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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
137
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Posted - 2014.02.23 02:31:00 -
[1] - Quote
The imbalance. Why? Why must there always be an overpowered item? Is balance that hard?
"Anybody order chaos?"
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
775
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Posted - 2014.02.23 02:32:00 -
[2] - Quote
The answer is: Yes
Kills- Archduke Ferdinand
Balance!
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Sam Tektzby
Better Hide R Die
195
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Posted - 2014.02.23 02:34:00 -
[3] - Quote
Its not that hard if you actually know what is balance in games.
Support - Tactician/Support
Deteis - Orator
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Buster Friently
Rosen Association
1839
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Posted - 2014.02.23 02:34:00 -
[4] - Quote
Bradric Banewolf wrote:The imbalance. Why? Why must there always be an overpowered item? Is balance that hard?
Balance is hard. Frankly, CCP has wasted far too many resources on the pursuit of a phantasm, and instead should be investing heavily in to content.
Balance is subjective, and by definition, unstable or at best, metastable.
PVE would help alleviate the feelings of imbalance without having to constantly refactor previous work based on the current whims of the community. |
T8R Raid
BIG BAD W0LVES
160
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Posted - 2014.02.23 02:35:00 -
[5] - Quote
DEV Sabrewing doesn't like equality. I'm sure all the DEV's share this philosophy and implement it into the game.
Unchecked dishonesty can promote the perception that one must cheat to remain competitive.
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Sam Tektzby
Better Hide R Die
198
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Posted - 2014.02.23 03:03:00 -
[6] - Quote
Implementation without tryouts and balancing is like building the house without foundation.
Support - Tactician/Support
Deteis - Orator
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xxwhitedevilxx M
Maphia Clan Corporation
1697
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Posted - 2014.02.23 03:35:00 -
[7] - Quote
Gavr1lo Pr1nc1p wrote:The answer is: 42
Fixed.
>Bastard I : "Cce me ne... futt! XD"
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Gavr1lo Pr1nc1p
TRA1LBLAZERS
779
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Posted - 2014.02.23 03:36:00 -
[8] - Quote
xxwhitedevilxx M wrote:Gavr1lo Pr1nc1p wrote:The answer is: 42 Fixed. GǪ.?
Kills- Archduke Ferdinand
Balance!
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Kitt 514
True North.
121
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Posted - 2014.02.23 03:40:00 -
[9] - Quote
Balancing is one of the most difficult things that a game designer can do. This game is *fairly* balanced. Really the only thing that is ridiculously out of balance atm is some aspects surrounding infantry and vehicle interactions.
Some weapons ie: RR or LR can use some tweaking, but most things are fairly good. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
481
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Posted - 2014.02.23 03:42:00 -
[10] - Quote
Would be easyer if they did weapon balance hotfix tweaks more often, nudge it up one week then down the next and repeate till you get it right. instead they do this ever few months rather than weeks so we are stuck with either the up swing or down for a long long time. |
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
137
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Posted - 2014.02.23 03:43:00 -
[11] - Quote
Kitt 514 wrote:Balancing is one of the most difficult things that a game designer can do. This game is *fairly* balanced. Really the only thing that is ridiculously out of balance atm is some aspects surrounding infantry and vehicle interactions.
Some weapons ie: RR or LR can use some tweaking, but most things are fairly good.
That's exactly what I was referring to. Weapons, for better or worse, are balanced mostly. But the vehicles are not at all.
"Anybody order chaos?"
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Kitt 514
True North.
121
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Posted - 2014.02.23 03:43:00 -
[12] - Quote
Beck Weathers wrote:Would be easyer if they did weapon balance hotfix tweaks more often, nudge it up one week then down the next and repeate till you get it right. instead they do this ever few months rather than weeks so we are stuck with either the up swing or down for a long long time.
Be thankful you're getting rebalancing at all.
It took CCP 9 years to rebalance some of the most basic ships in EVE. |
Beck Weathers
Ghosts of Dawn General Tso's Alliance
481
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Posted - 2014.02.23 03:48:00 -
[13] - Quote
Kitt 514 wrote:Beck Weathers wrote:Would be easyer if they did weapon balance hotfix tweaks more often, nudge it up one week then down the next and repeate till you get it right. instead they do this ever few months rather than weeks so we are stuck with either the up swing or down for a long long time. Be thankful you're getting rebalancing at all. It took CCP 9 years to rebalance some of the most basic ships in EVE.
I played eve for 8 years, and I agree, tho THeir current staff (CCP Rise and CCP Fozzie) tend to patch ships and weapons really regulary now, i remember when they added drones to the new stabber a few months after its inital rebalance because "data" said it was under preforming |
knight of 6
SVER True Blood General Tso's Alliance
1486
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Posted - 2014.02.23 03:53:00 -
[14] - Quote
Gavr1lo Pr1nc1p wrote:xxwhitedevilxx M wrote:Gavr1lo Pr1nc1p wrote:The answer is: 42 Fixed. GǪ.? 42 is the ultimate answer to life the universe and everything according to Douglas Adams "the hitchhiker's guide to the galaxy". it's an awesome read if you're into that sort of thing. it's like Monty Python in space.
