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Altina McAlterson
Pure Innocence. EoN.
856
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Posted - 2014.02.14 20:11:00 -
[1] - Quote
It all depends on your fit obviously but assuming you use Plate, Hardener, and Repper you can can fit an Ion Cannon with a Basic Damage Mod, 2 basic armor mods and one advanced armor mod if you train every optimization skill to lvl V. You'd even have room left of for a Basic Fuel Injector.
But that's a ton of SP just to use that turret. The Proficiency Skill is much more useful than the actual Proto Turrets at the moment. I guess an argument can be made for proto rail guns in certain situations and maybe missile turrets but as for blasters stick with the Neutron Cannon.
Good Advice
Grey 17 should have stayed missing.
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Altina McAlterson
Pure Innocence. EoN.
857
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Posted - 2014.02.15 00:52:00 -
[2] - Quote
Major Skeptic wrote:Thanks.
Appreciate the info! Just earned over 12.5mill SP so my core skills are good. Just to tighten up turret skills and find corp.
Do you guys bother with small turrets on your tanks? If I have room I'll throw one on there. The extra DPS can really come in handy if you can find a gunner but I won't sacrifice my fit for one.
Good Advice
Grey 17 should have stayed missing.
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Altina McAlterson
Pure Innocence. EoN.
858
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Posted - 2014.02.15 01:56:00 -
[3] - Quote
Benjamin Ciscko wrote:One of the better fits I've heard of is 2 complex hardeners an ADV repper, and I believe the highs are a scanner and nitrus. I am a shield tank so I don't armor tank too much. Neither tank allows small turrets if you want to run all complex. If you train both the active time and cooldown time skills to lvl IV you can perma run one hardener which is nice. Otherwise it's better to go with a plate, hardener and repper because otherwise the alpha will take you out.
Good Advice
Grey 17 should have stayed missing.
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Altina McAlterson
Pure Innocence. EoN.
859
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Posted - 2014.02.15 03:25:00 -
[4] - Quote
Major Skeptic wrote:Do you guys or your corps have public channels? You seem helpful. Not really. But you can message me in game with any questions. This game has a brutal learning curve and I try to help out everyone I can.
Good Advice
Grey 17 should have stayed missing.
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Altina McAlterson
Pure Innocence. EoN.
870
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Posted - 2014.02.17 01:05:00 -
[5] - Quote
Venerable Phage wrote:Awry Barux wrote:Altina McAlterson wrote:Benjamin Ciscko wrote:One of the better fits I've heard of is 2 complex hardeners an ADV repper, and I believe the highs are a scanner and nitrus. I am a shield tank so I don't armor tank too much. Neither tank allows small turrets if you want to run all complex. If you train both the active time and cooldown time skills to lvl IV you can perma run one hardener which is nice. Otherwise it's better to go with a plate, hardener and repper because otherwise the alpha will take you out. And that, right there, is why the vehicle rebalance has failed. "Waves of opportunity" that is not. So how many AVs will it take to take out a perma-hardened tank? How many FGs? Because it wouldn't suprise me that is is greater then 16 Avers and a squad of FGs. Using an Ishukone Assault FG, proficiency V and with one complex damage mod it would take 5 shots. DIdn't figure AV grenades because it would be a lot.
Good Advice
Grey 17 should have stayed missing.
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