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Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
73
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Posted - 2014.02.01 19:26:00 -
[1] - Quote
How about requiring a set amount of wp's to call in more than one tank? The first one is free as with dropships and lav's, but after that it cost wp's. Wanna bring in more turrets? 500 wp's!
Just a suggestion, but I think we need more of a use for them. Maybe use them to regen the MCC! Just snowballing here, but lemme know what you guys think.
No "your stupid" please?! I know my I.Q. thank you.
I think battles should be longer as well. So it takes an actual plan of attack and defense. This would bring redlining down a bit. Resulting in more wp's for use. A team with no tanks could defend their troops by dropping turrets at outside points, keeping them in the battle and out of the redline.
This would also help with TTK, and bring the strategy back to this game. No "I win buttons"?!
PC and factional battles should definitely be longer. More of an engagement. There should be in-game set times (which already exist in pc I know), but casual players have the pubs for when they don't have all saturday to play. And squads and corps can plan out attacking or defending areas in space through factional warfare and pc.
This is yet another idea that would facilitate PVE! As well as squad and team play, and strategical application.
Let me hear your thoughts on this?
"Anybody order chaos?"
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Dominus Fatali
Nox Aeterna Security
738
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Posted - 2014.02.01 20:26:00 -
[2] - Quote
I agree with this very much. In addition, I think that no vehicles should be available for the first few minutes, accompanied by some message along the lines of 'Vehicle support available in X seconds' when attempting to call one in right away. In addition to [preventing instant tank blitzkrieging, it would benefit scouts, who can use the time to move forward and put down uplinks and stuff.
Long Live Freedom; Long Live the Federation.
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Mordecai Sanguine
What The French
378
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Posted - 2014.02.01 20:31:00 -
[3] - Quote
Bradric Banewolf wrote:How about requiring a set amount of wp's to call in more than one tank? The first one is free as with dropships and lav's, but after that it cost wp's. Wanna bring in more turrets? 500 wp's!
Just a suggestion, but I think we need more of a use for them. Maybe use them to regen the MCC! Just snowballing here, but lemme know what you guys think.
No "your stupid" please?! I know my I.Q. thank you.
I think battles should be longer as well. So it takes an actual plan of attack and defense. This would bring redlining down a bit. Resulting in more wp's for use. A team with no tanks could defend their troops by dropping turrets at outside points, keeping them in the battle and out of the redline.
This would also help with TTK, and bring the strategy back to this game. No "I win buttons"?!
PC and factional battles should definitely be longer. More of an engagement. There should be in-game set times (which already exist in pc I know), but casual players have the pubs for when they don't have all saturday to play. And squads and corps can plan out attacking or defending areas in space through factional warfare and pc.
This is yet another idea that would facilitate PVE! As well as squad and team play, and strategical application.
Let me hear your thoughts on this?
Squad leader diffrent option :
- 2500WP Orbital Strike. - 2000WP Prevent ennemies to use Strikes for 2 min. - 1500WP Call an "supply depot" nearby. (closest valid emplacement). Max 5 at same time - 3000WP disable all ennemies equipements.
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Scott Knight
Osmon Surveillance Caldari State
27
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Posted - 2014.02.01 21:17:00 -
[4] - Quote
Orbital EMP no electronics work for say two minutes. Might even be cool if that forced you to have to spawn inside the MCC. Allow your inertial dampers to still work until you hit the ground. (The idea being the MCC shields protect it. |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
75
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Posted - 2014.02.01 21:18:00 -
[5] - Quote
Nice, very nice!
"Anybody order chaos?"
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Scott Knight
Osmon Surveillance Caldari State
28
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Posted - 2014.02.01 21:24:00 -
[6] - Quote
I would say give like 1 to 2 min. Countdown that an EMP is coming so dropships can safely land and tanks would have the option to recall before becoming sitting ducks. (No way to destroy them until after the EMP).
Would make scouts with Nova Knives scary for two min. And would give a team redlined a chance to regroup. |
Bradric Banewolf
D3M3NT3D M1NDZ The Umbra Combine
76
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Posted - 2014.02.01 21:32:00 -
[7] - Quote
Scott Knight wrote:I would say give like 1 to 2 min. Countdown that an EMP is coming so dropships can safely land and tanks would have the option to recall before becoming sitting ducks. (No way to destroy them until after the EMP).
Would make scouts with Nova Knives scary for two min. And would give a team redlined a chance to regroup.
Right, makes sense! Not trying to make anything OP or any cheap shot availibility. Just gunning for balance and creativity.
"Anybody order chaos?"
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