GÇ£The universe is a big place, perhaps the biggest.GÇ¥ ~ Kurt Vonnegut
Ko6, scout.
CLOSED BETA VET
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Meeko Fent
Kirkinen Risk Control Caldari State
1780
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Posted - 2014.02.23 04:10:00 -
[15] - Quote
Buster Friently wrote:Bradric Banewolf wrote:The imbalance. Why? Why must there always be an overpowered item? Is balance that hard? Balance is hard. Frankly, CCP has wasted far too many resources on the pursuit of a phantasm, and instead should be investing heavily in to content. Balance is subjective, and by definition, unstable or at best, metastable. PVE would help alleviate the feelings of imbalance without having to constantly refactor previous work based on the current whims of the community. +1
What is Balanced to one person, is UP to another.
Balance can only be determined if large amounts of people are experiencing the same issue. Scouts, for example.
And then, you have to determine what is making the item so OP/UP. For example, Tanks being uncounterable when hardened, and the ability to be almost permanently hardened. Then, to what extent do you modify that variable before the OP item become UP. Its a very precise thing that takes time to figure out.
Nobody wants another Flaylock or Laser Rifle on our hands.
Looking for a Interesting Character Name?
Why Not Zoidberg?
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Sam Tektzby
Better Hide R Die
205
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Posted - 2014.02.23 04:20:00 -
[16] - Quote
knight of 6 wrote:Gavr1lo Pr1nc1p wrote:xxwhitedevilxx M wrote:Gavr1lo Pr1nc1p wrote:The answer is: 42 Fixed. GǪ.? 42 is the ultimate answer to life the universe and everything according to Douglas Adams "the hitchhiker's guide to the galaxy". it's an awesome read if you're into that sort of thing. it's like Monty Python in space.
How dare you, there is just one Monty Python
Support - Tactician/Support
Deteis - Orator
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PARKOUR PRACTIONER
Reapers' Assailant
777
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Posted - 2014.02.23 04:26:00 -
[17] - Quote
With every OP thing, there's a counter. Usually more fun than the OP thing.
Psycho Scout
The more I see the less I like, is it over yet?
DONT. TOUCH. ME.
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Broonfondle Majikthies
Dogs of War Gaming Zero-Day
869
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Posted - 2014.02.23 05:13:00 -
[18] - Quote
Balance? If your sitting in the optimal range of an enemies weapon and your armed with a different ranged weapon then of course its imbalanced.
If your fighting a guy with similar ranged weapons but he invested more SP into it then that is also imbalanced
That's kinda the whole ******* point.
- I can't stand the threads saying CR is OP. I have an alt that literally only has the basic unlocked and its shockingly awful. It's not OP but we've been waiting so long most vets got it unlocked + lvl 3-5 proficiency as well. If anything all you can say is that perhaps it levels up too well and that will be sorted when the damage mods ect get toned down
"...where Bylothgar the Ill-postured was made King of the People With No Name But Decent Footwear"
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
137
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Posted - 2014.02.23 05:55:00 -
[19] - Quote
Broonfondle Majikthies wrote:Balance? If your sitting in the optimal range of an enemies weapon and your armed with a different ranged weapon then of course its imbalanced.
If your fighting a guy with similar ranged weapons but he invested more SP into it then that is also imbalanced
That's kinda the whole ******* point.
- I can't stand the threads saying CR is OP. I have an alt that literally only has the basic unlocked and its shockingly awful. It's not OP but we've been waiting so long most vets got it unlocked + lvl 3-5 proficiency as well. If anything all you can say is that perhaps it levels up too well and that will be sorted when the damage mods ect get toned down
Balance in general not your precious fotm?! Vehicle vs infantry imbalance is more of the issue.
"Anybody order chaos?"
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
137
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Posted - 2014.02.23 05:57:00 -
[20] - Quote
Some of you do love drinking the juice lol! Try seeing this game from the new guys point of view, not 40 mil sp land.
"Anybody order chaos?"
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COVERT SUBTERFUGE
PSU GHOST SYNDICATE DARKSTAR ARMY
324
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Posted - 2014.02.23 06:06:00 -
[21] - Quote
CCP are trying to balance an incomplete picture which is part of the problem. Getting all of the dropsuits, weapons, modules, equipment, vehicles and turrets needs to be a top priority. Once we have the complete picture then balance should be easier but right now they add abit then do some Matari duct tape style balancing, hoping it will hold **** together a bit longer. I can't wait till all that **** is in the game so that we can have a more holistic view of things instead of this patchwork blanket we have now.
