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THEAMAZING POTHEAD
Nyain San Renegade Alliance
859
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Posted - 2014.02.05 12:46:00 -
[1] - Quote
Make it wider, make it niche. End of story, fixed.
It outperforms the AR up close because the hipfire is more accurate. Fix that sh*t.
CCP will of course turn it into the next plasma cannon though, we all know it.
Gallente starter fit w/ 3 complex armor plates has more HP than any proto shield suit with all complex shield extenders
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Palatinate
Fatal Absolution Public Disorder.
297
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Posted - 2014.02.05 12:50:00 -
[2] - Quote
Agreed. All of this NERF BECAUSE ITS RANGE IS TOO GREAT AND .25 SPOOL UP = LOL. All it needs is more hipfire spread and it wont be so good in CQC everyone claims it to be.
"Hiding will be seen as an act of aggression!" - Battlefield 3
Me: lol what?
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Lt Royal
Subdreddit Test Alliance Please Ignore
2689
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Posted - 2014.02.05 12:51:00 -
[3] - Quote
What do you know anyway.... you just AFK camp in every match. Besides the RR needs a GÇ£cone of fireGÇ¥ reduction, so the hipfire isn't as effective in CQC.
Gÿ£GÿàGÿP Subdreddit Recruitment Video Gÿ£GÿàGÿP
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
861
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Posted - 2014.02.05 12:54:00 -
[4] - Quote
Palatinate wrote:Agreed. All of this NERF BECAUSE ITS RANGE IS TOO GREAT AND .25 SPOOL UP = LOL. All it needs is more hipfire spread and it wont be so good in CQC everyone claims it to be. Im gonna call it the potato rifle after the nerf comes. I hate to say that cus I love the RR, only fun gun on dust for me, but CCP just refuses to balance correctly.
Oh, and since damage mods are getting nerfed, it'll definitely be a hell of a lot less effective post 1.8.
Gallente starter fit w/ 3 complex armor plates has more HP than any proto shield suit with all complex shield extenders
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THEAMAZING POTHEAD
Nyain San Renegade Alliance
861
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Posted - 2014.02.05 13:04:00 -
[5] - Quote
Lt Royal wrote:What do you know anyway.... you just AFK camp in every match. Besides the RR needs a GÇ£cone of fireGÇ¥ reduction, so the hipfire isn't as effective in CQC. I know that I have a prof 5 RR with 3 complex damage mods, and know the ins and out of the weapon since I had it fully specced out 15 minutes after 1.7 came out. I know that at medium range when the ADS of the scope is too slow, is the only way for it to be useless. I know that the hipfire is so tight it covers close range to most of the ^ range. I know that if outperforms the AR in CQC because of that AND the fact that it has far more damage output before reloading AND before the recoil build up throws off your aim.
And I know that nerfing that hipfire, would completely balance it out. Tac AR had that nerf and solved it's CQC OPness. Also, I know the CR rifle consistently outperforms the current RR, especially in DPS, and the ScR in the hands of accustomed players takes a dump on both.
Gallente starter fit w/ 3 complex armor plates has more HP than any proto shield suit with all complex shield extenders
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Disturbingly Bored
The Strontium Asylum
1542
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Posted - 2014.02.05 13:08:00 -
[6] - Quote
Not sure you folks are HMG users, but increasings hipfire spread will actually make the RR better in CQC.
To improve the HMG they increased hipfire spread. Lower accuracy = better CQC.
So how do you nerf the RR? Make it laser accurate in hipfire, but greatly increase the kick outside of ADS. That makes it much harder to keep your damage applied on target.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Arkena Wyrnspire
Fatal Absolution
8955
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Posted - 2014.02.05 13:40:00 -
[7] - Quote
Disturbingly Bored wrote: Lower accuracy = better CQC.
So how do you nerf the RR? Make it laser accurate in hipfire, but greatly increase the kick outside of ADS. That makes it much harder to keep your damage applied on target.
The notion that tight hipfire spread means worse CQC is only true if you're a terrible player. See the TAR for why wide hipfire is a CQC nerf.
As it happens, the tight hipfire eliminates the zone between tracking difficulties and dispersion difficulties. On normal weapons, this means that you have trouble tracking targets through ADS but hipfire dispersion is too wide to hit them reliably. Tight hipfire eliminates that zone completely.
One of the most effective uses for my RR is hipfiring at 30-40m, made possible by the high accuracy. Your suggestion would be a buff bar the recoil which has historically been completely laughable on any CCP weapon.
ZATARA CARRIES US ALL
Lenin of the glorious armoured revolution
MAG Raven
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Dexter307
The Unholy Legion Of DarkStar
842
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Posted - 2014.02.05 14:00:00 -
[8] - Quote
Disturbingly Bored wrote:Not sure you folks are HMG users, but increasings hipfire spread will actually make the RR better in CQC.
To improve the HMG they increased hipfire spread. Lower accuracy = better CQC.
So how do you nerf the RR? Make it laser accurate in hipfire, but greatly increase the kick outside of ADS. That makes it much harder to keep your damage applied on target. No, bad hip fire is a better solution as it's more random. With the old HMG spread you could snipe people And no, bad hip fire wouldent make it better In CQC, just look at the sniper |
Sinboto Simmons
SVER True Blood Public Disorder.
4373
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Posted - 2014.02.05 14:04:00 -
[9] - Quote
Try to hit someone with a sniper at close range while hip firing, I know CCP can do this with the RR as well (not to that extreme hopefully), so it's doable just not implemented.
