and that much combat capability is definitely tempting, but it's much better for everyone if, while in a firefight, you drop hives and reps where you think people need them.
Everyone Else: Stop running away from my god damn rep tool. Seriously. It's the #1 most annoying thing people do, as a Logistics. Not only are you taking away my WP, you're throwing yourself (a big red target), with 50% armor, into a firefight. So what happens? I lose WP, the team loses progress towards an OB, and you lose money and K/D. What does the enemy get? A free +50 points and a kill. I can't stress how much of a d*ck you're being when you run away from a rep tool. STAHP IT.
~Art, CEO and DoE at Learning Coalition College, Co-Founder of the Learning Coalition
Maken Tosch = 1000th Like!
|
General John Ripper
Onslaught Inc RISE of LEGION
18956
|
Posted - 2014.02.27 20:39:00 -
[7] - Quote
7. don't suck. Be awesome. Carry your team.
A taco is born and eaten everytime a post is liked.
Such is the cycle of life.
My like count = respec petition.
|
|
|
|
Pages: 1 :: [one page] |