Subterfuge and terrorist GOD in the making
Proud Minmatar - Alt of THE GREY CARDINAL
Love the Art of War
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SHANN da MAN
D3LTA FORC3
173
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Posted - 2014.02.23 16:31:00 -
[22] - Quote
Sam Tektzby wrote:knight of 6 wrote:Gavr1lo Pr1nc1p wrote:xxwhitedevilxx M wrote:Gavr1lo Pr1nc1p wrote:The answer is: 42 Fixed. GǪ.? 42 is the ultimate answer to life the universe and everything according to Douglas Adams "the hitchhiker's guide to the galaxy". it's an awesome read if you're into that sort of thing. it's like Monty Python in space. How dare you, there is just one Monty Python Actually there are 6 [correction, there were 6; 5 now, one died . They are on a "Monty Python Live ... (mostly)" Standup Tour in London]
nothing to see here ... move along
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Operative 1171 Aajli
Bragian Order Amarr Empire
1299
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Posted - 2014.02.23 16:37:00 -
[23] - Quote
Kitt 514 wrote:Beck Weathers wrote:Would be easyer if they did weapon balance hotfix tweaks more often, nudge it up one week then down the next and repeate till you get it right. instead they do this ever few months rather than weeks so we are stuck with either the up swing or down for a long long time. Be thankful you're getting rebalancing at all. It took CCP 9 years to rebalance some of the most basic ships in EVE.
I think ppl should understand that EVE had a lot of little things that were imbalanced or glitched or plain broken right up until the dommunity freaked out and revolted. They then implemented the 1000 papercuts plan.
That was three years ago now?
Rommel, you magnificent bastard, I read your book!
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Scott Knight
Osmon Surveillance Caldari State
49
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Posted - 2014.02.23 16:43:00 -
[24] - Quote
Broonfondle Majikthies wrote:Balance? If your sitting in the optimal range of an enemies weapon and your armed with a different ranged weapon then of course its imbalanced.
If your fighting a guy with similar ranged weapons but he invested more SP into it then that is also imbalanced
That's kinda the whole ******* point.
- I can't stand the threads saying CR is OP. I have an alt that literally only has the basic unlocked and its shockingly awful. It's not OP but we've been waiting so long most vets got it unlocked + lvl 3-5 proficiency as well. If anything all you can say is that perhaps it levels up too well and that will be sorted when the damage mods ect get toned down
CR is horrible. I think it is the assault version that people find over powered. |
Rynoceros
Rise Of Old Dudes
2794
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Posted - 2014.02.23 16:58:00 -
[25] - Quote
Because if the game was polished and balanced the forums would suck.
I GÖú Kittens.
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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
137
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Posted - 2014.02.23 17:00:00 -
[26] - Quote
Scott Knight wrote:Broonfondle Majikthies wrote:Balance? If your sitting in the optimal range of an enemies weapon and your armed with a different ranged weapon then of course its imbalanced.
If your fighting a guy with similar ranged weapons but he invested more SP into it then that is also imbalanced
That's kinda the whole ******* point.
- I can't stand the threads saying CR is OP. I have an alt that literally only has the basic unlocked and its shockingly awful. It's not OP but we've been waiting so long most vets got it unlocked + lvl 3-5 proficiency as well. If anything all you can say is that perhaps it levels up too well and that will be sorted when the damage mods ect get toned down CR is horrible. I think it is the assault version that people find over powered.
I just think they need to stop trying so hard to bring in new gear before fixing and securing already existing gear.
"Anybody order chaos?"
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Buster Friently
Rosen Association
1842
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Posted - 2014.02.23 17:01:00 -
[27] - Quote
Kitt 514 wrote:Balancing is one of the most difficult things that a game designer can do. This game is *fairly* balanced. Really the only thing that is ridiculously out of balance atm is some aspects surrounding infantry and vehicle interactions.
Some weapons ie: RR or LR can use some tweaking, but most things are fairly good.
I would actually say that the game currently is quite imbalanced. That, still, is no reason to focus so heavily on balance. The game needs new content, and it needs it bad. Having a better balanced game isn't going to bring many new players, but adding a lot of content in will.
Once we have things like all of the racial suits, gear, weapons, etc, plus a bunch more vehicles, plus PVE - then it's time to balance.
PVE alone would relieve a lot of pressure on CCP to balance because players would have something else to do other than have terribly one sided battles all of the time.
Balance is important, but not while the game still needs so much content.
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TEXA5 HiTM4N
ROGUE SPADES
443
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Posted - 2014.02.23 17:06:00 -
[28] - Quote
The reason we don't have balance is because the devs in charge of weapons, suits, and vehicles do not listen to us at all. This gold mine of feedback we give them is wasted. i nicknamed them the "tard team" a long time ago. It will remain so until they can release something without messing up 4 other things.
Everything I say or do has the utmost importance.
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Mordecai Sanguine
What The French Red Whines
469
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Posted - 2014.02.23 17:12:00 -
[29] - Quote
Bradric Banewolf wrote:The imbalance. Why? Why must there always be an overpowered item? Is balance that hard?
Balancing a game is REALLY hard. Even more when like Dust you're bringing new items every 2 months AND with skills affecting them.
Balancing a game like dust is really hard. You must take into account : Skills RoF AA Fitting cost. Ads etcetc....
It's 41000x harder to balance FPS like dust.
Look all the FPS : COD / BF etcetc.... They don't even have the "fitting" the "skills" They don't have ehp values changing for everysuits. And they can't even balance their game in 3 years....With 200 person studios.....
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