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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Disturbingly Bored
The Strontium Asylum
1544
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Posted - 2014.02.05 18:47:00 -
[10] - Quote
Dexter307 wrote:And no, bad hip fire wouldent make it better In CQC, just look at the sniper
The Sniper is the perfect example of what I'm talking about. If your tiny pixel in the center of the screen is on-target, you hit when hip-firing.
And the sniper makes literally no one's short list of OP CQC weapons.
I used to own the FAT GAT until this --> [ASCII Art removed - draconian forum overlord CCP Logibro]
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Korvin Lomont
United Pwnage Service RISE of LEGION
578
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Posted - 2014.02.05 19:04:00 -
[11] - Quote
THEAMAZING POTHEAD wrote:Lt Royal wrote:What do you know anyway.... you just AFK camp in every match. Besides the RR needs a GÇ£cone of fireGÇ¥ reduction, so the hipfire isn't as effective in CQC. I know that I have a prof 5 RR with 3 complex damage mods, and know the ins and out of the weapon since I had it fully specced out 15 minutes after 1.7 came out. I know that at medium range when the ADS of the scope is too slow, is the only way for it to be useless. I know that the hipfire is so tight it covers close range to most of the ^ range. I know that it outperforms the AR in CQC because of that AND the fact that it has far more damage output before reloading AND before the recoil build up throws off your aim. And I know that nerfing that hipfire, would completely balance it out. Tac AR had that nerf and solved it's CQC OPness. Also, I know the CR rifle consistently outperforms the current RR, especially in DPS, and the ScR in the hands of accustomed players takes a dump on both.
Well I think a small nerf to ROF would help as well just lower the dps giving high range weapons high dps was never a smart idea for fps... |
Palatinate
Fatal Absolution Public Disorder.
299
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Posted - 2014.02.05 21:23:00 -
[12] - Quote
Korvin Lomont wrote:THEAMAZING POTHEAD wrote:Lt Royal wrote:What do you know anyway.... you just AFK camp in every match. Besides the RR needs a GÇ£cone of fireGÇ¥ reduction, so the hipfire isn't as effective in CQC. I know that I have a prof 5 RR with 3 complex damage mods, and know the ins and out of the weapon since I had it fully specced out 15 minutes after 1.7 came out. I know that at medium range when the ADS of the scope is too slow, is the only way for it to be useless. I know that the hipfire is so tight it covers close range to most of the ^ range. I know that it outperforms the AR in CQC because of that AND the fact that it has far more damage output before reloading AND before the recoil build up throws off your aim. And I know that nerfing that hipfire, would completely balance it out. Tac AR had that nerf and solved it's CQC OPness. Also, I know the CR rifle consistently outperforms the current RR, especially in DPS, and the ScR in the hands of accustomed players takes a dump on both. Well I think a small nerf to ROF would help as well just lower the dps giving high range weapons high dps was never a smart idea for fps... ROF is fine. The only thing that needs work is the hipfire.
Like my love- I mean friend arkena said "Tight hipfire hurts noobs who cant aim worth **** but gives a great advantage to people who can keep on their targets". Vice-versa, noobs who cant aim will have more shots landing cause of the spread but the pros will struggle since its not laser accurate anymore.
I mean, have you ever seen a noob with a RR before? I can dodge pretty much all their shots but people who have badass aim I'm gone within 2 seconds. JUST NERF HIPFIRE!!
This is coming from someone who loves the RR but I'm not blindly loyal to it. I want the RR's hipfire nerfed so people can stfu already and stop making threads about how op it is.
"Hiding will be seen as an act of aggression!" - Battlefield 3
Me: lol what?
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D legendary hero
Ultramarine Corp
1470
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Posted - 2014.02.05 21:38:00 -
[13] - Quote
THEAMAZING POTHEAD wrote:Make it wider, make it niche. End of story, fixed.
It outperforms the AR up close because the hipfire is more accurate. Fix that sh*t.
CCP will of course turn it into the next plasma cannon though, we all know it.
yep. I hate hate hate hate hate hate hate hate hate hate hate hate hate RR. But i put I point into it to use the Standard, and although it seemed a bit mighty (i had no damage mods on mind you), i can certainly say 1 thing.
the RR is not OP. it just needs its hip fire spread nerfed. but not too much.
its gotta be good enough to still be useable at close range, but bad enough to never out perform a galente AR at close range.
the RR is supposed to be the polar opposite of the CR and galente AR.
observe: CR has great damage in CQC, good damage at mid range, but horrible fall off and recoil, so at mid-long (40-50m) and beyond its mediocre . this = balanced.
GAR has good damage in CQC, good damage at mid range and great accuracy and low recoil so its good at mid-long range. GAR = balanced.
in order to balance the RR it must be: mediocre at close range, good at mid range, and godly at long range.
so RR on a roof, = your GAR and CR lose. but RR in your face shoud mean you GAR and CR win.
again the RR shouldnt be so bad in close range that you can't kill a heavy with his back turned, but it should be the ******* god mode it is now.
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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D legendary hero
Ultramarine Corp
1470
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Posted - 2014.02.05 21:39:00 -
[14] - Quote
with the rate of fire it has now combinded with a wider hip fire spread it will be balanced. one thing guys just one thing...
same for Scr rifle. it needs wider hipfire spread. thats it problem solved. nNEXT..
Sou o Defendeiro dos derrubados_Pronto saberá justiça
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